36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://objects/Ship.tscn" type="PackedScene" id=1]
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[ext_resource path="res://assets/ships/quills/quills.png" type="Texture" id=2]
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[ext_resource path="res://assets/particles/Fire.tscn" type="PackedScene" id=3]
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[ext_resource path="res://assets/particles/Smoke.tscn" type="PackedScene" id=4]
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[ext_resource path="res://assets/particles/BrakeSmoke.tscn" type="PackedScene" id=5]
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[sub_resource type="RectangleShape2D" id=7]
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extents = Vector2( 2, 7 )
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[node name="Quills" instance=ExtResource( 1 )]
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thrust_power = 80.0
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max_speed = 80.0
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brake_power = 8.0
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velocity_damp = 0.9
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turning_power = 18.849
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max_turning = 18.849
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bounce_damp = 0.4
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[node name="Sprite" parent="Graphics" index="0"]
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texture = ExtResource( 2 )
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[node name="Smoke" parent="Graphics/ThrustParticles" index="0" instance=ExtResource( 4 )]
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[node name="Fire" parent="Graphics/ThrustParticles" index="1" instance=ExtResource( 3 )]
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[node name="BrakeSmoke" parent="Graphics/BrakeParticles" index="0" instance=ExtResource( 5 )]
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[node name="BodyCollider" type="CollisionShape2D" parent="." index="3"]
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position = Vector2( 0, 3 )
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shape = SubResource( 7 )
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="." index="4"]
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polygon = PoolVector2Array( 5, -4, -5, -4, 0, -12 )
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