41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
[gd_scene load_steps=7 format=2]
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[ext_resource path="res://objects/Ship.tscn" type="PackedScene" id=1]
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[ext_resource path="res://assets/ships/disky/disky.png" type="Texture" id=2]
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[ext_resource path="res://assets/particles/Sparks.tscn" type="PackedScene" id=3]
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[ext_resource path="res://objects/actions/StaticShield.tscn" type="PackedScene" id=4]
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[sub_resource type="CircleShape2D" id=1]
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radius = 5.0
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[sub_resource type="RectangleShape2D" id=2]
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extents = Vector2( 3, 5 )
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[node name="Disky" instance=ExtResource( 1 )]
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thrust_power = 200.0
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max_speed = 80.0
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brake_power = 1.0
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velocity_damp = 0.5
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turning_power = 18.849
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max_turning = 6.0
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turning_damp = 0.01
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bounce_damp = 0.7
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max_energy = 10.0
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energy_regen = 5.0
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[node name="StaticShield" parent="SecondaryAction" index="0" instance=ExtResource( 4 )]
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ship_path = NodePath("../..")
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[node name="Sprite" parent="Graphics" index="0"]
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texture = ExtResource( 2 )
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[node name="Sparks" parent="Graphics/ThrustParticles" index="0" instance=ExtResource( 3 )]
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[node name="HeadShape" type="CollisionShape2D" parent="." index="3"]
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position = Vector2( 0, -4 )
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shape = SubResource( 1 )
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[node name="BodyShape" type="CollisionShape2D" parent="." index="4"]
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position = Vector2( 0, 4 )
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shape = SubResource( 2 )
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