Add new stuff ig?

This commit is contained in:
/nick haya 2022-02-13 15:04:14 +08:00
parent 7d12a4273e
commit db68d1dae3
9 changed files with 496 additions and 0 deletions

70
src/SoLoud/soloud_ay.h Normal file
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/*
AY module for SoLoud audio engine
Copyright (c) 2020 Jari Komppa
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef AY_H
#define AY_H
#include "soloud.h"
class ChipPlayer;
namespace SoLoud
{
class Ay;
class File;
class AyInstance : public AudioSourceInstance
{
public:
Ay *mParent;
ChipPlayer *mChip;
int mPos;
AyInstance(Ay *aParent);
~AyInstance();
virtual unsigned int getAudio(float *aBuffer, unsigned int aSamplesToRead, unsigned int aBufferSize);
virtual bool hasEnded();
virtual result rewind();
virtual float getInfo(unsigned int aInfoKey);
};
class Ay : public AudioSource
{
public:
bool mYm;
int mChipspeed;
int mCpuspeed;
int mLooppos;
int mLength;
unsigned short* mOps;
public:
Ay();
~Ay();
result load(const char *aFilename);
result loadFile(File *aFile);
result loadMem(const unsigned char* aMem, unsigned int aLength, bool aCopy, bool aTakeOwnership);
virtual AudioSourceInstance *createInstance();
};
};
#endif

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/*
SoLoud audio engine
Copyright (c) 2013-2021 Jari Komppa
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef SOLOUD_DUCKFILTER_H
#define SOLOUD_DUCKFILTER_H
#include "soloud.h"
namespace SoLoud
{
class DuckFilter;
class DuckFilterInstance : public FilterInstance
{
handle mListenTo;
Soloud* mSoloud;
float mCurrentLevel;
public:
virtual void filter(float *aBuffer, unsigned int aSamples, unsigned int aBufferSize, unsigned int aChannels, float aSamplerate, time aTime);
virtual ~DuckFilterInstance();
DuckFilterInstance(DuckFilter *aParent);
};
class DuckFilter : public Filter
{
public:
enum FILTERATTRIBUTE
{
WET = 0,
ONRAMP,
OFFRAMP,
LEVEL
};
Soloud* mSoloud;
float mOnRamp;
float mOffRamp;
float mLevel;
handle mListenTo;
virtual int getParamCount();
virtual const char* getParamName(unsigned int aParamIndex);
virtual unsigned int getParamType(unsigned int aParamIndex);
virtual float getParamMax(unsigned int aParamIndex);
virtual float getParamMin(unsigned int aParamIndex);
virtual FilterInstance *createInstance();
DuckFilter();
result setParams(Soloud* aSoloud, handle aListenTo, float aOnRamp = 0.1f, float aOffRamp = 0.5f, float aLevel = 0.1f);
};
}
#endif

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/*
SoLoud audio engine
Copyright (c) 2013-2020 Jari Komppa
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef SOLOUD_EQFILTER_H
#define SOLOUD_EQFILTER_H
#include "soloud.h"
#include "soloud_fftfilter.h"
namespace SoLoud
{
class EqFilter;
class EqFilterInstance : public FFTFilterInstance
{
enum FILTERATTRIBUTE
{
WET = 0,
BAND1 = 1,
BAND2 = 2,
BAND3 = 3,
BAND4 = 4,
BAND5 = 5,
BAND6 = 6,
BAND7 = 7,
BAND8 = 8
};
EqFilter *mParent;
public:
virtual void fftFilterChannel(float *aFFTBuffer, unsigned int aSamples, float aSamplerate, time aTime, unsigned int aChannel, unsigned int aChannels);
EqFilterInstance(EqFilter *aParent);
};
class EqFilter : public FFTFilter
{
public:
enum FILTERATTRIBUTE
{
WET = 0,
BAND1 = 1,
BAND2 = 2,
BAND3 = 3,
BAND4 = 4,
BAND5 = 5,
BAND6 = 6,
BAND7 = 7,
BAND8 = 8
};
virtual int getParamCount();
virtual const char* getParamName(unsigned int aParamIndex);
virtual unsigned int getParamType(unsigned int aParamIndex);
virtual float getParamMax(unsigned int aParamIndex);
virtual float getParamMin(unsigned int aParamIndex);
float mVolume[8];
result setParam(unsigned int aBand, float aVolume);
virtual FilterInstance *createInstance();
EqFilter();
};
}
#endif

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/*
libmodplug module for SoLoud audio engine, fixed
Copyright (c) 2014 Jari Komppa, 2022 haya
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef MODPLUG_H
#define MODPLUG_H
#include "soloud.h"
namespace SoLoud
{
class Modplug;
class File;
class ModplugInstance : public AudioSourceInstance
{
Modplug *mParent;
void *mModplugfile;
int mPlaying;
public:
ModplugInstance(Modplug *aParent);
virtual ~ModplugInstance();
virtual void getAudio(float *aBuffer, unsigned int aSamples);
virtual bool hasEnded();
virtual void mpInit(Modplug *aParent);
};
class Modplug : public AudioSource
{
public:
char *mData;
unsigned int mDataLen;
Modplug();
virtual ~Modplug();
result load(const char* aFilename);
result loadMem(unsigned char *aMem, unsigned int aLength, bool aCopy = false, bool aTakeOwnership = true);
result loadFile(File *aFile);
virtual AudioSourceInstance *createInstance();
};
};
#endif

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src/SoLoud/zx7decompress.h Normal file
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/*
* zx7 decompress by Jari Komppa, under public domain / unlicense
*
* Heavily based on zx7 decompressor by Einar Saukas.
* Einar Saukas requests that you mention the use of dx7, but
* this is not enforced by any way.
*
* Note that compressor has a different license!
*/
#ifndef ZX7DECOMPRESS_H
#define ZX7DECOMPRESS_H
#ifdef __cplusplus
extern "C" {
#endif
struct zx7_io
{
unsigned char* input_data;
unsigned char* output_data;
size_t input_index;
size_t output_index;
int bit_mask;
int bit_value;
};
static int zx7_read_byte(struct zx7_io *io) {
return io->input_data[io->input_index++];
}
static int zx7_read_bit(struct zx7_io *io) {
io->bit_mask >>= 1;
if (io->bit_mask == 0) {
io->bit_mask = 128;
io->bit_value = zx7_read_byte(io);
}
return io->bit_value & io->bit_mask ? 1 : 0;
}
static int zx7_read_elias_gamma(struct zx7_io *io) {
int i = 0;
int value = 0;
while (!zx7_read_bit(io)) {
i++;
}
if (i > 15) {
return -1;
}
value = 1;
while (i--) {
value = value << 1 | zx7_read_bit(io);
}
return value;
}
static int zx7_read_offset(struct zx7_io *io) {
int value = 0;
int i = 0;
value = zx7_read_byte(io);
if (value < 128) {
return value;
} else {
i = zx7_read_bit(io);
i = i << 1 | zx7_read_bit(io);
i = i << 1 | zx7_read_bit(io);
i = i << 1 | zx7_read_bit(io);
return (value & 127 | i << 7) + 128;
}
}
static void zx7_write_byte(struct zx7_io *io, int value) {
io->output_data[io->output_index++] = value;
}
static void zx7_write_bytes(struct zx7_io *io, int offset, int length) {
int i;
while (length-- > 0) {
i = io->output_index - offset;
zx7_write_byte(io, io->output_data[i]);
}
}
static int zx7_decompress(unsigned char *input_data, unsigned char *output_data) {
struct zx7_io io;
int length;
io.input_data = input_data;
io.output_data = output_data;
io.input_index = 0;
io.output_index = 0;
io.bit_mask = 0;
io.bit_value = 0;
zx7_write_byte(&io, zx7_read_byte(&io));
while (1) {
if (!zx7_read_bit(&io)) {
zx7_write_byte(&io, zx7_read_byte(&io));
} else {
length = zx7_read_elias_gamma(&io) + 1;
if (length == 0) {
return io.input_index;
}
zx7_write_bytes(&io, zx7_read_offset(&io) + 1, length);
}
}
}
#ifdef __cplusplus
}
#endif
#endif // ZX7DECOMPRESS_H