woomy/helpers/music.js

199 lines
5 KiB
JavaScript

const ytdl = require('ytdl-core-discord')
const fetch = require('node-fetch')
const { MessageEmbed } = require('discord.js')
module.exports = client => {
client.music = { guilds: {} }
// MUSIC - TIMESTAMP
client.createTimestamp = function (duration) {
var hrs = ~~(duration / 60 / 60)
var min = ~~(duration / 60) % 60
var sec = ~~(duration - min * 60)
if (String(hrs).length < 2) {
hrs = '0' + String(hrs) + ':'
}
if (String(min).length < 2) {
min = '0' + String(min)
}
if (String(sec).length < 2) {
sec = '0' + String(sec)
}
if (hrs === '00:') {
hrs = ''
}
var time = hrs + min + ':' + sec
return time
}
client.music.getGuild = function (id) {
let guild = client.music.guilds[id]
if (!guild) {
guild = {}
guild.dispatcher = null
guild.playing = false
guild.queue = []
client.music.guilds[id] = guild
}
return guild
}
client.music.getLinkFromID = function (id) {
return 'https://www.youtube.com/watch?v=' + id
}
client.music.getVideoByQuery = async function (query) {
let response
if (ytdl.validateURL(query)) {
const id = await await ytdl.getURLVideoID(query)
response = await fetch('https://invidio.us/api/v1/videos/' + id)
} else {
// TODO: replace this workaround
response = await fetch('https://invidio.us/api/v1/search?q=' + encodeURIComponent(query) + '**')
}
const parsed = await response.json()
if (parsed) {
const videos = parsed
if (videos) {
return videos
} else {
return false
}
} else {
return false
}
}
client.music.play = async function (message, query, ignoreQueue) {
const guild = client.music.getGuild(message.guild.id)
if (!message.member.voice.channel && !guild.voiceChannel) {
return message.reply('you are not in a voice channel!')
}
const vc = message.member.voice.channel
let video
let videos
if (!ignoreQueue) {
videos = await client.music.getVideoByQuery(query)
}
if (videos || ignoreQueue) {
if (!ignoreQueue) {
// Fix the bot if somehow broken
// music "playing", nothing in queue
if ((guild.playing || guild.dispatcher) && guild.queue.length === 0) {
guild.playing = false
guild.dispatcher = null
// music not playing, something is in queue
} else if (!guild.playing && !guild.dispatcher && guild.queue.length > 0) {
guild.queue = []
}
if (videos[1]) {
let output = ''
let i = 0
for (i = 0; i < 5; i++) {
if (!videos[i]) break
output += `\`${i + 1}:\` **[${videos[i].title}](https://www.youtube.com/watch?v=${videos[i].videoId})** \`[${client.createTimestamp(videos[i].lengthSeconds)}]\`\n`
}
const embed = new MessageEmbed()
embed.setTitle('Please reply with a number `1-' + i + '` to select which song you want to add to the queue.')
embed.setColor(client.embedColour(message.guild))
embed.setDescription(output)
const selection = await client.awaitReply(message, embed)
for (i = 0; i < 4; i++) {
if ([`${i + 1}`].includes(selection)) {
if (!videos[i]) {
return message.channel.send('Invalid selection')
}
video = videos[i]
break
}
}
}
if (!video && videos[0]) {
video = videos[0]
} else {
video = videos
}
// Add video to queue
guild.queue.push({ video: video, requestedBy: message.member.id })
}
// Figure out if the bot should add it to queue or play it right now
if (guild.playing) {
message.reply('added **' + video.title + '** to the queue')
} else {
guild.playing = true
guild.voiceChannel = vc
const connection = await vc.join()
const v = guild.queue[0]
console.log(v.video)
guild.dispatcher = connection.play(await ytdl(client.music.getLinkFromID(v.video.videoId), { highWaterMark: 1024 * 1024 * 32 }), { type: 'opus' })
guild.dispatcher.setVolume(0.25)
message.channel.send('Playing **' + v.video.title + '**')
// play next in queue on end
guild.dispatcher.once('finish', () => {
guild.queue.shift()
guild.playing = false
if (guild.queue.length > 0) {
client.music.play(message, null, true)
} else {
guild.dispatcher = null
connection.disconnect()
}
})
}
} else {
return message.reply('failed to find the video!')
}
}
client.music.setVolume = function (guild, target) {
const g = client.music.getGuild(guild.id)
if (g.dispatcher) {
g.dispatcher.setVolume(target)
}
}
client.music.skip = function (guild, reason) {
const g = client.music.getGuild(guild.id)
if (g.dispatcher) {
g.dispatcher.end(reason)
}
}
}