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					 2 changed files with 18 additions and 17 deletions
				
			
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					@ -4,7 +4,7 @@ exports.conf = {
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  enabled: true,
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					  enabled: true,
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  guildOnly: true,
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					  guildOnly: true,
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  aliases: [],
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					  aliases: [],
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  permLevel: 'Moderator',
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					  permLevel: 'User  ',
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  requiredPerms: ['CONNECT', 'SPEAK'],
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					  requiredPerms: ['CONNECT', 'SPEAK'],
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  cooldown: 10000
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					  cooldown: 10000
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}
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					}
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					@ -20,36 +20,36 @@ exports.help = {
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const music = require('../utils/music')
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					const music = require('../utils/music')
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exports.run = async (client, message, args, level, data) => {
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					exports.run = async (client, message, args, level, data) => {
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  // get guild music data
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					  // get guild music data
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  const mGuild = music.getGuild(message.guild.id)
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					  const guild = music.getGuild(message.guild.id)
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  if (!mGuild.playing) {
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					  if (!guild.playing) {
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    return message.channel.send('<:error:466995152976871434> Nothing is playing.')
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					    return message.channel.send('<:error:466995152976871434> Nothing is playing.')
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  }
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					  }
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  // change text channel
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  let textChannelChanged = false
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					  let textChannelChanged = false
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					  let voiceChannelChanged = false
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  if (mGuild.channel.id !== message.channel.id) {
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					  // change text channel
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    mGuild.channel = message.channel
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					  if (guild.channel.id !== message.channel.id) {
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					    guild.channel = message.channel
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    textChannelChanged = true
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					    textChannelChanged = true
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  }
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					  }
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  // move to another voice channel
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					  // move to another voice channel
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  let voiceChannelMoved = false
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					  if (message.member.voice.channel && guild.voiceChannel && (message.member.voice.channel !== guild.voiceChannel.id)) {
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					    guild.voiceChannel.leave()
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  if (message.voice.channel && mGuild.voiceChannel && (message.voice.channel !== mGuild.voiceChannel.id)) {
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					    guild.voiceChannel = message.member.voice.channel
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    // TODO: this
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					    guild.voiceChannel.join()
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					    voiceChannelChanged = true
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    voiceChannelMoved = true
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  }
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					  }
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  // response
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					  // response
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  if (textChannelChanged && voiceChannelMoved) {
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					  if (textChannelChanged && voiceChannelChanged) {
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    return message.channel.send('<:success:466995111885144095> Music playback moved to your voice channel and music messages to your text channel.')
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					    return message.channel.send('<:success:466995111885144095> Music playback moved to your voice channel and music messages to your text channel.')
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  } else if (textChannelChanged) {
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					  } else if (textChannelChanged) {
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    return message.channel.send('<:success:466995111885144095> Music module will send messages to your text channel.')
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					    return message.channel.send('<:success:466995111885144095> Music module will send messages to your text channel.')
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  } else if (voiceChannelMoved) {
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					  } else if (voiceChannelChanged) {
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    return message.channel.send('<:success:466995111885144095> Music playback moved to your voice channel.')
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					    return message.channel.send('<:success:466995111885144095> Music playback moved to your voice channel.')
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  } else {
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					  } else {
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    return message.channel.send('<:error:466995152976871434> Music is already playing in your voice channel!')
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					    return message.channel.send('<:error:466995152976871434> Music is already playing in your voice channel!')
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					@ -6,16 +6,17 @@ module.exports = (client, oldState, newState) => {
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  if (newState.channelID !== oldState.channelID) {
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					  if (newState.channelID !== oldState.channelID) {
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    const guild = music.getGuild(newState.guild.id)
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					    const guild = music.getGuild(newState.guild.id)
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    // Reset queue, dispatcher, etc if Woomy is forcibly disconnected from the queue
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					    /* Reset queue, dispatcher, etc if Woomy is forcibly disconnected from the queue
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    if (!guild.voiceChannel.members.get(client.user.id) && guild.queue.length > 0) {
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					    if (guild.voiceChannel && !guild.voiceChannel.members.get(client.user.id) && guild.queue.length > 0) {
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      guild.queue = []
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					      guild.queue = []
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      guild.playing = false
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					      guild.playing = false
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      guild.paused = false
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					      guild.paused = false
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      guild.skippers = []
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					      guild.skippers = []
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    }
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					    }
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					    */
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    // Auto-disconnect feature
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					    // Auto-disconnect feature
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    if (guild.playing && guild.voiceChannel.id === oldState.channelID) {
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					    if (guild.playing && guild.Channel && guild.voiceChannel.id === oldState.channelID) {
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      if (guild.voiceChannel.members.filter(member => !member.user.bot).size < 1) {
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					      if (guild.voiceChannel.members.filter(member => !member.user.bot).size < 1) {
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        guild.autoDisconnect = true
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					        guild.autoDisconnect = true
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