forked from embee/woomy
		
	update music to support playnext
This commit is contained in:
		
							parent
							
								
									cfcdf359f5
								
							
						
					
					
						commit
						caeeafa3bb
					
				
					 2 changed files with 15 additions and 8 deletions
				
			
		| 
						 | 
				
			
			@ -64,7 +64,7 @@ exports.getVideoByQuery = async function (client, query) {
 | 
			
		|||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
exports.play = async function (client, data, message, query, ignoreQueue) {
 | 
			
		||||
exports.play = async function (client, data, message, query, playNext, ignoreQueue) {
 | 
			
		||||
  const guild = exports.getGuild(message.guild.id)
 | 
			
		||||
  guild.message = message
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -162,7 +162,11 @@ exports.play = async function (client, data, message, query, ignoreQueue) {
 | 
			
		|||
      }
 | 
			
		||||
 | 
			
		||||
      // Add video to queue
 | 
			
		||||
      guild.queue.push({ video: video, requestedBy: message.author })
 | 
			
		||||
      if (playNext === true) {
 | 
			
		||||
        guild.queue.splice(1, 0, { video: video, requestedBy: message.author })
 | 
			
		||||
      } else {
 | 
			
		||||
        guild.queue.push({ video: video, requestedBy: message.author })
 | 
			
		||||
      }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Figure out if the bot should add it to queue or play it right now
 | 
			
		||||
| 
						 | 
				
			
			@ -172,7 +176,10 @@ exports.play = async function (client, data, message, query, ignoreQueue) {
 | 
			
		|||
      guild.playing = true
 | 
			
		||||
 | 
			
		||||
      guild.voiceChannel = vc
 | 
			
		||||
      guild.channel = message.channel
 | 
			
		||||
 | 
			
		||||
      if (!guild.channel) {
 | 
			
		||||
        guild.channel = message.channel
 | 
			
		||||
      }
 | 
			
		||||
 | 
			
		||||
      const connection = await vc.join()
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -189,7 +196,7 @@ exports.play = async function (client, data, message, query, ignoreQueue) {
 | 
			
		|||
        guild.playing = false
 | 
			
		||||
 | 
			
		||||
        if (guild.queue.length > 0) {
 | 
			
		||||
          exports.play(client, data, message, null, true)
 | 
			
		||||
          exports.play(client, data, message, null, false, true)
 | 
			
		||||
        } else {
 | 
			
		||||
          guild.queue = []
 | 
			
		||||
          guild.playing = false
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue