forked from embee/woomy
		
	Merge branch 'next' of https://www.github.com/mudkipscience/woomy into next
This commit is contained in:
		
						commit
						7a3035e00b
					
				
					 6 changed files with 125 additions and 27 deletions
				
			
		| 
						 | 
				
			
			@ -66,6 +66,7 @@ exports.getVideoByQuery = async function (client, query) {
 | 
			
		|||
 | 
			
		||||
exports.play = async function (client, message, query, ignoreQueue) {
 | 
			
		||||
  const guild = exports.getGuild(message.guild.id)
 | 
			
		||||
  guild.message = message
 | 
			
		||||
 | 
			
		||||
  if (!message.member.voice.channel && !guild.voiceChannel) {
 | 
			
		||||
    return message.reply('You have to be connected to a voice channel to use this command!')
 | 
			
		||||
| 
						 | 
				
			
			@ -92,8 +93,10 @@ exports.play = async function (client, message, query, ignoreQueue) {
 | 
			
		|||
      // Fix the bot if  somehow broken
 | 
			
		||||
      // music "playing", nothing in queue
 | 
			
		||||
      if ((guild.playing || guild.dispatcher) && guild.queue.length === 0) {
 | 
			
		||||
        guild.queue = []
 | 
			
		||||
        guild.playing = false
 | 
			
		||||
        guild.dispatcher = null
 | 
			
		||||
        guild.paused = false
 | 
			
		||||
        guild.skippers = []
 | 
			
		||||
      // music not playing, something is in queue
 | 
			
		||||
      } else if (!guild.playing && !guild.dispatcher && guild.queue.length > 0) {
 | 
			
		||||
        guild.queue = []
 | 
			
		||||
| 
						 | 
				
			
			@ -169,7 +172,6 @@ exports.play = async function (client, message, query, ignoreQueue) {
 | 
			
		|||
      guild.playing = true
 | 
			
		||||
 | 
			
		||||
      guild.voiceChannel = vc
 | 
			
		||||
      console.log(vc)
 | 
			
		||||
 | 
			
		||||
      const connection = await vc.join()
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -188,7 +190,10 @@ exports.play = async function (client, message, query, ignoreQueue) {
 | 
			
		|||
        if (guild.queue.length > 0) {
 | 
			
		||||
          exports.play(client, message, null, true)
 | 
			
		||||
        } else {
 | 
			
		||||
          guild.dispatcher = null
 | 
			
		||||
          guild.queue = []
 | 
			
		||||
          guild.playing = false
 | 
			
		||||
          guild.paused = false
 | 
			
		||||
          guild.skippers = []
 | 
			
		||||
 | 
			
		||||
          connection.disconnect()
 | 
			
		||||
        }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue