forked from embee/woomy
music stuff, added reload
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parent
c968292338
commit
6d5d476528
4 changed files with 63 additions and 19 deletions
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@ -20,31 +20,45 @@ exports.help = {
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const { getGuild } = require('../utils/music')
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const { getGuild } = require('../utils/music')
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module.exports.run = (client, message, args, level) => {
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module.exports.run = (client, message, args, level) => {
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const queue = getGuild(message.guild.id).queue
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const queue = getGuild(message.guild.id).queue
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const oldPosition = +args[0]
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const newPosition = +args[1]
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const songName = queue[oldPosition].video.title
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if (queue.length < 3) {
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if (queue.length < 3) {
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return message.channel.send('<:error:466995152976871434> Not enough songs are in the queue for this command to work!')
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return message.channel.send('<:error:466995152976871434> Not enough songs are in the queue for this command to work!')
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}
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}
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if (!args[0]) {
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if (!args[0]) {
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return message.channel.send(`<:error:466995152976871434> You didn't tell me what song to move! Usage: \`${client.commands.get('removesong').help.usage}\``)
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return client.userError(message, exports, 'Missing argument, the `current position` argument is required!')
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}
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}
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if (!args[1]) {
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if (!args[1]) {
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return message.channel.send(`<:error:466995152976871434> You didn't tell me what position in the queue you want to move this song to! Usage: \`${client.commands.get('removesong').help.usage}\``)
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return client.userError(message, exports, 'Missing argument, the `new position` argument is required!')
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}
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}
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if (isNaN(oldPosition) === true || isNaN(newPosition) === true) {
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const oldPosition = +args[0]
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const newPosition = +args[1]
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const songName = queue[oldPosition].video.title
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if (isNaN(oldPosition) === true) {
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return message.channel.send('That isn\'t a number! You need to tell me the songs position in the queue (1, 2, etc.)')
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return message.channel.send('That isn\'t a number! You need to tell me the songs position in the queue (1, 2, etc.)')
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}
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}
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if (isNaN(newPosition) === true) {
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return message.channel.send('That isn\'t a number! You need to tell me the songs position in the queue (1, 2, etc.)')
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}
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if (oldPosition < 1) {
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return message.channel.send('This number is too low!')
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}
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if (newPosition < 1) {
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return message.channel.send('This number is too low!')
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}
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if (oldPosition >= queue.length) {
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return message.channel.send('This number is too high!')
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}
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if (newPosition >= queue.length) {
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if (newPosition >= queue.length) {
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var k = newPosition - queue.length + 1
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return message.channel.send('This number is too high!')
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while (k--) {
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queue.push(undefined)
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}
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}
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}
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queue.splice(newPosition, 0, queue.splice(oldPosition, 1)[0])
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queue.splice(newPosition, 0, queue.splice(oldPosition, 1)[0])
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32
commands/reload.js
Normal file
32
commands/reload.js
Normal file
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@ -0,0 +1,32 @@
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exports.conf = {
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enabled: true,
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guildOnly: false,
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aliases: [],
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permLevel: 'Developer',
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requiredPerms: [],
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cooldown: 2000
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}
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exports.help = {
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name: 'reload',
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category: 'Developer',
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description: 'Reloads a command without having to restart the whole bot.',
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usage: 'reload [command]',
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parameters: '[command] - command you want to reload'
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}
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exports.run = async (client, message, args) => { // eslint-disable-line no-unused-vars
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if (!args || args.length < 1) {
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return message.channel.send(
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`<:error:466995152976871434> You must provide a command to reload! Usage: \`${client.commands.get('reload').help.usage}\``
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)
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}
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let response = await client.unloadCommand(args[0])
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if (response) return message.channel.send(`<:error:466995152976871434> Error unloading: ${response}`)
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response = client.loadCommand(args[0])
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if (response) return message.channel.send(`<:error:466995152976871434> Error loading: ${response}`)
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message.channel.send(`<:success:466995111885144095> \`${args[0]}\` has been reloaded!`)
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}
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@ -27,14 +27,13 @@ module.exports.run = (client, message, args, level) => {
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let j, x, i
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let j, x, i
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for (i = queue.length - 1; i > 0; i--) {
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// Make it so it shuffles all elements EXCEPT [0]
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if (i > 1) {
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console.log(i)
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for (i = queue.length - 1; i > 1; i--) {
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j = Math.floor(Math.random() * (i + 1))
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j = Math.floor(Math.random() * (i + 1))
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x = queue[i]
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x = queue[i]
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queue[i] = queue[j]
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queue[i] = queue[j]
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queue[j] = x
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queue[j] = x
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}
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}
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}
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message.channel.send('Queue shuffled!')
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message.channel.send('Queue shuffled!')
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@ -169,7 +169,6 @@ exports.play = async function (client, message, query, ignoreQueue) {
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guild.playing = true
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guild.playing = true
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guild.voiceChannel = vc
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guild.voiceChannel = vc
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console.log(vc)
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const connection = await vc.join()
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const connection = await vc.join()
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