69 lines
1.8 KiB
JavaScript
69 lines
1.8 KiB
JavaScript
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exports.conf = {
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enabled: true,
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guildOnly: false,
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aliases: [],
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permLevel: 'User',
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requiredPerms: [],
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cooldown: 2000
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}
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exports.help = {
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name: 'ship',
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category: 'Fun',
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description: 'Ship two people together <3',
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usage: 'ship `[name1]` `[name2]`',
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parameters: '`name1` The name of the first person you want to ship.\n `name` The name of the second person you want to ship.'
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}
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const { MessageEmbed } = require('discord.js')
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exports.run = async (client, message, args, level, data) => {
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var rating = Math.floor(Math.random() * 100) + 1
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var meter = ['▬', '▬', '▬', '▬', '▬', '▬', '▬', '▬', '▬']
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var hearts = [
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'❤️',
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'🧡',
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'💛',
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'💚',
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'💙',
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'💜'
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]
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if (!args[0]) {
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return message.channel.send(client.userError(exports, 'Missing argument, the `name1` argument is required!'))
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}
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if (!args[1]) {
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return message.channel.send(client.userError(exports, 'Missing argument, the `name2` argument is required!'))
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}
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const firstName = args[0]
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const secondName = args[1]
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const shipName = firstName.substr(0, firstName.length * 0.5) + secondName.substr(secondName.length * 0.5)
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if (shipName.toLowerCase() === 'teily' || shipName.toLowerCase() === 'emrra') {
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rating = '100'
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}
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var pos = 0
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var under = 9
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while (pos < 10) {
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if (rating < under) {
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meter.splice(pos, 0, hearts.random())
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break
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}
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pos++
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under += 10
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}
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if (rating >= 99) {
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meter.splice(9, 0, hearts.random())
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}
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const embed = new MessageEmbed()
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embed.setTitle(`Original Names: ${firstName}, ${secondName}`)
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embed.setColor(client.embedColour(message.guild))
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embed.setDescription(`Ship Name: **${shipName}**\nCompatibility: **${rating}%**\n**[**${meter.join('')}**]**`)
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message.channel.send(embed)
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}
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