23 lines
779 B
JavaScript
23 lines
779 B
JavaScript
const Discord = require('discord.js')
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module.exports = async (client, guild) => {
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client.logger.info('Guild joined.')
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// Create DB entry for newly joined guild
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try {
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const newGuild = {
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guildID: guild.id
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}
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await client.createGuild(newGuild)
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} catch (err) {
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client.logger.error('Failed to create DB entry for newly joined guild: ' + err)
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}
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if (client.devmode === false) {
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const channel = client.channels.cache.get(client.config.support.serverLogs)
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// check if has perms, channel exists
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const embed = new Discord.MessageEmbed()
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embed.setColor('#F38159')
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embed.setDescription(`Joined a new server with \`${guild.members.cache.size}\` members! I'm now in \`${client.guilds.cache.size}\` servers.`)
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channel.send(embed)
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}
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}
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