46 lines
1.3 KiB
JavaScript
46 lines
1.3 KiB
JavaScript
module.exports = client => {
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client.permlevel = message => {
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let permlvl = 0
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const permOrder = client.config.permLevels.slice(0).sort((p, c) => p.level < c.level ? 1 : -1)
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while (permOrder.length) {
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const currentLevel = permOrder.shift()
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if (message.guild && currentLevel.guildOnly) continue
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if (currentLevel.check(message)) {
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permlvl = currentLevel.level
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break
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}
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}
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return permlvl
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}
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client.loadCommand = (commandName) => {
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try {
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const props = require(`../commands/${commandName}`)
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if (props.init) {
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props.init(client)
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}
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client.commands.set(props.help.name, props)
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// So commands can each have their own cooldown time
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client.cooldown.set(props.help.name, new Map())
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props.conf.aliases.forEach(alias => {
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client.aliases.set(alias, props.help.name)
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})
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return false
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} catch (e) {
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return `Failed to load ${commandName}: ${e}`
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}
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}
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process.on('uncaughtException', (err) => {
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const errorMsg = err.stack.replace(new RegExp(`${__dirname}/`, 'g'), './')
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client.logger.fatal(`Uncaught Exception: ${errorMsg}`)
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process.exit(1)
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})
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process.on('unhandledRejection', err => {
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client.logger.error(`Unhandled rejection: ${err}`)
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})
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}
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