apkfuckery/com.discord/smali/androidx/constraintlayout/solver/widgets/Rectangle.smali

174 lines
3.6 KiB
Smali

.class public Landroidx/constraintlayout/solver/widgets/Rectangle;
.super Ljava/lang/Object;
.source "Rectangle.java"
# instance fields
.field public height:I
.field public width:I
.field public x:I
.field public y:I
# direct methods
.method public constructor <init>()V
.locals 0
invoke-direct {p0}, Ljava/lang/Object;-><init>()V
return-void
.end method
# virtual methods
.method public contains(II)Z
.locals 2
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I
if-lt p1, v0, :cond_0
iget v1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I
add-int/2addr v0, v1
if-ge p1, v0, :cond_0
iget p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I
if-lt p2, p1, :cond_0
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I
add-int/2addr p1, v0
if-ge p2, p1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public getCenterX()I
.locals 2
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I
iget v1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I
add-int/2addr v0, v1
div-int/lit8 v0, v0, 0x2
return v0
.end method
.method public getCenterY()I
.locals 2
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I
iget v1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I
add-int/2addr v0, v1
div-int/lit8 v0, v0, 0x2
return v0
.end method
.method public grow(II)V
.locals 1
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I
sub-int/2addr v0, p1
iput v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I
sub-int/2addr v0, p2
iput v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I
mul-int/lit8 p1, p1, 0x2
add-int/2addr p1, v0
iput p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I
iget p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I
mul-int/lit8 p2, p2, 0x2
add-int/2addr p2, p1
iput p2, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I
return-void
.end method
.method public intersects(Landroidx/constraintlayout/solver/widgets/Rectangle;)Z
.locals 3
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I
iget v1, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I
if-lt v0, v1, :cond_0
iget v2, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I
add-int/2addr v1, v2
if-ge v0, v1, :cond_0
iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I
iget v1, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I
if-lt v0, v1, :cond_0
iget p1, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I
add-int/2addr v1, p1
if-ge v0, v1, :cond_0
const/4 p1, 0x1
goto :goto_0
:cond_0
const/4 p1, 0x0
:goto_0
return p1
.end method
.method public setBounds(IIII)V
.locals 0
iput p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I
iput p2, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I
iput p3, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I
iput p4, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I
return-void
.end method