.class public Landroidx/constraintlayout/solver/widgets/Rectangle; .super Ljava/lang/Object; .source "Rectangle.java" # instance fields .field public height:I .field public width:I .field public x:I .field public y:I # direct methods .method public constructor ()V .locals 0 invoke-direct {p0}, Ljava/lang/Object;->()V return-void .end method # virtual methods .method public contains(II)Z .locals 2 iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I if-lt p1, v0, :cond_0 iget v1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I add-int/2addr v0, v1 if-ge p1, v0, :cond_0 iget p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I if-lt p2, p1, :cond_0 iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I add-int/2addr p1, v0 if-ge p2, p1, :cond_0 const/4 p1, 0x1 goto :goto_0 :cond_0 const/4 p1, 0x0 :goto_0 return p1 .end method .method public getCenterX()I .locals 2 iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I iget v1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I add-int/2addr v0, v1 div-int/lit8 v0, v0, 0x2 return v0 .end method .method public getCenterY()I .locals 2 iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I iget v1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I add-int/2addr v0, v1 div-int/lit8 v0, v0, 0x2 return v0 .end method .method public grow(II)V .locals 1 iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I sub-int/2addr v0, p1 iput v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I sub-int/2addr v0, p2 iput v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I mul-int/lit8 p1, p1, 0x2 add-int/2addr p1, v0 iput p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I iget p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I mul-int/lit8 p2, p2, 0x2 add-int/2addr p2, p1 iput p2, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I return-void .end method .method public intersects(Landroidx/constraintlayout/solver/widgets/Rectangle;)Z .locals 3 iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I iget v1, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I if-lt v0, v1, :cond_0 iget v2, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I add-int/2addr v1, v2 if-ge v0, v1, :cond_0 iget v0, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I iget v1, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I if-lt v0, v1, :cond_0 iget p1, p1, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I add-int/2addr v1, p1 if-ge v0, v1, :cond_0 const/4 p1, 0x1 goto :goto_0 :cond_0 const/4 p1, 0x0 :goto_0 return p1 .end method .method public setBounds(IIII)V .locals 0 iput p1, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->x:I iput p2, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->y:I iput p3, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->width:I iput p4, p0, Landroidx/constraintlayout/solver/widgets/Rectangle;->height:I return-void .end method