DoukutsuNikki/src/Backends/Audio.h

26 lines
931 B
C

#pragma once
#include <stddef.h>
typedef struct AudioBackend_Sound AudioBackend_Sound;
bool AudioBackend_Init(void);
void AudioBackend_Deinit(void);
AudioBackend_Sound* AudioBackend_CreateSound(unsigned int frequency, const unsigned char *samples, size_t length);
void AudioBackend_DestroySound(AudioBackend_Sound *sound);
void AudioBackend_PlaySound(AudioBackend_Sound *sound, bool looping);
void AudioBackend_StopSound(AudioBackend_Sound *sound);
void AudioBackend_RewindSound(AudioBackend_Sound *sound);
void AudioBackend_SetSoundFrequency(AudioBackend_Sound *sound, unsigned int frequency);
void AudioBackend_SetSoundVolume(AudioBackend_Sound *sound, long volume);
void AudioBackend_SetSoundPan(AudioBackend_Sound *sound, long pan);
void AudioBackend_SetOrganyaCallback(void (*callback)(void));
void AudioBackend_SetOrganyaTimer(unsigned int milliseconds);
void AudioBackend_Lock(void);
void AudioBackend_Unlock(void);