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Switch to compfy
This commit is contained in:
parent
4c2194a7c5
commit
2c23da6112
10 changed files with 943 additions and 4 deletions
55
bspwm/change_update_order.patch
Normal file
55
bspwm/change_update_order.patch
Normal file
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@ -0,0 +1,55 @@
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|||
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diff --git a/src/ewmh.c b/src/ewmh.c
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index 52f7e53..bdda6a7 100644
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--- a/src/ewmh.c
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+++ b/src/ewmh.c
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@@ -93,7 +93,12 @@ void ewmh_update_current_desktop(void)
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if (mon == NULL) {
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return;
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}
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- uint32_t i = ewmh_get_desktop_index(mon->desk);
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+ ewmh_set_current_desktop(mon->desk);
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+}
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+
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+void ewmh_set_current_desktop(desktop_t *d)
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+{
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+ uint32_t i = ewmh_get_desktop_index(d);
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xcb_ewmh_set_current_desktop(ewmh, default_screen, i);
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}
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diff --git a/src/ewmh.h b/src/ewmh.h
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index 3b50e35..0781eb6 100644
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--- a/src/ewmh.h
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+++ b/src/ewmh.h
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@@ -35,6 +35,7 @@ void ewmh_update_number_of_desktops(void);
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uint32_t ewmh_get_desktop_index(desktop_t *d);
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bool ewmh_locate_desktop(uint32_t i, coordinates_t *loc);
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void ewmh_update_current_desktop(void);
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+void ewmh_set_current_desktop(desktop_t *d);
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void ewmh_set_wm_desktop(node_t *n, desktop_t *d);
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void ewmh_update_wm_desktops(void);
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void ewmh_update_desktop_names(void);
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diff --git a/src/tree.c b/src/tree.c
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index 52055c5..3762335 100644
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--- a/src/tree.c
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+++ b/src/tree.c
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@@ -643,14 +643,18 @@ bool focus_node(monitor_t *m, desktop_t *d, node_t *n)
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}
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if (m->desk != d) {
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+ ewmh_set_current_desktop(d);
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+ put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id);
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+
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show_desktop(d);
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set_input_focus(n);
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has_input_focus = true;
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hide_desktop(m->desk);
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m->desk = d;
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+
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}
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- if (desk_changed) {
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+ if (m != mon) {
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ewmh_update_current_desktop();
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put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id);
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}
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13
bspwm/deploy.sh
Executable file
13
bspwm/deploy.sh
Executable file
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@ -0,0 +1,13 @@
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#!/bin/sh
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wd="$HOME/.local/src/bspwm"
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[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd"
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rm -rf "$wd"
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git clone https://github.com/baskerville/bspwm "$wd"
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patch -d "$wd" -p1 -i $(realpath change_update_order.patch)
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make -C "$wd"
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doas make -C "$wd" install PREFIX=/usr
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14
compfy/deploy.sh
Executable file
14
compfy/deploy.sh
Executable file
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@ -0,0 +1,14 @@
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#!/bin/sh
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wd="$HOME/.local/src/compfy"
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[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd"
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rm -rf "$wd"
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git clone https://github.com/allusive-dev/compfy "$wd"
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patch -d "$wd" -p1 -i $(realpath uncomment_sliding_animation.patch)
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cd "$wd"
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meson build && meson compile -C build && doas meson install -C build
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cd -
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259
compfy/uncomment_sliding_animation.patch
Normal file
259
compfy/uncomment_sliding_animation.patch
Normal file
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@ -0,0 +1,259 @@
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diff --git a/src/common.h b/src/common.h
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index 978acf7..bcffb81 100644
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--- a/src/common.h
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+++ b/src/common.h
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@@ -186,9 +186,9 @@ typedef struct session {
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/// Width of root window.
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int root_width;
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/// Current desktop number of root window
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- // int root_desktop_num;
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+ int root_desktop_num;
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/// Desktop switch direction
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- // int root_desktop_switch_direction;
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+ int root_desktop_switch_direction;
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/// X Composite overlay window.
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xcb_window_t overlay;
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/// The target window for debug mode
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diff --git a/src/compfy.c b/src/compfy.c
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index 975bfaf..d5dcc54 100644
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--- a/src/compfy.c
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+++ b/src/compfy.c
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@@ -597,13 +597,13 @@ static void configure_root(session_t *ps) {
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ps->root_width = r->width;
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ps->root_height = r->height;
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- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
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- // 1L, XCB_ATOM_CARDINAL, 32);
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+ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
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+ 1L, XCB_ATOM_CARDINAL, 32);
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- // ps->root_desktop_switch_direction = 0;
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- // if (prop.nitems) {
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- // ps->root_desktop_num = (int)*prop.c32;
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- // }
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+ ps->root_desktop_switch_direction = 0;
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+ if (prop.nitems) {
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+ ps->root_desktop_num = (int)*prop.c32;
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+ }
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rebuild_screen_reg(ps);
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rebuild_shadow_exclude_reg(ps);
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@@ -1752,7 +1752,7 @@ static void draw_callback_impl(EV_P_ session_t *ps, int revents attr_unused) {
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}
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if (!animation_running) {
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ps->animation_time = 0L;
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- // ps->root_desktop_switch_direction = 0;
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+ ps->root_desktop_switch_direction = 0;
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}
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// TODO(yshui) Investigate how big the X critical section needs to be. There are
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diff --git a/src/config.c b/src/config.c
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index deca6ad..45da9a0 100644
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--- a/src/config.c
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+++ b/src/config.c
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@@ -759,6 +759,8 @@ enum wm_support parse_wm_support(const char *src) {
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return WM_SUPPORT_HERB;
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} else if (strcmp(src, "dwm") == 0) {
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return WM_SUPPORT_DWM;
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+ } else if (strcmp(src, "bspwm") == 0) {
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+ return WM_SUPPORT_BSPWM;
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} else if (strcmp(src, "legacy") == 0) {
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return WM_SUPPORT_LEGACY;
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}
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diff --git a/src/config.h b/src/config.h
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index 4276203..fe03eca 100644
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--- a/src/config.h
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+++ b/src/config.h
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@@ -49,8 +49,8 @@ enum open_window_animation {
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OPEN_WINDOW_ANIMATION_SLIDE_DOWN,
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OPEN_WINDOW_ANIMATION_SLIDE_LEFT,
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OPEN_WINDOW_ANIMATION_SLIDE_RIGHT,
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- // OPEN_WINDOW_ANIMATION_SLIDE_IN,
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- // OPEN_WINDOW_ANIMATION_SLIDE_OUT,
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+ OPEN_WINDOW_ANIMATION_SLIDE_IN,
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+ OPEN_WINDOW_ANIMATION_SLIDE_OUT,
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OPEN_WINDOW_ANIMATION_INVALID,
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};
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@@ -59,6 +59,7 @@ enum wm_support {
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WM_SUPPORT_AWESOME,
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WM_SUPPORT_HERB,
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WM_SUPPORT_DWM,
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+ WM_SUPPORT_BSPWM,
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WM_SUPPORT_LEGACY,
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WM_SUPPORT_INVALID,
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};
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diff --git a/src/event.c b/src/event.c
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index acbc82d..bf5bd1d 100644
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--- a/src/event.c
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+++ b/src/event.c
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@@ -450,15 +450,15 @@ static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t
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if (ps->root == ev->window) {
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// If desktop number property changes
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- // if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) {
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- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
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- // 1L, XCB_ATOM_CARDINAL, 32);
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-
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- // if (prop.nitems) {
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- // ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num;
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- // ps->root_desktop_num = (int)*prop.c32;
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- // }
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- // }
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+ if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) {
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+ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
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+ 1L, XCB_ATOM_CARDINAL, 32);
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+
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+ if (prop.nitems) {
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+ ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num;
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+ ps->root_desktop_num = (int)*prop.c32;
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+ }
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+ }
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if (ps->o.use_ewmh_active_win && ps->atoms->a_NET_ACTIVE_WINDOW == ev->atom) {
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// to update focus
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diff --git a/src/win.c b/src/win.c
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index 4d96bb7..df3af08 100644
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--- a/src/win.c
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+++ b/src/win.c
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@@ -484,13 +484,9 @@ static void init_animation(session_t *ps, struct managed_win *w) {
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if (ps->o.wintype_option[w->window_type].animation < OPEN_WINDOW_ANIMATION_INVALID)
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animation = ps->o.wintype_option[w->window_type].animation;
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- // if (ps->root_desktop_switch_direction != 0) {
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- // if (ps->o.animation_for_workspace_switch_in == OPEN_WINDOW_ANIMATION_AUTO) {
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- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
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- // } else {
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- // animation = ps->o.animation_for_workspace_switch_in;
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- // }
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- // }
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+ if (ps->root_desktop_switch_direction != 0) {
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+ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
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+ }
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if (c2_match(ps, w, ps->o.animation_open_blacklist, NULL)) {
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animation = OPEN_WINDOW_ANIMATION_NONE;
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@@ -553,28 +549,16 @@ static void init_animation(session_t *ps, struct managed_win *w) {
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w->animation_h = w->pending_g.height;
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break;
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}
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- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
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- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
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- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
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- // ps->root_height *
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- // ((ps->root_desktop_switch_direction < 0 &&
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- // ps->root_desktop_switch_direction >= -1) ||
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- // ps->root_desktop_switch_direction > 1?1:-1);
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- // w->animation_w = w->pending_g.width;
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- // w->animation_h = w->pending_g.height;
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- // break;
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- // }
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- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
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- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
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- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
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- // ps->root_height *
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- // ((ps->root_desktop_switch_direction < 0 &&
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- // ps->root_desktop_switch_direction >= -1) ||
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- // ps->root_desktop_switch_direction > 1?-1:1);
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- // w->animation_dest_w = w->pending_g.width;
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- // w->animation_dest_h = w->pending_g.height;
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- // break;
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- // }
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+ case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
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+ w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5 +
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+ ps->root_width *
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+ (ps->root_desktop_switch_direction < 0?-1:1);
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+
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+ w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5;
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+ w->animation_w = w->pending_g.width;
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+ w->animation_h = w->pending_g.height;
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+ break;
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+ }
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case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
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}
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}
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@@ -599,10 +583,10 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
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animation = OPEN_WINDOW_ANIMATION_SLIDE_RIGHT;
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else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_RIGHT)
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animation = OPEN_WINDOW_ANIMATION_SLIDE_LEFT;
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- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN)
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- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
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- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT)
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- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
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+ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN)
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+ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
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+ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT)
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+ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
|
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|
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} else {
|
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animation = ps->o.animation_for_unmap_window;
|
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@@ -611,12 +595,9 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
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animation = ps->o.wintype_option[w->window_type].animation_unmap;
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}
|
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- // if (ps->root_desktop_switch_direction != 0) {
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- // if (ps->o.animation_for_workspace_switch_out == OPEN_WINDOW_ANIMATION_AUTO)
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- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
|
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- // else
|
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- // animation = ps->o.animation_for_workspace_switch_out;
|
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- // }
|
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+ if (ps->root_desktop_switch_direction != 0) {
|
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+ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
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+ }
|
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if (c2_match(ps, w, ps->o.animation_unmap_blacklist, NULL)) {
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animation = OPEN_WINDOW_ANIMATION_NONE;
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@@ -679,28 +660,15 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
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w->animation_dest_h = w->pending_g.height;
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break;
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}
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- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
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- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
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- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
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- // ps->root_height *
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- // ((ps->root_desktop_switch_direction < 0 &&
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- // ps->root_desktop_switch_direction >= -1) ||
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- // ps->root_desktop_switch_direction > 1?1:-1);
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- // w->animation_w = w->pending_g.width;
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- // w->animation_h = w->pending_g.height;
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- // break;
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- // }
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- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
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- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
|
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- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
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- // ps->root_height *
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- // ((ps->root_desktop_switch_direction < 0 &&
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- // ps->root_desktop_switch_direction >= -1) ||
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- // ps->root_desktop_switch_direction > 1?-1:1);
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- // w->animation_dest_w = w->pending_g.width;
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- // w->animation_dest_h = w->pending_g.height;
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- // break;
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- // }
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+ case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
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+ w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5 -
|
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+ ps->root_width *
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+ (ps->root_desktop_switch_direction < 0?-1:1);
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+ w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
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+ w->animation_dest_w = w->pending_g.width;
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+ w->animation_dest_h = w->pending_g.height;
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+ break;
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+ }
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case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
|
||||
}
|
||||
}
|
||||
@@ -1133,11 +1101,11 @@ double win_calc_opacity_target(session_t *ps, const struct managed_win *w) {
|
||||
return 0;
|
||||
}
|
||||
if (w->state == WSTATE_UNMAPPING || w->state == WSTATE_DESTROYING) {
|
||||
- // if (ps->root_desktop_switch_direction)
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- // return w->opacity;
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+// if (ps->root_desktop_switch_direction)
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+// return w->opacity;
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- return 0;
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- }
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+ return 0;
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+ }
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||||
// Try obeying opacity property and window type opacity firstly
|
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if (w->has_opacity_prop) {
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opacity = ((double)w->opacity_prop) / OPAQUE;
|
|
@ -11,7 +11,7 @@ xsetroot -cursor_name left_ptr &
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xrdb ~/.config/Xdefaults
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pgrep -x sxhkd > /dev/null || sxhkd &
|
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pgrep -x picom > /dev/null || picom &
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pgrep -x compfy > /dev/null || compfy &
|
||||
pgrep -x xss-lock > /dev/null || xss-lock slock &
|
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pgrep -x bg.sh > /dev/null || $HOME/.scripts/bg.sh > /dev/null &
|
||||
|
||||
|
|
499
config/compfy/compfy.conf
Normal file
499
config/compfy/compfy.conf
Normal file
|
@ -0,0 +1,499 @@
|
|||
|
||||
# Enables patches for specific window managers.
|
||||
# Currently patched: "awesome", "dwm", "herb"
|
||||
wm-support = "none";
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#################################
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# ANIMATIONS #
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||||
#################################
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||||
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# Toggles whether animations should be used for windows
|
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animations = true;
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||||
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||||
# Changes animation stiffness.
|
||||
# What stiffness basically is inferring is how much the window geometry will be stretched,
|
||||
# when opening/closing windows
|
||||
animation-stiffness = 240;
|
||||
|
||||
# Change the mass of windows
|
||||
# Modifying the mass of windows makes them virtually heavier and therefore slower to animate.
|
||||
animation-window-mass = 0.5;
|
||||
|
||||
# Change dampening applied during the animation
|
||||
# This setting basically does what it says. It dampens the animation of windows.
|
||||
animation-dampening = 20;
|
||||
|
||||
# Toggles clamping
|
||||
# if you are using a animation setting that would make the window extend larger than it would be after,
|
||||
# the animation has played then it will cut the animation off once the window reaches its physical geometry.
|
||||
animation-clamping = false;
|
||||
|
||||
# Set the open window animation.
|
||||
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
|
||||
animation-for-open-window = "zoom";
|
||||
|
||||
# Set the closing window animation.
|
||||
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
|
||||
animation-for-unmap-window = "zoom";
|
||||
|
||||
# Exclude certain windows from having a open animation.
|
||||
|
||||
# animation-open-exclude = [
|
||||
# "class_g = 'Dunst'"
|
||||
# ];
|
||||
|
||||
# Exclude certain windows from having a closing animation.
|
||||
|
||||
# animation-unmap-exclude = [
|
||||
# "class_g = 'Dunst'"
|
||||
# ];
|
||||
|
||||
#################################
|
||||
# Corners #
|
||||
#################################
|
||||
# requires: https://github.com/sdhand/compton
|
||||
corner-radius = 6;
|
||||
round-borders = 0;
|
||||
|
||||
# Specify a list of border width rules, in the format `PIXELS:PATTERN`,
|
||||
# Note we don't make any guarantee about possible conflicts with the
|
||||
# border_width set by the window manager.
|
||||
#
|
||||
# example:
|
||||
# round-borders-rule = [ "2:class_g = 'URxvt'" ];
|
||||
#
|
||||
round-borders-rule = [
|
||||
];
|
||||
|
||||
#################################
|
||||
# Shadows #
|
||||
#################################
|
||||
|
||||
|
||||
# Enabled client-side shadows on windows. Note desktop windows
|
||||
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
|
||||
# unless explicitly requested using the wintypes option.
|
||||
#
|
||||
#shadow = false
|
||||
shadow = true;
|
||||
|
||||
# The blur radius for shadows, in pixels. (defaults to 12)
|
||||
# shadow-radius = 12
|
||||
shadow-radius = 50;
|
||||
|
||||
# The opacity of shadows. (1.0 - 1.0, defaults to 0.75)
|
||||
shadow-opacity = 1.0;
|
||||
|
||||
# The left offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-x = -15
|
||||
shadow-offset-x = -50;
|
||||
|
||||
# The top offset for shadows, in pixels. (defaults to -15)
|
||||
# shadow-offset-y = -15
|
||||
shadow-offset-y = -50;
|
||||
|
||||
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
|
||||
# you should use the *wintypes* option in your config file instead.
|
||||
#
|
||||
#no-dnd-shadow = true
|
||||
#no-dock-shadow = false
|
||||
|
||||
# Red color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
#shadow-red = 0.86328125
|
||||
|
||||
# Green color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
#shadow-green = 0.2109375
|
||||
|
||||
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
|
||||
#shadow-blue = 0.015625
|
||||
|
||||
# Do not paint shadows on shaped windows. Note shaped windows
|
||||
# here means windows setting its shape through X Shape extension.
|
||||
# Those using ARGB background is beyond our control.
|
||||
# Deprecated, use
|
||||
# shadow-exclude = 'bounding_shaped'
|
||||
# or
|
||||
# shadow-exclude = 'bounding_shaped && !rounded_corners'
|
||||
# instead.
|
||||
#
|
||||
# shadow-ignore-shaped = ''
|
||||
|
||||
# Specify a list of conditions of windows that should have no shadow.
|
||||
#
|
||||
# examples:
|
||||
# shadow-exclude = "n:e:Notification";
|
||||
#
|
||||
# shadow-exclude = []
|
||||
shadow-exclude = [
|
||||
"_GTK_FRAME_EXTENTS@:c",
|
||||
#"_NET_WM_STATE@:32a"
|
||||
];
|
||||
|
||||
# Specify a X geometry that describes the region in which shadow should not
|
||||
# be painted in, such as a dock window region. Use
|
||||
# shadow-exclude-reg = "x10+0+0"
|
||||
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
|
||||
#
|
||||
# shadow-exclude-reg = ""
|
||||
|
||||
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
|
||||
# xinerama-shadow-crop = false
|
||||
|
||||
|
||||
#################################
|
||||
# Fading #
|
||||
#################################
|
||||
|
||||
|
||||
# Fade windows in/out when opening/closing and when opacity changes,
|
||||
# unless no-fading-openclose is used.
|
||||
# fading = false
|
||||
fading = true;
|
||||
|
||||
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
|
||||
# fade-in-step = 0.028
|
||||
fade-in-step = 0.01;
|
||||
|
||||
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
|
||||
# fade-out-step = 0.03
|
||||
fade-out-step = 0.01;
|
||||
|
||||
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
|
||||
fade-delta = 4
|
||||
|
||||
# Specify a list of conditions of windows that should not be faded.
|
||||
# don't need this, we disable fading for all normal windows with wintypes: {}
|
||||
fade-exclude = [
|
||||
"class_g = 'slop'" # maim
|
||||
]
|
||||
|
||||
# Do not fade on window open/close.
|
||||
# no-fading-openclose = false
|
||||
|
||||
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
|
||||
# no-fading-destroyed-argb = false
|
||||
|
||||
|
||||
#################################
|
||||
# Transparency / Opacity #
|
||||
#################################
|
||||
|
||||
|
||||
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
|
||||
# inactive-opacity = 1
|
||||
|
||||
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
|
||||
# frame-opacity = 1.0
|
||||
|
||||
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
|
||||
# menu-opacity = 1.0
|
||||
|
||||
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
|
||||
# inactive-opacity-override = true
|
||||
inactive-opacity-override = false;
|
||||
|
||||
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
|
||||
active-opacity = 1.0;
|
||||
|
||||
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
|
||||
# inactive-dim = 0.0
|
||||
|
||||
# Specify a list of conditions of windows that should always be considered focused.
|
||||
# focus-exclude = []
|
||||
focus-exclude = [
|
||||
"class_g = 'slop'" # maim
|
||||
];
|
||||
|
||||
# Use fixed inactive dim value, instead of adjusting according to window opacity.
|
||||
# inactive-dim-fixed = 1.0
|
||||
|
||||
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
|
||||
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
|
||||
# Note we don't make any guarantee about possible conflicts with other
|
||||
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
|
||||
# example:
|
||||
# opacity-rule = [ "80:class_g = 'URxvt'" ];
|
||||
#
|
||||
# opacity-rule = []
|
||||
opacity-rule = [
|
||||
"100:class_g = 'slop'", # maim
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# Background-Blurring #
|
||||
#################################
|
||||
|
||||
|
||||
# Parameters for background blurring, see the *BLUR* section for more information.
|
||||
# blur-method = gaussian
|
||||
# blur-size = 12
|
||||
#
|
||||
# blur-deviation = false
|
||||
|
||||
# Blur background of semi-transparent / ARGB windows.
|
||||
# Bad in performance, with driver-dependent behavior.
|
||||
# The name of the switch may change without prior notifications.
|
||||
#
|
||||
blur-background = true;
|
||||
|
||||
# Blur background of windows when the window frame is not opaque.
|
||||
# Implies:
|
||||
# blur-background
|
||||
# Bad in performance, with driver-dependent behavior. The name may change.
|
||||
#
|
||||
# blur-background-frame = false;
|
||||
|
||||
|
||||
# Use fixed blur strength rather than adjusting according to window opacity.
|
||||
# blur-background-fixed = false;
|
||||
|
||||
|
||||
# Specify the blur convolution kernel, with the following format:
|
||||
# example:
|
||||
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
|
||||
#
|
||||
# blur-kern = ''
|
||||
# blur-kern = "3x3box";
|
||||
|
||||
blur: {
|
||||
# requires: https://github.com/ibhagwan/picom
|
||||
method = "none";
|
||||
#method = "kernel";
|
||||
strength = 0;
|
||||
# deviation = 1.0;
|
||||
# kernel = "11x11gaussian";
|
||||
background = false;
|
||||
background-frame = false;
|
||||
background-fixed = false;
|
||||
kern = "3x3box";
|
||||
}
|
||||
|
||||
# Exclude conditions for background blur.
|
||||
blur-background-exclude = [
|
||||
"class_g = 'slop'",
|
||||
"_GTK_FRAME_EXTENTS@:c"
|
||||
];
|
||||
|
||||
|
||||
#################################
|
||||
# General Settings #
|
||||
#################################
|
||||
|
||||
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
|
||||
daemon = true
|
||||
|
||||
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
|
||||
# `xrender` is the default one.
|
||||
#
|
||||
experimental-backends = true;
|
||||
backend = "xrender";
|
||||
|
||||
vsync = true
|
||||
|
||||
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
|
||||
# dbus = false
|
||||
|
||||
# Try to detect WM windows (a non-override-redirect window with no
|
||||
# child that has 'WM_STATE') and mark them as active.
|
||||
#
|
||||
# mark-wmwin-focused = false
|
||||
mark-wmwin-focused = true;
|
||||
|
||||
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
|
||||
# mark-ovredir-focused = false
|
||||
mark-ovredir-focused = true;
|
||||
|
||||
# Try to detect windows with rounded corners and don't consider them
|
||||
# shaped windows. The accuracy is not very high, unfortunately.
|
||||
#
|
||||
detect-rounded-corners = true;
|
||||
|
||||
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
|
||||
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
|
||||
#
|
||||
#detect-client-opacity = false
|
||||
detect-client-opacity = true;
|
||||
|
||||
# Specify refresh rate of the screen. If not specified or 0, picom will
|
||||
# try detecting this with X RandR extension.
|
||||
#
|
||||
# refresh-rate = 60
|
||||
refresh-rate = 0
|
||||
|
||||
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
|
||||
# boost performance. This should not be used with
|
||||
# vsync drm/opengl/opengl-oml
|
||||
# as they essentially does sw-opti's job already,
|
||||
# unless you wish to specify a lower refresh rate than the actual value.
|
||||
#
|
||||
# sw-opti =
|
||||
|
||||
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
|
||||
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
|
||||
# provided that the WM supports it.
|
||||
#
|
||||
# use-ewmh-active-win = false
|
||||
|
||||
# Unredirect all windows if a full-screen opaque window is detected,
|
||||
# to maximize performance for full-screen windows. Known to cause flickering
|
||||
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
|
||||
#
|
||||
# unredir-if-possible = true
|
||||
|
||||
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
|
||||
# unredir-if-possible-delay = 0
|
||||
|
||||
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
|
||||
# unredir-if-possible-exclude = []
|
||||
|
||||
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
|
||||
# in the same group focused at the same time.
|
||||
#
|
||||
# detect-transient = false
|
||||
detect-transient = true
|
||||
|
||||
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
|
||||
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
|
||||
# detect-transient is enabled, too.
|
||||
#
|
||||
# detect-client-leader = false
|
||||
detect-client-leader = true
|
||||
|
||||
# Resize damaged region by a specific number of pixels.
|
||||
# A positive value enlarges it while a negative one shrinks it.
|
||||
# If the value is positive, those additional pixels will not be actually painted
|
||||
# to screen, only used in blur calculation, and such. (Due to technical limitations,
|
||||
# with use-damage, those pixels will still be incorrectly painted to screen.)
|
||||
# Primarily used to fix the line corruption issues of blur,
|
||||
# in which case you should use the blur radius value here
|
||||
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
|
||||
# with a 5x5 one you use `--resize-damage 2`, and so on).
|
||||
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
|
||||
#
|
||||
# resize-damage = 1
|
||||
|
||||
# Specify a list of conditions of windows that should be painted with inverted color.
|
||||
# Resource-hogging, and is not well tested.
|
||||
#
|
||||
# invert-color-include = []
|
||||
|
||||
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
|
||||
# Might cause incorrect opacity when rendering transparent content (but never
|
||||
# practically happened) and may not work with blur-background.
|
||||
# My tests show a 15% performance boost. Recommended.
|
||||
#
|
||||
# glx-no-stencil = false
|
||||
|
||||
# GLX backend: Avoid rebinding pixmap on window damage.
|
||||
# Probably could improve performance on rapid window content changes,
|
||||
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
|
||||
# Recommended if it works.
|
||||
#
|
||||
# glx-no-rebind-pixmap = false
|
||||
|
||||
# Disable the use of damage information.
|
||||
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
|
||||
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
|
||||
# The opposing option is use-damage
|
||||
#
|
||||
# no-use-damage = false
|
||||
use-damage = true
|
||||
|
||||
# Use X Sync fence to sync clients' draw calls, to make sure all draw
|
||||
# calls are finished before picom starts drawing. Needed on nvidia-drivers
|
||||
# with GLX backend for some users.
|
||||
#
|
||||
xrender-sync-fence = true
|
||||
|
||||
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
|
||||
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
|
||||
# in the source tree for examples.
|
||||
#
|
||||
# glx-fshader-win = ''
|
||||
|
||||
# Force all windows to be painted with blending. Useful if you
|
||||
# have a glx-fshader-win that could turn opaque pixels transparent.
|
||||
#
|
||||
# force-win-blend = false
|
||||
|
||||
# Do not use EWMH to detect fullscreen windows.
|
||||
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
|
||||
#
|
||||
# no-ewmh-fullscreen = false
|
||||
|
||||
# Dimming bright windows so their brightness doesn't exceed this set value.
|
||||
# Brightness of a window is estimated by averaging all pixels in the window,
|
||||
# so this could comes with a performance hit.
|
||||
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
|
||||
#
|
||||
# max-brightness = 1.0
|
||||
|
||||
# Make transparent windows clip other windows like non-transparent windows do,
|
||||
# instead of blending on top of them.
|
||||
#
|
||||
# transparent-clipping = false
|
||||
|
||||
# Set the log level. Possible values are:
|
||||
# "trace", "debug", "info", "warn", "error"
|
||||
# in increasing level of importance. Case doesn't matter.
|
||||
# If using the "TRACE" log level, it's better to log into a file
|
||||
# using *--log-file*, since it can generate a huge stream of logs.
|
||||
#
|
||||
# log-level = "debug"
|
||||
log-level = "info";
|
||||
|
||||
# Set the log file.
|
||||
# If *--log-file* is never specified, logs will be written to stderr.
|
||||
# Otherwise, logs will to written to the given file, though some of the early
|
||||
# logs might still be written to the stderr.
|
||||
# When setting this option from the config file, it is recommended to use an absolute path.
|
||||
#
|
||||
# log-file = '/path/to/your/log/file'
|
||||
|
||||
# Show all X errors (for debugging)
|
||||
# show-all-xerrors = false
|
||||
|
||||
# Write process ID to a file.
|
||||
# write-pid-path = '/path/to/your/log/file'
|
||||
|
||||
# Window type settings
|
||||
#
|
||||
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
|
||||
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
|
||||
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
|
||||
# "tooltip", "notification", "combo", and "dnd".
|
||||
#
|
||||
# Following per window-type options are available: ::
|
||||
#
|
||||
# fade, shadow:::
|
||||
# Controls window-type-specific shadow and fade settings.
|
||||
#
|
||||
# opacity:::
|
||||
# Controls default opacity of the window type.
|
||||
#
|
||||
# focus:::
|
||||
# Controls whether the window of this type is to be always considered focused.
|
||||
# (By default, all window types except "normal" and "dialog" has this on.)
|
||||
#
|
||||
# full-shadow:::
|
||||
# Controls whether shadow is drawn under the parts of the window that you
|
||||
# normally won't be able to see. Useful when the window has parts of it
|
||||
# transparent, and you want shadows in those areas.
|
||||
#
|
||||
# redir-ignore:::
|
||||
# Controls whether this type of windows should cause screen to become
|
||||
# redirected again after been unredirected. If you have unredir-if-possible
|
||||
# set, and doesn't want certain window to cause unnecessary screen redirection,
|
||||
# you can set this to `true`.
|
||||
#
|
||||
wintypes:
|
||||
{
|
||||
normal = { fade = true; shadow = true;}
|
||||
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
|
||||
dock = { full-shadow = true; }
|
||||
dnd = { shadow = true; }
|
||||
popup_menu = { shadow = true; }
|
||||
dropdown_menu = { shadow = true; }
|
||||
};
|
||||
unredir-if-possible = false
|
|
@ -112,8 +112,11 @@ Plug 'junegunn/fzf.vim'
|
|||
nnoremap <F6> :Files<CR>
|
||||
nnoremap <F7> :Rg<CR>
|
||||
|
||||
|
||||
Plug 'heavenshell/vim-pydocstring', { 'do': 'make install', 'for': 'python' }
|
||||
|
||||
Plug 'tpope/vim-fugitive'
|
||||
|
||||
call plug#end()
|
||||
|
||||
highlight Pmenu ctermbg=black guibg=black ctermfg=white
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#!/bin/sh
|
||||
|
||||
configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar picom rofi user-dirs.dirs gtk-3.0 zathura sx mimeapps.list"
|
||||
configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar compfy rofi user-dirs.dirs gtk-3.0 zathura sx mimeapps.list"
|
||||
|
||||
|
||||
save () {
|
||||
|
|
96
scripts/dmenu-iwd
Executable file
96
scripts/dmenu-iwd
Executable file
|
@ -0,0 +1,96 @@
|
|||
#!/bin/bash
|
||||
|
||||
STATION="wlan0"
|
||||
FONT="Monospace"
|
||||
NORMAL_BACKGROUND="#000000"
|
||||
NORMAL_FOREGROUND="#8f8f8f"
|
||||
SELECTED_BACKGROUND="#000000"
|
||||
SELECTED_FOREGROUND="#00ff00"
|
||||
FLAGS=(
|
||||
"-i"
|
||||
"-nb" "$NORMAL_BACKGROUND"
|
||||
"-nf" "$NORMAL_FOREGROUND"
|
||||
"-sb" "$SELECTED_BACKGROUND"
|
||||
"-sf" "$SELECTED_FOREGROUND"
|
||||
"-fn" "$FONT"
|
||||
)
|
||||
|
||||
remove_colors() {
|
||||
sed -E 's/\x1B\[[0-9;]*[JKmsu]//g'
|
||||
}
|
||||
|
||||
connect() {
|
||||
SSID="$1"
|
||||
notify-send --urgency=low "Attempting to connect to network: $SSID"
|
||||
if iwctl station "$STATION" connect "$SSID" --dont-ask; then
|
||||
notify-send "Connected to network: $SSID"
|
||||
exit 0
|
||||
fi
|
||||
if ERROR=$(
|
||||
iwctl station "$STATION" connect "$SSID" \
|
||||
--passphrase "$(dmenu "${FLAGS[@]}" -p Password: </dev/null)" \
|
||||
--dont-ask 2>&1
|
||||
); then
|
||||
notify-send "Connected to network: $SSID"
|
||||
else
|
||||
notify-send --urgency=critical \
|
||||
"Failed to connect to network: $SSID" "$(remove_colors <<<$ERROR)"
|
||||
fi
|
||||
}
|
||||
|
||||
networks() {
|
||||
iwctl station "$STATION" get-networks | awk '
|
||||
BEGIN {
|
||||
i = -1
|
||||
}
|
||||
{
|
||||
i++
|
||||
if (i < 4) next # skip header
|
||||
|
||||
network = ""
|
||||
strength = 0
|
||||
for (ix = 1; ix <= NF; ix++) {
|
||||
if (ix == NF - 1) continue # skip protocol
|
||||
|
||||
# calculate strength by reading *s until
|
||||
# a color code is encountered
|
||||
char = sprintf("%c", $ix)
|
||||
if (char == "*") {
|
||||
split($ix, chars, "")
|
||||
for (c = 1; c <= length($ix); c++) {
|
||||
char = sprintf("%c", chars[c])
|
||||
if (char == "\033") break
|
||||
strength++
|
||||
}
|
||||
continue
|
||||
}
|
||||
|
||||
if (char == "\033") continue # color codes
|
||||
if ($ix == "") continue # whitespace
|
||||
if ($ix == ">") continue # current network
|
||||
|
||||
# ssids may contain spaces
|
||||
if (network == "") {
|
||||
network = $ix
|
||||
continue
|
||||
}
|
||||
network = network " " $ix
|
||||
}
|
||||
if (network == "") next
|
||||
networks[network] = strength
|
||||
}
|
||||
END {
|
||||
for (s = 4; s >= 0; s--) {
|
||||
for (network in networks) {
|
||||
if (networks[network] == s) {
|
||||
print network
|
||||
delete networks[network]
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
'
|
||||
}
|
||||
|
||||
SELECTION=$(networks | dmenu "${FLAGS[@]}") || exit 1
|
||||
connect "$SELECTION"
|
Loading…
Reference in a new issue