diff --git a/bspwm/change_update_order.patch b/bspwm/change_update_order.patch new file mode 100644 index 0000000..f27dce9 --- /dev/null +++ b/bspwm/change_update_order.patch @@ -0,0 +1,55 @@ + +diff --git a/src/ewmh.c b/src/ewmh.c +index 52f7e53..bdda6a7 100644 +--- a/src/ewmh.c ++++ b/src/ewmh.c +@@ -93,7 +93,12 @@ void ewmh_update_current_desktop(void) + if (mon == NULL) { + return; + } +- uint32_t i = ewmh_get_desktop_index(mon->desk); ++ ewmh_set_current_desktop(mon->desk); ++} ++ ++void ewmh_set_current_desktop(desktop_t *d) ++{ ++ uint32_t i = ewmh_get_desktop_index(d); + xcb_ewmh_set_current_desktop(ewmh, default_screen, i); + } + +diff --git a/src/ewmh.h b/src/ewmh.h +index 3b50e35..0781eb6 100644 +--- a/src/ewmh.h ++++ b/src/ewmh.h +@@ -35,6 +35,7 @@ void ewmh_update_number_of_desktops(void); + uint32_t ewmh_get_desktop_index(desktop_t *d); + bool ewmh_locate_desktop(uint32_t i, coordinates_t *loc); + void ewmh_update_current_desktop(void); ++void ewmh_set_current_desktop(desktop_t *d); + void ewmh_set_wm_desktop(node_t *n, desktop_t *d); + void ewmh_update_wm_desktops(void); + void ewmh_update_desktop_names(void); +diff --git a/src/tree.c b/src/tree.c +index 52055c5..3762335 100644 +--- a/src/tree.c ++++ b/src/tree.c +@@ -643,14 +643,18 @@ bool focus_node(monitor_t *m, desktop_t *d, node_t *n) + } + + if (m->desk != d) { ++ ewmh_set_current_desktop(d); ++ put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id); ++ + show_desktop(d); + set_input_focus(n); + has_input_focus = true; + hide_desktop(m->desk); + m->desk = d; ++ + } + +- if (desk_changed) { ++ if (m != mon) { + ewmh_update_current_desktop(); + put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id); + } diff --git a/bspwm/deploy.sh b/bspwm/deploy.sh new file mode 100755 index 0000000..65b9fd1 --- /dev/null +++ b/bspwm/deploy.sh @@ -0,0 +1,13 @@ +#!/bin/sh + +wd="$HOME/.local/src/bspwm" + +[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd" + +rm -rf "$wd" +git clone https://github.com/baskerville/bspwm "$wd" + +patch -d "$wd" -p1 -i $(realpath change_update_order.patch) + +make -C "$wd" +doas make -C "$wd" install PREFIX=/usr diff --git a/compfy/deploy.sh b/compfy/deploy.sh new file mode 100755 index 0000000..3a598cb --- /dev/null +++ b/compfy/deploy.sh @@ -0,0 +1,14 @@ +#!/bin/sh + +wd="$HOME/.local/src/compfy" + +[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd" + +rm -rf "$wd" +git clone https://github.com/allusive-dev/compfy "$wd" + +patch -d "$wd" -p1 -i $(realpath uncomment_sliding_animation.patch) + +cd "$wd" +meson build && meson compile -C build && doas meson install -C build +cd - diff --git a/compfy/uncomment_sliding_animation.patch b/compfy/uncomment_sliding_animation.patch new file mode 100644 index 0000000..77f613d --- /dev/null +++ b/compfy/uncomment_sliding_animation.patch @@ -0,0 +1,259 @@ +diff --git a/src/common.h b/src/common.h +index 978acf7..bcffb81 100644 +--- a/src/common.h ++++ b/src/common.h +@@ -186,9 +186,9 @@ typedef struct session { + /// Width of root window. + int root_width; + /// Current desktop number of root window +- // int root_desktop_num; ++ int root_desktop_num; + /// Desktop switch direction +- // int root_desktop_switch_direction; ++ int root_desktop_switch_direction; + /// X Composite overlay window. + xcb_window_t overlay; + /// The target window for debug mode +diff --git a/src/compfy.c b/src/compfy.c +index 975bfaf..d5dcc54 100644 +--- a/src/compfy.c ++++ b/src/compfy.c +@@ -597,13 +597,13 @@ static void configure_root(session_t *ps) { + ps->root_width = r->width; + ps->root_height = r->height; + +- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP, +- // 1L, XCB_ATOM_CARDINAL, 32); ++ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP, ++ 1L, XCB_ATOM_CARDINAL, 32); + +- // ps->root_desktop_switch_direction = 0; +- // if (prop.nitems) { +- // ps->root_desktop_num = (int)*prop.c32; +- // } ++ ps->root_desktop_switch_direction = 0; ++ if (prop.nitems) { ++ ps->root_desktop_num = (int)*prop.c32; ++ } + + rebuild_screen_reg(ps); + rebuild_shadow_exclude_reg(ps); +@@ -1752,7 +1752,7 @@ static void draw_callback_impl(EV_P_ session_t *ps, int revents attr_unused) { + } + if (!animation_running) { + ps->animation_time = 0L; +- // ps->root_desktop_switch_direction = 0; ++ ps->root_desktop_switch_direction = 0; + } + + // TODO(yshui) Investigate how big the X critical section needs to be. There are +diff --git a/src/config.c b/src/config.c +index deca6ad..45da9a0 100644 +--- a/src/config.c ++++ b/src/config.c +@@ -759,6 +759,8 @@ enum wm_support parse_wm_support(const char *src) { + return WM_SUPPORT_HERB; + } else if (strcmp(src, "dwm") == 0) { + return WM_SUPPORT_DWM; ++ } else if (strcmp(src, "bspwm") == 0) { ++ return WM_SUPPORT_BSPWM; + } else if (strcmp(src, "legacy") == 0) { + return WM_SUPPORT_LEGACY; + } +diff --git a/src/config.h b/src/config.h +index 4276203..fe03eca 100644 +--- a/src/config.h ++++ b/src/config.h +@@ -49,8 +49,8 @@ enum open_window_animation { + OPEN_WINDOW_ANIMATION_SLIDE_DOWN, + OPEN_WINDOW_ANIMATION_SLIDE_LEFT, + OPEN_WINDOW_ANIMATION_SLIDE_RIGHT, +- // OPEN_WINDOW_ANIMATION_SLIDE_IN, +- // OPEN_WINDOW_ANIMATION_SLIDE_OUT, ++ OPEN_WINDOW_ANIMATION_SLIDE_IN, ++ OPEN_WINDOW_ANIMATION_SLIDE_OUT, + OPEN_WINDOW_ANIMATION_INVALID, + }; + +@@ -59,6 +59,7 @@ enum wm_support { + WM_SUPPORT_AWESOME, + WM_SUPPORT_HERB, + WM_SUPPORT_DWM, ++ WM_SUPPORT_BSPWM, + WM_SUPPORT_LEGACY, + WM_SUPPORT_INVALID, + }; +diff --git a/src/event.c b/src/event.c +index acbc82d..bf5bd1d 100644 +--- a/src/event.c ++++ b/src/event.c +@@ -450,15 +450,15 @@ static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t + + if (ps->root == ev->window) { + // If desktop number property changes +- // if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) { +- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP, +- // 1L, XCB_ATOM_CARDINAL, 32); +- +- // if (prop.nitems) { +- // ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num; +- // ps->root_desktop_num = (int)*prop.c32; +- // } +- // } ++ if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) { ++ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP, ++ 1L, XCB_ATOM_CARDINAL, 32); ++ ++ if (prop.nitems) { ++ ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num; ++ ps->root_desktop_num = (int)*prop.c32; ++ } ++ } + + if (ps->o.use_ewmh_active_win && ps->atoms->a_NET_ACTIVE_WINDOW == ev->atom) { + // to update focus +diff --git a/src/win.c b/src/win.c +index 4d96bb7..df3af08 100644 +--- a/src/win.c ++++ b/src/win.c +@@ -484,13 +484,9 @@ static void init_animation(session_t *ps, struct managed_win *w) { + if (ps->o.wintype_option[w->window_type].animation < OPEN_WINDOW_ANIMATION_INVALID) + animation = ps->o.wintype_option[w->window_type].animation; + +- // if (ps->root_desktop_switch_direction != 0) { +- // if (ps->o.animation_for_workspace_switch_in == OPEN_WINDOW_ANIMATION_AUTO) { +- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN; +- // } else { +- // animation = ps->o.animation_for_workspace_switch_in; +- // } +- // } ++ if (ps->root_desktop_switch_direction != 0) { ++ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN; ++ } + + if (c2_match(ps, w, ps->o.animation_open_blacklist, NULL)) { + animation = OPEN_WINDOW_ANIMATION_NONE; +@@ -553,28 +549,16 @@ static void init_animation(session_t *ps, struct managed_win *w) { + w->animation_h = w->pending_g.height; + break; + } +- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: { +- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5; +- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 - +- // ps->root_height * +- // ((ps->root_desktop_switch_direction < 0 && +- // ps->root_desktop_switch_direction >= -1) || +- // ps->root_desktop_switch_direction > 1?1:-1); +- // w->animation_w = w->pending_g.width; +- // w->animation_h = w->pending_g.height; +- // break; +- // } +- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: { +- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5; +- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 - +- // ps->root_height * +- // ((ps->root_desktop_switch_direction < 0 && +- // ps->root_desktop_switch_direction >= -1) || +- // ps->root_desktop_switch_direction > 1?-1:1); +- // w->animation_dest_w = w->pending_g.width; +- // w->animation_dest_h = w->pending_g.height; +- // break; +- // } ++ case OPEN_WINDOW_ANIMATION_SLIDE_IN: { ++ w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5 + ++ ps->root_width * ++ (ps->root_desktop_switch_direction < 0?-1:1); ++ ++ w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5; ++ w->animation_w = w->pending_g.width; ++ w->animation_h = w->pending_g.height; ++ break; ++ } + case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break; + } + } +@@ -599,10 +583,10 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) { + animation = OPEN_WINDOW_ANIMATION_SLIDE_RIGHT; + else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_RIGHT) + animation = OPEN_WINDOW_ANIMATION_SLIDE_LEFT; +- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN) +- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT; +- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT) +- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN; ++ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN) ++ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT; ++ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT) ++ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN; + + } else { + animation = ps->o.animation_for_unmap_window; +@@ -611,12 +595,9 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) { + animation = ps->o.wintype_option[w->window_type].animation_unmap; + } + +- // if (ps->root_desktop_switch_direction != 0) { +- // if (ps->o.animation_for_workspace_switch_out == OPEN_WINDOW_ANIMATION_AUTO) +- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT; +- // else +- // animation = ps->o.animation_for_workspace_switch_out; +- // } ++ if (ps->root_desktop_switch_direction != 0) { ++ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT; ++ } + + if (c2_match(ps, w, ps->o.animation_unmap_blacklist, NULL)) { + animation = OPEN_WINDOW_ANIMATION_NONE; +@@ -679,28 +660,15 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) { + w->animation_dest_h = w->pending_g.height; + break; + } +- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: { +- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5; +- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 - +- // ps->root_height * +- // ((ps->root_desktop_switch_direction < 0 && +- // ps->root_desktop_switch_direction >= -1) || +- // ps->root_desktop_switch_direction > 1?1:-1); +- // w->animation_w = w->pending_g.width; +- // w->animation_h = w->pending_g.height; +- // break; +- // } +- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: { +- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5; +- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 - +- // ps->root_height * +- // ((ps->root_desktop_switch_direction < 0 && +- // ps->root_desktop_switch_direction >= -1) || +- // ps->root_desktop_switch_direction > 1?-1:1); +- // w->animation_dest_w = w->pending_g.width; +- // w->animation_dest_h = w->pending_g.height; +- // break; +- // } ++ case OPEN_WINDOW_ANIMATION_SLIDE_OUT: { ++ w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5 - ++ ps->root_width * ++ (ps->root_desktop_switch_direction < 0?-1:1); ++ w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5; ++ w->animation_dest_w = w->pending_g.width; ++ w->animation_dest_h = w->pending_g.height; ++ break; ++ } + case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break; + } + } +@@ -1133,11 +1101,11 @@ double win_calc_opacity_target(session_t *ps, const struct managed_win *w) { + return 0; + } + if (w->state == WSTATE_UNMAPPING || w->state == WSTATE_DESTROYING) { +- // if (ps->root_desktop_switch_direction) +- // return w->opacity; ++// if (ps->root_desktop_switch_direction) ++// return w->opacity; + +- return 0; +- } ++ return 0; ++ } + // Try obeying opacity property and window type opacity firstly + if (w->has_opacity_prop) { + opacity = ((double)w->opacity_prop) / OPAQUE; diff --git a/config/bspwm/bspwmrc b/config/bspwm/bspwmrc index f913564..29c66a3 100755 --- a/config/bspwm/bspwmrc +++ b/config/bspwm/bspwmrc @@ -11,7 +11,7 @@ xsetroot -cursor_name left_ptr & xrdb ~/.config/Xdefaults pgrep -x sxhkd > /dev/null || sxhkd & -pgrep -x picom > /dev/null || picom & +pgrep -x compfy > /dev/null || compfy & pgrep -x xss-lock > /dev/null || xss-lock slock & pgrep -x bg.sh > /dev/null || $HOME/.scripts/bg.sh > /dev/null & diff --git a/config/compfy/compfy.conf b/config/compfy/compfy.conf new file mode 100644 index 0000000..00c38a6 --- /dev/null +++ b/config/compfy/compfy.conf @@ -0,0 +1,499 @@ + +# Enables patches for specific window managers. +# Currently patched: "awesome", "dwm", "herb" +wm-support = "none"; + +################################# +# ANIMATIONS # +################################# + +# Toggles whether animations should be used for windows +animations = true; + +# Changes animation stiffness. +# What stiffness basically is inferring is how much the window geometry will be stretched, +# when opening/closing windows +animation-stiffness = 240; + +# Change the mass of windows +# Modifying the mass of windows makes them virtually heavier and therefore slower to animate. +animation-window-mass = 0.5; + +# Change dampening applied during the animation +# This setting basically does what it says. It dampens the animation of windows. +animation-dampening = 20; + +# Toggles clamping +# if you are using a animation setting that would make the window extend larger than it would be after, +# the animation has played then it will cut the animation off once the window reaches its physical geometry. +animation-clamping = false; + +# Set the open window animation. +# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right") +animation-for-open-window = "zoom"; + +# Set the closing window animation. +# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right") +animation-for-unmap-window = "zoom"; + +# Exclude certain windows from having a open animation. + +# animation-open-exclude = [ +# "class_g = 'Dunst'" +# ]; + +# Exclude certain windows from having a closing animation. + +# animation-unmap-exclude = [ +# "class_g = 'Dunst'" +# ]; + +################################# +# Corners # +################################# +# requires: https://github.com/sdhand/compton +corner-radius = 6; +round-borders = 0; + +# Specify a list of border width rules, in the format `PIXELS:PATTERN`, +# Note we don't make any guarantee about possible conflicts with the +# border_width set by the window manager. +# +# example: +# round-borders-rule = [ "2:class_g = 'URxvt'" ]; +# +round-borders-rule = [ +]; + +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +#shadow = false +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12 +shadow-radius = 50; + +# The opacity of shadows. (1.0 - 1.0, defaults to 0.75) +shadow-opacity = 1.0; + +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15 +shadow-offset-x = -50; + +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15 +shadow-offset-y = -50; + +# Don't draw shadows on drag-and-drop windows. This option is deprecated, +# you should use the *wintypes* option in your config file instead. +# +#no-dnd-shadow = true +#no-dock-shadow = false + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +#shadow-red = 0.86328125 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +#shadow-green = 0.2109375 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +#shadow-blue = 0.015625 + +# Do not paint shadows on shaped windows. Note shaped windows +# here means windows setting its shape through X Shape extension. +# Those using ARGB background is beyond our control. +# Deprecated, use +# shadow-exclude = 'bounding_shaped' +# or +# shadow-exclude = 'bounding_shaped && !rounded_corners' +# instead. +# +# shadow-ignore-shaped = '' + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "_GTK_FRAME_EXTENTS@:c", + #"_NET_WM_STATE@:32a" +]; + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = true; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.01; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.01; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +fade-delta = 4 + +# Specify a list of conditions of windows that should not be faded. +# don't need this, we disable fading for all normal windows with wintypes: {} +fade-exclude = [ + "class_g = 'slop'" # maim +] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 + +# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0) +# menu-opacity = 1.0 + +# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +active-opacity = 1.0; + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should always be considered focused. +# focus-exclude = [] +focus-exclude = [ + "class_g = 'slop'" # maim +]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] +opacity-rule = [ + "100:class_g = 'slop'", # maim +]; + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = gaussian +# blur-size = 12 +# +# blur-deviation = false + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +blur-background = true; + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false; + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false; + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = '' +# blur-kern = "3x3box"; + +blur: { + # requires: https://github.com/ibhagwan/picom + method = "none"; + #method = "kernel"; + strength = 0; + # deviation = 1.0; + # kernel = "11x11gaussian"; + background = false; + background-frame = false; + background-fixed = false; + kern = "3x3box"; +} + +# Exclude conditions for background blur. +blur-background-exclude = [ + "class_g = 'slop'", + "_GTK_FRAME_EXTENTS@:c" +]; + + +################################# +# General Settings # +################################# + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +daemon = true + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +experimental-backends = true; +backend = "xrender"; + +vsync = true + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +detect-rounded-corners = true; + +# Detect '_NET_WM_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_OPACITY' of client windows to frame windows. +# +#detect-client-opacity = false +detect-client-opacity = true; + +# Specify refresh rate of the screen. If not specified or 0, picom will +# try detecting this with X RandR extension. +# +# refresh-rate = 60 +refresh-rate = 0 + +# Limit picom to repaint at most once every 1 / 'refresh_rate' second to +# boost performance. This should not be used with +# vsync drm/opengl/opengl-oml +# as they essentially does sw-opti's job already, +# unless you wish to specify a lower refresh rate than the actual value. +# +# sw-opti = + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious. +# +# unredir-if-possible = true + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if +# detect-transient is enabled, too. +# +# detect-client-leader = false +detect-client-leader = true + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn everytime, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +xrender-sync-fence = true + +# GLX backend: Use specified GLSL fragment shader for rendering window contents. +# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl` +# in the source tree for examples. +# +# glx-fshader-win = '' + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "info"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = '/path/to/your/log/file' + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = '/path/to/your/log/file' + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + normal = { fade = true; shadow = true;} + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { full-shadow = true; } + dnd = { shadow = true; } + popup_menu = { shadow = true; } + dropdown_menu = { shadow = true; } +}; +unredir-if-possible = false diff --git a/config/vim/vimrc b/config/vim/vimrc index 5444edb..6a568a8 100644 --- a/config/vim/vimrc +++ b/config/vim/vimrc @@ -112,8 +112,11 @@ Plug 'junegunn/fzf.vim' nnoremap :Files nnoremap :Rg + Plug 'heavenshell/vim-pydocstring', { 'do': 'make install', 'for': 'python' } +Plug 'tpope/vim-fugitive' + call plug#end() highlight Pmenu ctermbg=black guibg=black ctermfg=white diff --git a/deploy.sh b/deploy.sh index 744206c..cb42927 100755 --- a/deploy.sh +++ b/deploy.sh @@ -1,6 +1,6 @@ #!/bin/sh -configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar picom rofi user-dirs.dirs gtk-3.0 zathura sx mimeapps.list" +configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar compfy rofi user-dirs.dirs gtk-3.0 zathura sx mimeapps.list" save () { diff --git a/scripts/dmenu-iwd b/scripts/dmenu-iwd new file mode 100755 index 0000000..a3cc411 --- /dev/null +++ b/scripts/dmenu-iwd @@ -0,0 +1,96 @@ +#!/bin/bash + +STATION="wlan0" +FONT="Monospace" +NORMAL_BACKGROUND="#000000" +NORMAL_FOREGROUND="#8f8f8f" +SELECTED_BACKGROUND="#000000" +SELECTED_FOREGROUND="#00ff00" +FLAGS=( + "-i" + "-nb" "$NORMAL_BACKGROUND" + "-nf" "$NORMAL_FOREGROUND" + "-sb" "$SELECTED_BACKGROUND" + "-sf" "$SELECTED_FOREGROUND" + "-fn" "$FONT" +) + +remove_colors() { + sed -E 's/\x1B\[[0-9;]*[JKmsu]//g' +} + +connect() { + SSID="$1" + notify-send --urgency=low "Attempting to connect to network: $SSID" + if iwctl station "$STATION" connect "$SSID" --dont-ask; then + notify-send "Connected to network: $SSID" + exit 0 + fi + if ERROR=$( + iwctl station "$STATION" connect "$SSID" \ + --passphrase "$(dmenu "${FLAGS[@]}" -p Password: &1 + ); then + notify-send "Connected to network: $SSID" + else + notify-send --urgency=critical \ + "Failed to connect to network: $SSID" "$(remove_colors <<<$ERROR)" + fi +} + +networks() { + iwctl station "$STATION" get-networks | awk ' +BEGIN { + i = -1 +} +{ + i++ + if (i < 4) next # skip header + + network = "" + strength = 0 + for (ix = 1; ix <= NF; ix++) { + if (ix == NF - 1) continue # skip protocol + + # calculate strength by reading *s until + # a color code is encountered + char = sprintf("%c", $ix) + if (char == "*") { + split($ix, chars, "") + for (c = 1; c <= length($ix); c++) { + char = sprintf("%c", chars[c]) + if (char == "\033") break + strength++ + } + continue + } + + if (char == "\033") continue # color codes + if ($ix == "") continue # whitespace + if ($ix == ">") continue # current network + + # ssids may contain spaces + if (network == "") { + network = $ix + continue + } + network = network " " $ix + } + if (network == "") next + networks[network] = strength +} +END { + for (s = 4; s >= 0; s--) { + for (network in networks) { + if (networks[network] == s) { + print network + delete networks[network] + } + } + } +} +' +} + +SELECTION=$(networks | dmenu "${FLAGS[@]}") || exit 1 +connect "$SELECTION" diff --git a/scripts/tablet b/scripts/tablet index 0cd6144..31c4871 100755 --- a/scripts/tablet +++ b/scripts/tablet @@ -69,11 +69,11 @@ for screen in screens: #Size of the tablet #Prioritize the width when scaling between aspect ratios -tw = target[2] +tw = target[2] th = tw / tablet_ratio if "-r" in sys.argv or "-l" in sys.argv: - th = target[2] + th = target[2] tw = th / tablet_ratio #make a variable that will try to make the scale the same over diferent resoultions