Switch to compfy

This commit is contained in:
davidovski 2023-11-20 23:33:59 +00:00
parent 4c2194a7c5
commit 2c23da6112
10 changed files with 943 additions and 4 deletions

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@ -0,0 +1,55 @@
diff --git a/src/ewmh.c b/src/ewmh.c
index 52f7e53..bdda6a7 100644
--- a/src/ewmh.c
+++ b/src/ewmh.c
@@ -93,7 +93,12 @@ void ewmh_update_current_desktop(void)
if (mon == NULL) {
return;
}
- uint32_t i = ewmh_get_desktop_index(mon->desk);
+ ewmh_set_current_desktop(mon->desk);
+}
+
+void ewmh_set_current_desktop(desktop_t *d)
+{
+ uint32_t i = ewmh_get_desktop_index(d);
xcb_ewmh_set_current_desktop(ewmh, default_screen, i);
}
diff --git a/src/ewmh.h b/src/ewmh.h
index 3b50e35..0781eb6 100644
--- a/src/ewmh.h
+++ b/src/ewmh.h
@@ -35,6 +35,7 @@ void ewmh_update_number_of_desktops(void);
uint32_t ewmh_get_desktop_index(desktop_t *d);
bool ewmh_locate_desktop(uint32_t i, coordinates_t *loc);
void ewmh_update_current_desktop(void);
+void ewmh_set_current_desktop(desktop_t *d);
void ewmh_set_wm_desktop(node_t *n, desktop_t *d);
void ewmh_update_wm_desktops(void);
void ewmh_update_desktop_names(void);
diff --git a/src/tree.c b/src/tree.c
index 52055c5..3762335 100644
--- a/src/tree.c
+++ b/src/tree.c
@@ -643,14 +643,18 @@ bool focus_node(monitor_t *m, desktop_t *d, node_t *n)
}
if (m->desk != d) {
+ ewmh_set_current_desktop(d);
+ put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id);
+
show_desktop(d);
set_input_focus(n);
has_input_focus = true;
hide_desktop(m->desk);
m->desk = d;
+
}
- if (desk_changed) {
+ if (m != mon) {
ewmh_update_current_desktop();
put_status(SBSC_MASK_DESKTOP_FOCUS, "desktop_focus 0x%08X 0x%08X\n", m->id, d->id);
}

13
bspwm/deploy.sh Executable file
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@ -0,0 +1,13 @@
#!/bin/sh
wd="$HOME/.local/src/bspwm"
[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd"
rm -rf "$wd"
git clone https://github.com/baskerville/bspwm "$wd"
patch -d "$wd" -p1 -i $(realpath change_update_order.patch)
make -C "$wd"
doas make -C "$wd" install PREFIX=/usr

14
compfy/deploy.sh Executable file
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@ -0,0 +1,14 @@
#!/bin/sh
wd="$HOME/.local/src/compfy"
[ ! -d "$HOME/.local/src" ] && mkdir -p "$wd"
rm -rf "$wd"
git clone https://github.com/allusive-dev/compfy "$wd"
patch -d "$wd" -p1 -i $(realpath uncomment_sliding_animation.patch)
cd "$wd"
meson build && meson compile -C build && doas meson install -C build
cd -

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@ -0,0 +1,259 @@
diff --git a/src/common.h b/src/common.h
index 978acf7..bcffb81 100644
--- a/src/common.h
+++ b/src/common.h
@@ -186,9 +186,9 @@ typedef struct session {
/// Width of root window.
int root_width;
/// Current desktop number of root window
- // int root_desktop_num;
+ int root_desktop_num;
/// Desktop switch direction
- // int root_desktop_switch_direction;
+ int root_desktop_switch_direction;
/// X Composite overlay window.
xcb_window_t overlay;
/// The target window for debug mode
diff --git a/src/compfy.c b/src/compfy.c
index 975bfaf..d5dcc54 100644
--- a/src/compfy.c
+++ b/src/compfy.c
@@ -597,13 +597,13 @@ static void configure_root(session_t *ps) {
ps->root_width = r->width;
ps->root_height = r->height;
- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
- // 1L, XCB_ATOM_CARDINAL, 32);
+ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
+ 1L, XCB_ATOM_CARDINAL, 32);
- // ps->root_desktop_switch_direction = 0;
- // if (prop.nitems) {
- // ps->root_desktop_num = (int)*prop.c32;
- // }
+ ps->root_desktop_switch_direction = 0;
+ if (prop.nitems) {
+ ps->root_desktop_num = (int)*prop.c32;
+ }
rebuild_screen_reg(ps);
rebuild_shadow_exclude_reg(ps);
@@ -1752,7 +1752,7 @@ static void draw_callback_impl(EV_P_ session_t *ps, int revents attr_unused) {
}
if (!animation_running) {
ps->animation_time = 0L;
- // ps->root_desktop_switch_direction = 0;
+ ps->root_desktop_switch_direction = 0;
}
// TODO(yshui) Investigate how big the X critical section needs to be. There are
diff --git a/src/config.c b/src/config.c
index deca6ad..45da9a0 100644
--- a/src/config.c
+++ b/src/config.c
@@ -759,6 +759,8 @@ enum wm_support parse_wm_support(const char *src) {
return WM_SUPPORT_HERB;
} else if (strcmp(src, "dwm") == 0) {
return WM_SUPPORT_DWM;
+ } else if (strcmp(src, "bspwm") == 0) {
+ return WM_SUPPORT_BSPWM;
} else if (strcmp(src, "legacy") == 0) {
return WM_SUPPORT_LEGACY;
}
diff --git a/src/config.h b/src/config.h
index 4276203..fe03eca 100644
--- a/src/config.h
+++ b/src/config.h
@@ -49,8 +49,8 @@ enum open_window_animation {
OPEN_WINDOW_ANIMATION_SLIDE_DOWN,
OPEN_WINDOW_ANIMATION_SLIDE_LEFT,
OPEN_WINDOW_ANIMATION_SLIDE_RIGHT,
- // OPEN_WINDOW_ANIMATION_SLIDE_IN,
- // OPEN_WINDOW_ANIMATION_SLIDE_OUT,
+ OPEN_WINDOW_ANIMATION_SLIDE_IN,
+ OPEN_WINDOW_ANIMATION_SLIDE_OUT,
OPEN_WINDOW_ANIMATION_INVALID,
};
@@ -59,6 +59,7 @@ enum wm_support {
WM_SUPPORT_AWESOME,
WM_SUPPORT_HERB,
WM_SUPPORT_DWM,
+ WM_SUPPORT_BSPWM,
WM_SUPPORT_LEGACY,
WM_SUPPORT_INVALID,
};
diff --git a/src/event.c b/src/event.c
index acbc82d..bf5bd1d 100644
--- a/src/event.c
+++ b/src/event.c
@@ -450,15 +450,15 @@ static inline void ev_property_notify(session_t *ps, xcb_property_notify_event_t
if (ps->root == ev->window) {
// If desktop number property changes
- // if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) {
- // auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
- // 1L, XCB_ATOM_CARDINAL, 32);
-
- // if (prop.nitems) {
- // ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num;
- // ps->root_desktop_num = (int)*prop.c32;
- // }
- // }
+ if (ev->atom == ps->atoms->a_NET_CURRENT_DESKTOP) {
+ auto prop = x_get_prop(ps->c, ps->root, ps->atoms->a_NET_CURRENT_DESKTOP,
+ 1L, XCB_ATOM_CARDINAL, 32);
+
+ if (prop.nitems) {
+ ps->root_desktop_switch_direction = ((int)*prop.c32) - ps->root_desktop_num;
+ ps->root_desktop_num = (int)*prop.c32;
+ }
+ }
if (ps->o.use_ewmh_active_win && ps->atoms->a_NET_ACTIVE_WINDOW == ev->atom) {
// to update focus
diff --git a/src/win.c b/src/win.c
index 4d96bb7..df3af08 100644
--- a/src/win.c
+++ b/src/win.c
@@ -484,13 +484,9 @@ static void init_animation(session_t *ps, struct managed_win *w) {
if (ps->o.wintype_option[w->window_type].animation < OPEN_WINDOW_ANIMATION_INVALID)
animation = ps->o.wintype_option[w->window_type].animation;
- // if (ps->root_desktop_switch_direction != 0) {
- // if (ps->o.animation_for_workspace_switch_in == OPEN_WINDOW_ANIMATION_AUTO) {
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
- // } else {
- // animation = ps->o.animation_for_workspace_switch_in;
- // }
- // }
+ if (ps->root_desktop_switch_direction != 0) {
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
+ }
if (c2_match(ps, w, ps->o.animation_open_blacklist, NULL)) {
animation = OPEN_WINDOW_ANIMATION_NONE;
@@ -553,28 +549,16 @@ static void init_animation(session_t *ps, struct managed_win *w) {
w->animation_h = w->pending_g.height;
break;
}
- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?1:-1);
- // w->animation_w = w->pending_g.width;
- // w->animation_h = w->pending_g.height;
- // break;
- // }
- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?-1:1);
- // w->animation_dest_w = w->pending_g.width;
- // w->animation_dest_h = w->pending_g.height;
- // break;
- // }
+ case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
+ w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5 +
+ ps->root_width *
+ (ps->root_desktop_switch_direction < 0?-1:1);
+
+ w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5;
+ w->animation_w = w->pending_g.width;
+ w->animation_h = w->pending_g.height;
+ break;
+ }
case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
}
}
@@ -599,10 +583,10 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
animation = OPEN_WINDOW_ANIMATION_SLIDE_RIGHT;
else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_RIGHT)
animation = OPEN_WINDOW_ANIMATION_SLIDE_LEFT;
- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN)
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
- // else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT)
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
+ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_IN)
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
+ else if (animation == OPEN_WINDOW_ANIMATION_SLIDE_OUT)
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_IN;
} else {
animation = ps->o.animation_for_unmap_window;
@@ -611,12 +595,9 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
animation = ps->o.wintype_option[w->window_type].animation_unmap;
}
- // if (ps->root_desktop_switch_direction != 0) {
- // if (ps->o.animation_for_workspace_switch_out == OPEN_WINDOW_ANIMATION_AUTO)
- // animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
- // else
- // animation = ps->o.animation_for_workspace_switch_out;
- // }
+ if (ps->root_desktop_switch_direction != 0) {
+ animation = OPEN_WINDOW_ANIMATION_SLIDE_OUT;
+ }
if (c2_match(ps, w, ps->o.animation_unmap_blacklist, NULL)) {
animation = OPEN_WINDOW_ANIMATION_NONE;
@@ -679,28 +660,15 @@ static void init_animation_unmap(session_t *ps, struct managed_win *w) {
w->animation_dest_h = w->pending_g.height;
break;
}
- // case OPEN_WINDOW_ANIMATION_SLIDE_IN: {
- // w->animation_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?1:-1);
- // w->animation_w = w->pending_g.width;
- // w->animation_h = w->pending_g.height;
- // break;
- // }
- // case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
- // w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5;
- // w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5 -
- // ps->root_height *
- // ((ps->root_desktop_switch_direction < 0 &&
- // ps->root_desktop_switch_direction >= -1) ||
- // ps->root_desktop_switch_direction > 1?-1:1);
- // w->animation_dest_w = w->pending_g.width;
- // w->animation_dest_h = w->pending_g.height;
- // break;
- // }
+ case OPEN_WINDOW_ANIMATION_SLIDE_OUT: {
+ w->animation_dest_center_x = w->pending_g.x + w->pending_g.width * 0.5 -
+ ps->root_width *
+ (ps->root_desktop_switch_direction < 0?-1:1);
+ w->animation_dest_center_y = w->pending_g.y + w->pending_g.height * 0.5;
+ w->animation_dest_w = w->pending_g.width;
+ w->animation_dest_h = w->pending_g.height;
+ break;
+ }
case OPEN_WINDOW_ANIMATION_INVALID: assert(false); break;
}
}
@@ -1133,11 +1101,11 @@ double win_calc_opacity_target(session_t *ps, const struct managed_win *w) {
return 0;
}
if (w->state == WSTATE_UNMAPPING || w->state == WSTATE_DESTROYING) {
- // if (ps->root_desktop_switch_direction)
- // return w->opacity;
+// if (ps->root_desktop_switch_direction)
+// return w->opacity;
- return 0;
- }
+ return 0;
+ }
// Try obeying opacity property and window type opacity firstly
if (w->has_opacity_prop) {
opacity = ((double)w->opacity_prop) / OPAQUE;

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@ -11,7 +11,7 @@ xsetroot -cursor_name left_ptr &
xrdb ~/.config/Xdefaults xrdb ~/.config/Xdefaults
pgrep -x sxhkd > /dev/null || sxhkd & pgrep -x sxhkd > /dev/null || sxhkd &
pgrep -x picom > /dev/null || picom & pgrep -x compfy > /dev/null || compfy &
pgrep -x xss-lock > /dev/null || xss-lock slock & pgrep -x xss-lock > /dev/null || xss-lock slock &
pgrep -x bg.sh > /dev/null || $HOME/.scripts/bg.sh > /dev/null & pgrep -x bg.sh > /dev/null || $HOME/.scripts/bg.sh > /dev/null &

499
config/compfy/compfy.conf Normal file
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@ -0,0 +1,499 @@
# Enables patches for specific window managers.
# Currently patched: "awesome", "dwm", "herb"
wm-support = "none";
#################################
# ANIMATIONS #
#################################
# Toggles whether animations should be used for windows
animations = true;
# Changes animation stiffness.
# What stiffness basically is inferring is how much the window geometry will be stretched,
# when opening/closing windows
animation-stiffness = 240;
# Change the mass of windows
# Modifying the mass of windows makes them virtually heavier and therefore slower to animate.
animation-window-mass = 0.5;
# Change dampening applied during the animation
# This setting basically does what it says. It dampens the animation of windows.
animation-dampening = 20;
# Toggles clamping
# if you are using a animation setting that would make the window extend larger than it would be after,
# the animation has played then it will cut the animation off once the window reaches its physical geometry.
animation-clamping = false;
# Set the open window animation.
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
animation-for-open-window = "zoom";
# Set the closing window animation.
# Options: ("none","zoom","fly-in","slide-up","slide-down","slide-left","slide-right")
animation-for-unmap-window = "zoom";
# Exclude certain windows from having a open animation.
# animation-open-exclude = [
# "class_g = 'Dunst'"
# ];
# Exclude certain windows from having a closing animation.
# animation-unmap-exclude = [
# "class_g = 'Dunst'"
# ];
#################################
# Corners #
#################################
# requires: https://github.com/sdhand/compton
corner-radius = 6;
round-borders = 0;
# Specify a list of border width rules, in the format `PIXELS:PATTERN`,
# Note we don't make any guarantee about possible conflicts with the
# border_width set by the window manager.
#
# example:
# round-borders-rule = [ "2:class_g = 'URxvt'" ];
#
round-borders-rule = [
];
#################################
# Shadows #
#################################
# Enabled client-side shadows on windows. Note desktop windows
# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
# unless explicitly requested using the wintypes option.
#
#shadow = false
shadow = true;
# The blur radius for shadows, in pixels. (defaults to 12)
# shadow-radius = 12
shadow-radius = 50;
# The opacity of shadows. (1.0 - 1.0, defaults to 0.75)
shadow-opacity = 1.0;
# The left offset for shadows, in pixels. (defaults to -15)
# shadow-offset-x = -15
shadow-offset-x = -50;
# The top offset for shadows, in pixels. (defaults to -15)
# shadow-offset-y = -15
shadow-offset-y = -50;
# Don't draw shadows on drag-and-drop windows. This option is deprecated,
# you should use the *wintypes* option in your config file instead.
#
#no-dnd-shadow = true
#no-dock-shadow = false
# Red color value of shadow (0.0 - 1.0, defaults to 0).
#shadow-red = 0.86328125
# Green color value of shadow (0.0 - 1.0, defaults to 0).
#shadow-green = 0.2109375
# Blue color value of shadow (0.0 - 1.0, defaults to 0).
#shadow-blue = 0.015625
# Do not paint shadows on shaped windows. Note shaped windows
# here means windows setting its shape through X Shape extension.
# Those using ARGB background is beyond our control.
# Deprecated, use
# shadow-exclude = 'bounding_shaped'
# or
# shadow-exclude = 'bounding_shaped && !rounded_corners'
# instead.
#
# shadow-ignore-shaped = ''
# Specify a list of conditions of windows that should have no shadow.
#
# examples:
# shadow-exclude = "n:e:Notification";
#
# shadow-exclude = []
shadow-exclude = [
"_GTK_FRAME_EXTENTS@:c",
#"_NET_WM_STATE@:32a"
];
# Specify a X geometry that describes the region in which shadow should not
# be painted in, such as a dock window region. Use
# shadow-exclude-reg = "x10+0+0"
# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
#
# shadow-exclude-reg = ""
# Crop shadow of a window fully on a particular Xinerama screen to the screen.
# xinerama-shadow-crop = false
#################################
# Fading #
#################################
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.01;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.01;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
fade-delta = 4
# Specify a list of conditions of windows that should not be faded.
# don't need this, we disable fading for all normal windows with wintypes: {}
fade-exclude = [
"class_g = 'slop'" # maim
]
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
#################################
# Transparency / Opacity #
#################################
# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
# inactive-opacity = 1
# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
# frame-opacity = 1.0
# Default opacity for dropdown menus and popup menus. (0.0 - 1.0, defaults to 1.0)
# menu-opacity = 1.0
# Let inactive opacity set by -i override the '_NET_WM_OPACITY' values of windows.
# inactive-opacity-override = true
inactive-opacity-override = false;
# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
active-opacity = 1.0;
# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
# inactive-dim = 0.0
# Specify a list of conditions of windows that should always be considered focused.
# focus-exclude = []
focus-exclude = [
"class_g = 'slop'" # maim
];
# Use fixed inactive dim value, instead of adjusting according to window opacity.
# inactive-dim-fixed = 1.0
# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
# like `50:name *= "Firefox"`. picom-trans is recommended over this.
# Note we don't make any guarantee about possible conflicts with other
# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
# example:
# opacity-rule = [ "80:class_g = 'URxvt'" ];
#
# opacity-rule = []
opacity-rule = [
"100:class_g = 'slop'", # maim
];
#################################
# Background-Blurring #
#################################
# Parameters for background blurring, see the *BLUR* section for more information.
# blur-method = gaussian
# blur-size = 12
#
# blur-deviation = false
# Blur background of semi-transparent / ARGB windows.
# Bad in performance, with driver-dependent behavior.
# The name of the switch may change without prior notifications.
#
blur-background = true;
# Blur background of windows when the window frame is not opaque.
# Implies:
# blur-background
# Bad in performance, with driver-dependent behavior. The name may change.
#
# blur-background-frame = false;
# Use fixed blur strength rather than adjusting according to window opacity.
# blur-background-fixed = false;
# Specify the blur convolution kernel, with the following format:
# example:
# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
#
# blur-kern = ''
# blur-kern = "3x3box";
blur: {
# requires: https://github.com/ibhagwan/picom
method = "none";
#method = "kernel";
strength = 0;
# deviation = 1.0;
# kernel = "11x11gaussian";
background = false;
background-frame = false;
background-fixed = false;
kern = "3x3box";
}
# Exclude conditions for background blur.
blur-background-exclude = [
"class_g = 'slop'",
"_GTK_FRAME_EXTENTS@:c"
];
#################################
# General Settings #
#################################
# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
daemon = true
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
# `xrender` is the default one.
#
experimental-backends = true;
backend = "xrender";
vsync = true
# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
# dbus = false
# Try to detect WM windows (a non-override-redirect window with no
# child that has 'WM_STATE') and mark them as active.
#
# mark-wmwin-focused = false
mark-wmwin-focused = true;
# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
# mark-ovredir-focused = false
mark-ovredir-focused = true;
# Try to detect windows with rounded corners and don't consider them
# shaped windows. The accuracy is not very high, unfortunately.
#
detect-rounded-corners = true;
# Detect '_NET_WM_OPACITY' on client windows, useful for window managers
# not passing '_NET_WM_OPACITY' of client windows to frame windows.
#
#detect-client-opacity = false
detect-client-opacity = true;
# Specify refresh rate of the screen. If not specified or 0, picom will
# try detecting this with X RandR extension.
#
# refresh-rate = 60
refresh-rate = 0
# Limit picom to repaint at most once every 1 / 'refresh_rate' second to
# boost performance. This should not be used with
# vsync drm/opengl/opengl-oml
# as they essentially does sw-opti's job already,
# unless you wish to specify a lower refresh rate than the actual value.
#
# sw-opti =
# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
# provided that the WM supports it.
#
# use-ewmh-active-win = false
# Unredirect all windows if a full-screen opaque window is detected,
# to maximize performance for full-screen windows. Known to cause flickering
# when redirecting/unredirecting windows. paint-on-overlay may make the flickering less obvious.
#
# unredir-if-possible = true
# Delay before unredirecting the window, in milliseconds. Defaults to 0.
# unredir-if-possible-delay = 0
# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
# unredir-if-possible-exclude = []
# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
# in the same group focused at the same time.
#
# detect-transient = false
detect-transient = true
# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
# group focused at the same time. 'WM_TRANSIENT_FOR' has higher priority if
# detect-transient is enabled, too.
#
# detect-client-leader = false
detect-client-leader = true
# Resize damaged region by a specific number of pixels.
# A positive value enlarges it while a negative one shrinks it.
# If the value is positive, those additional pixels will not be actually painted
# to screen, only used in blur calculation, and such. (Due to technical limitations,
# with use-damage, those pixels will still be incorrectly painted to screen.)
# Primarily used to fix the line corruption issues of blur,
# in which case you should use the blur radius value here
# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
# with a 5x5 one you use `--resize-damage 2`, and so on).
# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
#
# resize-damage = 1
# Specify a list of conditions of windows that should be painted with inverted color.
# Resource-hogging, and is not well tested.
#
# invert-color-include = []
# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
# Might cause incorrect opacity when rendering transparent content (but never
# practically happened) and may not work with blur-background.
# My tests show a 15% performance boost. Recommended.
#
# glx-no-stencil = false
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes,
# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
# Recommended if it works.
#
# glx-no-rebind-pixmap = false
# Disable the use of damage information.
# This cause the whole screen to be redrawn everytime, instead of the part of the screen
# has actually changed. Potentially degrades the performance, but might fix some artifacts.
# The opposing option is use-damage
#
# no-use-damage = false
use-damage = true
# Use X Sync fence to sync clients' draw calls, to make sure all draw
# calls are finished before picom starts drawing. Needed on nvidia-drivers
# with GLX backend for some users.
#
xrender-sync-fence = true
# GLX backend: Use specified GLSL fragment shader for rendering window contents.
# See `compton-default-fshader-win.glsl` and `compton-fake-transparency-fshader-win.glsl`
# in the source tree for examples.
#
# glx-fshader-win = ''
# Force all windows to be painted with blending. Useful if you
# have a glx-fshader-win that could turn opaque pixels transparent.
#
# force-win-blend = false
# Do not use EWMH to detect fullscreen windows.
# Reverts to checking if a window is fullscreen based only on its size and coordinates.
#
# no-ewmh-fullscreen = false
# Dimming bright windows so their brightness doesn't exceed this set value.
# Brightness of a window is estimated by averaging all pixels in the window,
# so this could comes with a performance hit.
# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
#
# max-brightness = 1.0
# Make transparent windows clip other windows like non-transparent windows do,
# instead of blending on top of them.
#
# transparent-clipping = false
# Set the log level. Possible values are:
# "trace", "debug", "info", "warn", "error"
# in increasing level of importance. Case doesn't matter.
# If using the "TRACE" log level, it's better to log into a file
# using *--log-file*, since it can generate a huge stream of logs.
#
# log-level = "debug"
log-level = "info";
# Set the log file.
# If *--log-file* is never specified, logs will be written to stderr.
# Otherwise, logs will to written to the given file, though some of the early
# logs might still be written to the stderr.
# When setting this option from the config file, it is recommended to use an absolute path.
#
# log-file = '/path/to/your/log/file'
# Show all X errors (for debugging)
# show-all-xerrors = false
# Write process ID to a file.
# write-pid-path = '/path/to/your/log/file'
# Window type settings
#
# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
# "tooltip", "notification", "combo", and "dnd".
#
# Following per window-type options are available: ::
#
# fade, shadow:::
# Controls window-type-specific shadow and fade settings.
#
# opacity:::
# Controls default opacity of the window type.
#
# focus:::
# Controls whether the window of this type is to be always considered focused.
# (By default, all window types except "normal" and "dialog" has this on.)
#
# full-shadow:::
# Controls whether shadow is drawn under the parts of the window that you
# normally won't be able to see. Useful when the window has parts of it
# transparent, and you want shadows in those areas.
#
# redir-ignore:::
# Controls whether this type of windows should cause screen to become
# redirected again after been unredirected. If you have unredir-if-possible
# set, and doesn't want certain window to cause unnecessary screen redirection,
# you can set this to `true`.
#
wintypes:
{
normal = { fade = true; shadow = true;}
tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
dock = { full-shadow = true; }
dnd = { shadow = true; }
popup_menu = { shadow = true; }
dropdown_menu = { shadow = true; }
};
unredir-if-possible = false

View file

@ -112,8 +112,11 @@ Plug 'junegunn/fzf.vim'
nnoremap <F6> :Files<CR> nnoremap <F6> :Files<CR>
nnoremap <F7> :Rg<CR> nnoremap <F7> :Rg<CR>
Plug 'heavenshell/vim-pydocstring', { 'do': 'make install', 'for': 'python' } Plug 'heavenshell/vim-pydocstring', { 'do': 'make install', 'for': 'python' }
Plug 'tpope/vim-fugitive'
call plug#end() call plug#end()
highlight Pmenu ctermbg=black guibg=black ctermfg=white highlight Pmenu ctermbg=black guibg=black ctermfg=white

View file

@ -1,6 +1,6 @@
#!/bin/sh #!/bin/sh
configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar picom rofi user-dirs.dirs gtk-3.0 zathura sx mimeapps.list" configurations="iocane bg bg.gif bspwm cava neofetch mpd mpv ncmpcpp vim sxhkd polybar compfy rofi user-dirs.dirs gtk-3.0 zathura sx mimeapps.list"
save () { save () {

96
scripts/dmenu-iwd Executable file
View file

@ -0,0 +1,96 @@
#!/bin/bash
STATION="wlan0"
FONT="Monospace"
NORMAL_BACKGROUND="#000000"
NORMAL_FOREGROUND="#8f8f8f"
SELECTED_BACKGROUND="#000000"
SELECTED_FOREGROUND="#00ff00"
FLAGS=(
"-i"
"-nb" "$NORMAL_BACKGROUND"
"-nf" "$NORMAL_FOREGROUND"
"-sb" "$SELECTED_BACKGROUND"
"-sf" "$SELECTED_FOREGROUND"
"-fn" "$FONT"
)
remove_colors() {
sed -E 's/\x1B\[[0-9;]*[JKmsu]//g'
}
connect() {
SSID="$1"
notify-send --urgency=low "Attempting to connect to network: $SSID"
if iwctl station "$STATION" connect "$SSID" --dont-ask; then
notify-send "Connected to network: $SSID"
exit 0
fi
if ERROR=$(
iwctl station "$STATION" connect "$SSID" \
--passphrase "$(dmenu "${FLAGS[@]}" -p Password: </dev/null)" \
--dont-ask 2>&1
); then
notify-send "Connected to network: $SSID"
else
notify-send --urgency=critical \
"Failed to connect to network: $SSID" "$(remove_colors <<<$ERROR)"
fi
}
networks() {
iwctl station "$STATION" get-networks | awk '
BEGIN {
i = -1
}
{
i++
if (i < 4) next # skip header
network = ""
strength = 0
for (ix = 1; ix <= NF; ix++) {
if (ix == NF - 1) continue # skip protocol
# calculate strength by reading *s until
# a color code is encountered
char = sprintf("%c", $ix)
if (char == "*") {
split($ix, chars, "")
for (c = 1; c <= length($ix); c++) {
char = sprintf("%c", chars[c])
if (char == "\033") break
strength++
}
continue
}
if (char == "\033") continue # color codes
if ($ix == "") continue # whitespace
if ($ix == ">") continue # current network
# ssids may contain spaces
if (network == "") {
network = $ix
continue
}
network = network " " $ix
}
if (network == "") next
networks[network] = strength
}
END {
for (s = 4; s >= 0; s--) {
for (network in networks) {
if (networks[network] == s) {
print network
delete networks[network]
}
}
}
}
'
}
SELECTION=$(networks | dmenu "${FLAGS[@]}") || exit 1
connect "$SELECTION"