mirror of
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158 lines
9.3 KiB
Markdown
158 lines
9.3 KiB
Markdown
# RandomX
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RandomX is a proof-of-work (PoW) algorithm that is optimized for general-purpose CPUs. RandomX uses random code execution (hence the name) together with several memory-hard techniques to minimize the efficiency advantage of specialized hardware.
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## Overview
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RandomX utilizes a virtual machine that executes programs in a special instruction set that consists of integer math, floating point math and branches. These programs can be translated into the CPU's native machine code on the fly (example: [program.asm](doc/program.asm)). At the end, the outputs of the executed programs are consolidated into a 256-bit result using a cryptographic hashing function ([Blake2b](https://blake2.net/)).
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RandomX can operate in two main modes with different memory requirements:
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* **Fast mode** - requires 2080 MiB of shared memory.
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* **Light mode** - requires only 256 MiB of shared memory, but runs significantly slower
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Both modes are interchangeable as they give the same results. The fast mode is suitable for "mining", while the light mode is expected to be used only for proof verification.
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## Documentation
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Full specification is available in [specs.md](doc/specs.md).
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Design description and analysis is available in [design.md](doc/design.md).
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## Audits
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Between May and August 2019, RandomX was audited by 4 independent security research teams:
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* [Trail of Bits](https://www.trailofbits.com/) (28 000 USD)
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* [X41 D-SEC](https://www.x41-dsec.de/) (42 000 EUR)
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* [Kudelski Security](https://www.kudelskisecurity.com/) (18 250 CHF)
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* [QuarksLab](https://quarkslab.com/en/) (52 800 USD)
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The first audit was generously funded by [Arweave](https://www.arweave.org/), one of the early adopters of RandomX. The remaining three audits were funded by donations from the [Monero community](https://ccs.getmonero.org/proposals/RandomX-audit.html). All four audits were coordinated by [OSTIF](https://ostif.org/).
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Final reports from all four audits are available in the [audits](audits/) directory. None of the audits found any critical vulnerabilities, but several changes in the algorithm and the code were made as a direct result of the audits. More details can be found in the [final report by OSTIF](https://ostif.org/four-audits-of-randomx-for-monero-and-arweave-have-been-completed-results/).
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## Build
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RandomX is written in C++11 and builds a static library with a C API provided by header file [randomx.h](src/randomx.h). Minimal API usage example is provided in [api-example1.c](src/tests/api-example1.c). The reference code includes a `randomx-benchmark` and `randomx-tests` executables for testing.
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### Linux
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Build dependencies: `cmake` (minimum 2.8.7) and `gcc` (minimum version 4.8, but version 7+ is recommended).
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To build optimized binaries for your machine, run:
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```
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git clone https://github.com/tevador/RandomX.git
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cd RandomX
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mkdir build && cd build
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cmake -DARCH=native ..
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make
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```
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To build portable binaries, omit the `ARCH` option when executing cmake.
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### Windows
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On Windows, it is possible to build using MinGW (same procedure as on Linux) or using Visual Studio (solution file is provided).
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### Precompiled binaries
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Precompiled `randomx-benchmark` binaries are available on the [Releases page](https://github.com/tevador/RandomX/releases).
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## Proof of work
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RandomX was primarily designed as a PoW algorithm for [Monero](https://www.getmonero.org/). The recommended usage is following:
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* The key `K` is selected to be the hash of a block in the blockchain - this block is called the 'key block'. For optimal mining and verification performance, the key should change every 2048 blocks (~2.8 days) and there should be a delay of 64 blocks (~2 hours) between the key block and the change of the key `K`. This can be achieved by changing the key when `blockHeight % 2048 == 64` and selecting key block such that `keyBlockHeight % 2048 == 0`.
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* The input `H` is the standard hashing blob with a selected nonce value.
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RandomX was successfully activated on the Monero network on the 30th November 2019.
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If you wish to use RandomX as a PoW algorithm for your cryptocurrency, please follow the [configuration guidelines](doc/configuration.md).
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**Note**: To achieve ASIC resistance, the key `K` must change and must not be miner-selectable. We recommend to use blockchain data as the key in a similar way to the Monero example above. If blockchain data cannot be used for some reason, use a predefined sequence of keys.
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### CPU performance
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The table below lists the performance of selected CPUs using the optimal number of threads (T) and large pages (if possible), in hashes per second (H/s). "CNv4" refers to the CryptoNight variant 4 (CN/R) hashrate measured using [XMRig](https://github.com/xmrig/xmrig) v2.14.1. "Fast mode" and "Light mode" are the two modes of RandomX.
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|CPU|RAM|OS|AES|CNv4|Fast mode|Light mode|
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|---|---|--|---|-----|------|--------------|
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Intel Core i9-9900K|32G DDR4-3200|Windows 10|hw|660 (8T)|5770 (8T)|1160 (16T)|
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AMD Ryzen 7 1700|16G DDR4-2666|Ubuntu 16.04|hw|520 (8T)|4100 (8T)|620 (16T)|
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Intel Core i7-8550U|16G DDR4-2400|Windows 10|hw|200 (4T)|1700 (4T)|350 (8T)|
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Intel Core i3-3220|4G DDR3-1333|Ubuntu 16.04|soft|42 (4T)|510 (4T)|150 (4T)|
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Raspberry Pi 3|1G LPDDR2|Ubuntu 16.04|soft|3.5 (4T)|-|20 (4T)|
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Note that RandomX currently includes a JIT compiler for x86-64 and ARM64. Other architectures have to use the portable interpreter, which is much slower.
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### GPU performance
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SChernykh is developing GPU mining code for RandomX. Benchmarks are included in the following repositories:
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* [CUDA miner](https://github.com/SChernykh/RandomX_CUDA) - NVIDIA GPUs.
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* [OpenCL miner](https://github.com/SChernykh/RandomX_OpenCL) - only for AMD Vega and AMD Polaris GPUs (uses GCN machine code).
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The code from the above repositories is included in the open source miner [XMRig](https://github.com/xmrig/xmrig).
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Note that GPUs are at a disadvantage when running RandomX since the algorithm was designed to be efficient on CPUs.
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# FAQ
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### Which CPU is best for mining RandomX?
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Most Intel and AMD CPUs made since 2011 should be fairly efficient at RandomX. More specifically, efficient mining requires:
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* 64-bit architecture
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* IEEE 754 compliant floating point unit
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* Hardware AES support ([AES-NI](https://en.wikipedia.org/wiki/AES_instruction_set) extension for x86, Cryptography extensions for ARMv8)
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* 16 KiB of L1 cache, 256 KiB of L2 cache and 2 MiB of L3 cache per mining thread
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* Support for large memory pages
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* At least 2.5 GiB of free RAM per NUMA node
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* Multiple memory channels may be required:
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* DDR3 memory is limited to about 1500-2000 H/s per channel (depending on frequency and timings)
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* DDR4 memory is limited to about 4000-6000 H/s per channel (depending on frequency and timings)
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### Does RandomX facilitate botnets/malware mining or web mining?
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Due to the way the algorithm works, mining malware is much easier to detect. [RandomX Sniffer](https://github.com/tevador/randomx-sniffer) is a proof of concept tool that can detect illicit mining activity on Windows.
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Efficient mining requires more than 2 GiB of memory, which also disqualifies many low-end machines such as IoT devices, which are often parts of large botnets.
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Web mining is infeasible due to the large memory requirement and the lack of directed rounding support for floating point operations in both Javascript and WebAssembly.
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### Since RandomX uses floating point math, does it give reproducible results on different platforms?
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RandomX uses only operations that are guaranteed to give correctly rounded results by the [IEEE 754](https://en.wikipedia.org/wiki/IEEE_754) standard: addition, subtraction, multiplication, division and square root. Special care is taken to avoid corner cases such as NaN values or denormals.
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The reference implementation has been validated on the following platforms:
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* x86 (32-bit, little-endian)
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* x86-64 (64-bit, little-endian)
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* ARMv7+VFPv3 (32-bit, little-endian)
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* ARMv8 (64-bit, little-endian)
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* PPC64 (64-bit, big-endian)
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### Can FPGAs mine RandomX?
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RandomX generates multiple unique programs for every hash, so FPGAs cannot dynamically reconfigure their circuitry because typical FPGA takes tens of seconds to load a bitstream. It is also not possible to generate bitstreams for RandomX programs in advance due to the sheer number of combinations (there are 2<sup>512</sup> unique programs).
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Sufficiently large FPGAs can mine RandomX in a [soft microprocessor](https://en.wikipedia.org/wiki/Soft_microprocessor) configuration by emulating a CPU. Under these circumstances, an FPGA will be much less efficient than a CPU or a specialized chip (ASIC).
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## Acknowledgements
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* [tevador](https://github.com/tevador) - author
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* [SChernykh](https://github.com/SChernykh) - contributed significantly to the design of RandomX
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* [hyc](https://github.com/hyc) - original idea of using random code execution for PoW
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* [Other contributors](https://github.com/tevador/RandomX/graphs/contributors)
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RandomX uses some source code from the following 3rd party repositories:
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* Argon2d, Blake2b hashing functions: https://github.com/P-H-C/phc-winner-argon2
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The author of RandomX declares no competing financial interest.
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## Donations
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If you'd like to use RandomX, please consider donating to help cover the development cost of the algorithm.
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Author's XMR address:
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```
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845xHUh5GvfHwc2R8DVJCE7BT2sd4YEcmjG8GNSdmeNsP5DTEjXd1CNgxTcjHjiFuthRHAoVEJjM7GyKzQKLJtbd56xbh7V
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```
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Total donations received: ~3.86 XMR (as of 30th August 2019). Thanks to all contributors.
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