RandomWOW/src/vm_compiled_light.cpp

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/*
Copyright (c) 2019 tevador
This file is part of RandomX.
RandomX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
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#include "vm_compiled_light.hpp"
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#include "common.hpp"
#include <stdexcept>
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namespace randomx {
template<class Allocator, bool softAes>
void CompiledLightVm<Allocator, softAes>::setCache(randomx_cache* cache) {
cachePtr = cache;
mem.memory = cache->memory;
compiler.generateSuperscalarHash(cache->programs, cache->reciprocalCache);
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}
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template<class Allocator, bool softAes>
void CompiledLightVm<Allocator, softAes>::run(void* seed) {
VmBase<Allocator, softAes>::generateProgram(seed);
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randomx_vm::initialize();
compiler.generateProgramLight(program, config, datasetOffset);
CompiledVm<Allocator, softAes>::execute();
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}
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template class CompiledLightVm<AlignedAllocator<CacheLineSize>, false>;
template class CompiledLightVm<AlignedAllocator<CacheLineSize>, true>;
template class CompiledLightVm<LargePageAllocator, false>;
template class CompiledLightVm<LargePageAllocator, true>;
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}