RandomWOW/src/CompiledLightVirtualMachine.cpp

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2019-03-21 19:44:59 +00:00
/*
Copyright (c) 2019 tevador
This file is part of RandomX.
RandomX is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
RandomX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with RandomX. If not, see<http://www.gnu.org/licenses/>.
*/
#include "CompiledLightVirtualMachine.hpp"
#include "common.hpp"
#include <stdexcept>
namespace RandomX {
CompiledLightVirtualMachine::CompiledLightVirtualMachine() {
}
void CompiledLightVirtualMachine::setDataset(dataset_t ds, uint64_t size) {
mem.ds = ds;
datasetRange = (size - RANDOMX_DATASET_SIZE + CacheLineSize) / CacheLineSize;
//datasetBasePtr = ds.dataset.memory;
}
void CompiledLightVirtualMachine::initialize() {
VirtualMachine::initialize();
compiler.generateProgramLight(program);
//mem.ds.dataset.memory = datasetBasePtr + (datasetBase * CacheLineSize);
}
}