Bogir-decorations/config/breezeexceptionmodel.h
2020-04-25 14:20:33 -07:00

81 lines
2.5 KiB
C++

#ifndef breezeexceptionmodel_h
#define breezeexceptionmodel_h
//////////////////////////////////////////////////////////////////////////////
// breezeexceptionmodel.h
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "breezelistmodel.h"
#include "breezesettings.h"
#include "breeze.h"
namespace Breeze
{
//* qlistview for object counters
class ExceptionModel: public ListModel<InternalSettingsPtr>
{
public:
//* number of columns
enum { nColumns = 3 };
//* column type enumeration
enum ColumnType {
ColumnEnabled,
ColumnType,
ColumnRegExp
};
//*@name methods reimplemented from base class
//@{
//* return data for a given index
QVariant data(const QModelIndex &index, int role) const override;
//* header data
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
//* number of columns for a given index
int columnCount(const QModelIndex& ) const override
{ return nColumns; }
//@}
protected:
//* sort
void privateSort( int, Qt::SortOrder ) override
{}
private:
//* column titles
static const QString m_columnTitles[ nColumns ];
};
}
#endif