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Author SHA1 Message Date
fc6cb8e0d5 Web UI improvements 2025-02-10 16:54:40 +13:00
0f435e930e Per-guild presence sync settings
On by default for existing and small guilds.
Off for new large guilds.
Can be toggled either way.
2025-02-10 16:54:30 +13:00
69e3d64905 Handle replies to state events with no body 2025-02-10 16:44:22 +13:00
8ad0117fd2 d->m: Presence 2025-02-10 15:23:55 +13:00
16 changed files with 199 additions and 29 deletions

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@ -36,6 +36,7 @@ Most features you'd expect in both directions, plus a little extra spice:
* Attachments
* Spoiler attachments
* Embeds
* Presence
* Guild-Space details syncing
* Channel-Room details syncing
* Custom emoji list syncing

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@ -31,6 +31,8 @@ async function createSpace(guild, kstate) {
const topic = kstate["m.room.topic/"]?.topic || undefined
assert(name)
const memberCount = guild["member_count"] ?? guild.approximate_member_count ?? 0
const enablePresenceByDefault = +(memberCount < 150) // could increase this later on if it doesn't cause any problems
const globalAdmins = select("member_power", "mxid", {room_id: "*"}).pluck().all()
const roomID = await createRoom.postApplyPowerLevels(kstate, async kstate => {
@ -50,7 +52,7 @@ async function createSpace(guild, kstate) {
initial_state: await ks.kstateToState(kstate)
})
})
db.prepare("INSERT INTO guild_space (guild_id, space_id) VALUES (?, ?)").run(guild.id, roomID)
db.prepare("INSERT INTO guild_space (guild_id, space_id, presence) VALUES (?, ?, ?)").run(guild.id, roomID, enablePresenceByDefault)
return roomID
}

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@ -0,0 +1,57 @@
// @ts-check
const passthrough = require("../../passthrough")
const {sync, select} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
// Adding a debounce to all updates because events are issued multiple times, once for each guild.
// Sometimes a status update is even issued twice in a row for the same user+guild, weird!
const presenceDelay = 1500
/** @type {Map<string, NodeJS.Timeout>} user ID -> cancelable timeout */
const presenceDelayMap = new Map()
// Access the list of enabled guilds as needed rather than like multiple times per second when a user changes presence
/** @type {Set<string>} */
let presenceEnabledGuilds
function checkPresenceEnabledGuilds() {
presenceEnabledGuilds = new Set(select("guild_space", "guild_id", {presence: 1}).pluck().all())
}
checkPresenceEnabledGuilds()
/**
* @param {string} userID Discord user ID
* @param {string} guildID Discord guild ID that this presence applies to (really, the same presence applies to every single guild, but is delivered separately)
* @param {string} status status field from Discord's PRESENCE_UPDATE event
*/
function setPresence(userID, guildID, status) {
// check if we care about this guild
if (!presenceEnabledGuilds.has(guildID)) return
// cancel existing timer if one is already set
if (presenceDelayMap.has(userID)) {
clearTimeout(presenceDelayMap.get(userID))
}
// new timer, which will run if nothing else comes in soon
presenceDelayMap.set(userID, setTimeout(setPresenceCallback, presenceDelay, userID, status).unref())
}
/**
* @param {string} user_id Discord user ID
* @param {string} status status field from Discord's PRESENCE_UPDATE event
*/
function setPresenceCallback(user_id, status) {
presenceDelayMap.delete(user_id)
const mxid = select("sim", "mxid", {user_id}).pluck().get()
if (!mxid) return
const presence =
( status === "online" ? "online"
: status === "offline" ? "offline"
: "unavailable") // idle, dnd, and anything else they dream up in the future
api.setPresence(presence, mxid).catch(e => {
console.error("d->m: Skipping presence update failure:")
console.error(e)
})
}
module.exports.setPresence = setPresence
module.exports.checkPresenceEnabledGuilds = checkPresenceEnabledGuilds

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@ -28,7 +28,7 @@ class DiscordClient {
intents: [
"DIRECT_MESSAGES", "DIRECT_MESSAGE_REACTIONS", "DIRECT_MESSAGE_TYPING",
"GUILDS", "GUILD_EMOJIS_AND_STICKERS", "GUILD_MESSAGES", "GUILD_MESSAGE_REACTIONS", "GUILD_MESSAGE_TYPING", "GUILD_WEBHOOKS",
"MESSAGE_CONTENT"
"MESSAGE_CONTENT", "GUILD_PRESENCES"
],
ws: {
compress: false,

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@ -196,6 +196,9 @@ const utils = {
} else if (message.t === "INTERACTION_CREATE") {
await interactions.dispatchInteraction(message.d)
} else if (message.t === "PRESENCE_UPDATE") {
eventDispatcher.onPresenceUpdate(client, message.d)
}
} catch (e) {

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@ -33,6 +33,8 @@ const mxUtils = require("../m2d/converters/utils")
const speedbump = sync.require("./actions/speedbump")
/** @type {import("./actions/retrigger")} */
const retrigger = sync.require("./actions/retrigger")
/** @type {import("./actions/set-presence")} */
const setPresence = sync.require("./actions/set-presence")
/** @type {any} */ // @ts-ignore bad types from semaphore
const Semaphore = require("@chriscdn/promise-semaphore")
@ -369,5 +371,15 @@ module.exports = {
*/
async onExpressionsUpdate(client, data) {
await createSpace.syncSpaceExpressions(data, false)
},
/**
* @param {import("./discord-client")} client
* @param {DiscordTypes.GatewayPresenceUpdateDispatchData} data
*/
async onPresenceUpdate(client, data) {
const status = data.status
if (!status) return
setPresence.setPresence(data.user.id, data.guild_id, status)
}
}

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@ -0,0 +1,5 @@
BEGIN TRANSACTION;
ALTER TABLE guild_space ADD COLUMN presence INTEGER NOT NULL DEFAULT 1;
COMMIT;

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@ -33,6 +33,7 @@ export type Models = {
guild_id: string
space_id: string
privacy_level: number
presence: 0 | 1
}
guild_active: {

View file

@ -476,7 +476,7 @@ async function eventToMessage(event, guild, di) {
// Try to extract an accurate display name and avatar URL from the member event
const member = await getMemberFromCacheOrHomeserver(event.room_id, event.sender, di?.api)
if (member.displayname) displayName = member.displayname
if (member.avatar_url) avatarURL = mxUtils.getPublicUrlForMxc(member.avatar_url) || undefined
if (member.avatar_url) avatarURL = mxUtils.getPublicUrlForMxc(member.avatar_url)
// If the display name is too long to be put into the webhook (80 characters is the maximum),
// put the excess characters into displayNameRunoff, later to be put at the top of the message
let [displayNameShortened, displayNameRunoff] = splitDisplayName(displayName)
@ -512,8 +512,7 @@ async function eventToMessage(event, guild, di) {
// Is it editing a reply? We need special handling if it is.
// Get the original event, then check if it was a reply
const originalEvent = await di.api.getEvent(event.room_id, originalEventId)
if (!originalEvent) return
const repliedToEventId = originalEvent.content["m.relates_to"]?.["m.in_reply_to"]?.event_id
const repliedToEventId = originalEvent?.content?.["m.relates_to"]?.["m.in_reply_to"]?.event_id
if (!repliedToEventId) return
// After all that, it's an edit of a reply.
@ -576,34 +575,27 @@ async function eventToMessage(event, guild, di) {
if (row) {
replyLine += `https://discord.com/channels/${guild.id}/${row.channel_id}/${row.message_id} `
}
const sender = repliedToEvent.sender
const authorID = getUserOrProxyOwnerID(sender)
if (authorID) {
replyLine += `<@${authorID}>`
} else {
let senderName = select("member_cache", "displayname", {mxid: sender}).pluck().get()
if (!senderName) {
const match = sender.match(/@([^:]*)/)
assert(match)
senderName = match[1]
}
replyLine += `**Ⓜ${senderName}**`
}
// If the event has been edited, the homeserver will include the relation in `unsigned`.
if (repliedToEvent.unsigned?.["m.relations"]?.["m.replace"]?.content?.["m.new_content"]) {
repliedToEvent = repliedToEvent.unsigned["m.relations"]["m.replace"] // Note: this changes which event_id is in repliedToEvent.
repliedToEvent.content = repliedToEvent.content["m.new_content"]
}
let contentPreview
/** @type {string} */
let repliedToContent = repliedToEvent.content.formatted_body || repliedToEvent.content.body
const fileReplyContentAlternative = attachmentEmojis.get(repliedToEvent.content.msgtype)
let contentPreview
if (fileReplyContentAlternative) {
contentPreview = " " + fileReplyContentAlternative
} else if (repliedToEvent.unsigned?.redacted_because) {
contentPreview = " (in reply to a deleted message)"
} else if (typeof repliedToContent !== "string") {
// in reply to a weird metadata event like m.room.name, m.room.member...
// I'm not implementing text fallbacks for arbitrary room events. this should cover most cases
// this has never ever happened in the wild anyway
repliedToEvent.sender = ""
contentPreview = " (channel details edited)"
} else {
// Generate a reply preview for a standard message
/** @type {string} */
let repliedToContent = repliedToEvent.content.formatted_body || repliedToEvent.content.body
repliedToContent = repliedToContent.replace(/.*<\/mx-reply>/s, "") // Remove everything before replies, so just use the actual message body
repliedToContent = repliedToContent.replace(/^\s*<blockquote>.*?<\/blockquote>(.....)/s, "$1") // If the message starts with a blockquote, don't count it and use the message body afterwards
repliedToContent = repliedToContent.replace(/(?:\n|<br>)+/g, " ") // Should all be on one line
@ -624,6 +616,15 @@ async function eventToMessage(event, guild, di) {
contentPreview = ""
}
}
const sender = repliedToEvent.sender
const authorID = getUserOrProxyOwnerID(sender)
if (authorID) {
replyLine += `<@${authorID}>`
} else {
let senderName = select("member_cache", "displayname", {mxid: sender}).pluck().get()
if (!senderName) senderName = sender.match(/@([^:]*)/)?.[1]
if (senderName) replyLine += `**Ⓜ${senderName}**`
}
replyLine = `-# > ${replyLine}${contentPreview}\n`
})()

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@ -2625,6 +2625,52 @@ test("event2message: rich reply to a deleted event", async t => {
)
})
test("event2message: rich reply to a state event with no body", async t => {
t.deepEqual(
await eventToMessage({
type: "m.room.message",
sender: "@ampflower:matrix.org",
content: {
msgtype: "m.text",
body: "> <@ampflower:matrix.org> changed the room topic\n\nnice room topic",
format: "org.matrix.custom.html",
formatted_body: "<mx-reply><blockquote><a href=\"https://matrix.to/#/!TqlyQmifxGUggEmdBN:cadence.moe/$f-noT-d-Eo_Xgpc05Ww89ErUXku4NwKWYGHLzWKo1kU?via=cadence.moe\">In reply to</a> <a href=\"https://matrix.to/#/@ampflower:matrix.org\">@ampflower:matrix.org</a> changed the room topic<br></blockquote></mx-reply>nice room topic",
"m.relates_to": {
"m.in_reply_to": {
event_id: "$f-noT-d-Eo_Xgpc05Ww89ErUXku4NwKWYGHLzWKo1kU"
}
}
},
event_id: "$v_Gtr-bzv9IVlSLBO5DstzwmiDd-GSFaNfHX66IupV8",
room_id: "!TqlyQmifxGUggEmdBN:cadence.moe"
}, data.guild.general, {
api: {
getEvent: mockGetEvent(t, "!TqlyQmifxGUggEmdBN:cadence.moe", "$f-noT-d-Eo_Xgpc05Ww89ErUXku4NwKWYGHLzWKo1kU", {
type: "m.room.topic",
sender: "@ampflower:matrix.org",
content: {
topic: "you're cute"
},
user_id: "@ampflower:matrix.org"
})
}
}),
{
ensureJoined: [],
messagesToDelete: [],
messagesToEdit: [],
messagesToSend: [{
username: "Ampflower 🌺",
content: "-# > <:L1:1144820033948762203><:L2:1144820084079087647> (channel details edited)\nnice room topic",
avatar_url: "https://bridge.example.org/download/matrix/cadence.moe/PRfhXYBTOalvgQYtmCLeUXko",
allowed_mentions: {
parse: ["users", "roles"]
}
}]
}
)
})
test("event2message: raw mentioning discord users in plaintext body works", async t => {
t.deepEqual(
await eventToMessage({

View file

@ -217,12 +217,12 @@ async function getViaServersQuery(roomID, api) {
* @see https://matrix.org/blog/2024/06/20/matrix-v1.11-release/ implementation details
* @see https://www.sqlite.org/fileformat2.html#record_format SQLite integer field size
* @param {string} mxc
* @returns {string?}
* @returns {string | undefined}
*/
function getPublicUrlForMxc(mxc) {
assert(hasher, "xxhash is not ready yet")
const mediaParts = mxc?.match(/^mxc:\/\/([^/]+)\/(\w+)$/)
if (!mediaParts) return null
if (!mediaParts) return undefined
const serverAndMediaID = `${mediaParts[1]}/${mediaParts[2]}`
const unsignedHash = hasher.h64(serverAndMediaID)

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@ -408,6 +408,14 @@ async function setAccountData(type, content, mxid) {
await mreq.mreq("PUT", `/client/v3/user/${mxid}/account_data/${type}`, content)
}
/**
* @param {"online" | "offline" | "unavailable"} presence
* @param {string} mxid
*/
async function setPresence(presence, mxid) {
await mreq.mreq("PUT", path(`/client/v3/presence/${mxid}/status`, mxid), {presence})
}
module.exports.path = path
module.exports.register = register
module.exports.createRoom = createRoom
@ -440,3 +448,4 @@ module.exports.ackEvent = ackEvent
module.exports.getAlias = getAlias
module.exports.getAccountData = getAccountData
module.exports.setAccountData = setAccountData
module.exports.setPresence = setPresence

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@ -102,6 +102,17 @@ block body
#autocreate-loading
if space_id
h3.mt32.fs-category Presence
.s-card
form.d-flex.ai-center.g8
label.s-label.fl-grow1(for="presence")
| Show online statuses on Matrix
p.s-description This might cause lag on really big Discord servers.
- let value = !!select("guild_space", "presence", {guild_id}).pluck().get()
input(type="hidden" name="guild_id" value=guild_id)
input.s-toggle-switch.order-last#autocreate(name="presence" type="checkbox" hx-post="/api/presence" hx-indicator="#presence-loading" hx-disabled-elt="this" checked=value autocomplete="off")
#presence-loading
h3.mt32.fs-category Privacy level
.s-card
form(hx-post="/api/privacy-level" hx-trigger="change" hx-indicator="#privacy-level-loading" hx-disabled-elt="input")

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@ -5,12 +5,13 @@ block body
.s-empty-state.wmx4.p48
!= icons.Spots.SpotEmptyXL
p You need to log in to manage your servers.
a.s-btn.s-btn__icon.s-btn__featured.s-btn__filled(href=rel("/oauth"))
!= icons.Icons.IconDiscord
= ` Log in with Discord`
a.s-btn.s-btn__icon.s-btn__matrix.s-btn__filled(href=rel("/log-in-with-matrix"))
!= icons.Icons.IconChatBubble
= ` Log in with Matrix`
.d-flex.jc-center.g8
a.s-btn.s-btn__icon.s-btn__featured.s-btn__filled(href=rel("/oauth"))
!= icons.Icons.IconDiscord
= ` Log in with Discord`
a.s-btn.s-btn__icon.s-btn__matrix.s-btn__filled(href=rel("/log-in-with-matrix"))
!= icons.Icons.IconSpeechBubble
= ` Log in with Matrix`
else if !guild_id
.s-empty-state.wmx4.p48

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@ -81,6 +81,10 @@ html(lang="en")
else if managed.size
button.s-topbar--item.s-btn.s-btn__muted.s-btn__dropdown.pr24.s-user-card.bar0.fc-black(popovertarget="guilds")
| Your servers
else
.d-flex.ai-center
.s-badge.s-badge__bot.py6.px16.bar-md
| No servers available
#guilds(popover data-popper-placement="bottom" style="display: revert; width: revert;").s-popover.overflow-visible
.s-popover--arrow.s-popover--arrow__tc
.s-popover--content.overflow-y-auto.overflow-x-hidden

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@ -8,6 +8,8 @@ const {as, db, sync, select} = require("../../passthrough")
/** @type {import("../auth")} */
const auth = sync.require("../auth")
/** @type {import("../../d2m/actions/set-presence")} */
const setPresence = sync.require("../../d2m/actions/set-presence")
/**
* @param {H3Event} event
@ -25,6 +27,10 @@ const schema = {
guild_id: z.string(),
autocreate: z.string().optional()
}),
presence: z.object({
guild_id: z.string(),
presence: z.string().optional()
}),
privacyLevel: z.object({
guild_id: z.string(),
level: z.enum(levels)
@ -51,6 +57,17 @@ as.router.post("/api/autocreate", defineEventHandler(async event => {
return null // 204
}))
as.router.post("/api/presence", defineEventHandler(async event => {
const parsedBody = await readValidatedBody(event, schema.presence.parse)
const managed = await auth.getManagedGuilds(event)
if (!managed.has(parsedBody.guild_id)) throw createError({status: 403, message: "Forbidden", data: "Can't change settings for a guild you don't have Manage Server permissions in"})
db.prepare("UPDATE guild_space SET presence = ? WHERE guild_id = ?").run(+!!parsedBody.presence, parsedBody.guild_id)
setPresence.checkPresenceEnabledGuilds()
return null // 204
}))
as.router.post("/api/privacy-level", defineEventHandler(async event => {
const parsedBody = await readValidatedBody(event, schema.privacyLevel.parse)
const managed = await auth.getManagedGuilds(event)