Per-guild presence sync settings

On by default for existing and small guilds.
Off for new large guilds.
Can be toggled either way.
This commit is contained in:
Cadence Ember 2025-02-10 16:54:30 +13:00
parent 69e3d64905
commit 0f435e930e
8 changed files with 56 additions and 7 deletions

View file

@ -31,6 +31,8 @@ async function createSpace(guild, kstate) {
const topic = kstate["m.room.topic/"]?.topic || undefined
assert(name)
const memberCount = guild["member_count"] ?? guild.approximate_member_count ?? 0
const enablePresenceByDefault = +(memberCount < 150) // could increase this later on if it doesn't cause any problems
const globalAdmins = select("member_power", "mxid", {room_id: "*"}).pluck().all()
const roomID = await createRoom.postApplyPowerLevels(kstate, async kstate => {
@ -50,7 +52,7 @@ async function createSpace(guild, kstate) {
initial_state: await ks.kstateToState(kstate)
})
})
db.prepare("INSERT INTO guild_space (guild_id, space_id) VALUES (?, ?)").run(guild.id, roomID)
db.prepare("INSERT INTO guild_space (guild_id, space_id, presence) VALUES (?, ?, ?)").run(guild.id, roomID, enablePresenceByDefault)
return roomID
}

View file

@ -11,11 +11,22 @@ const presenceDelay = 1500
/** @type {Map<string, NodeJS.Timeout>} user ID -> cancelable timeout */
const presenceDelayMap = new Map()
// Access the list of enabled guilds as needed rather than like multiple times per second when a user changes presence
/** @type {Set<string>} */
let presenceEnabledGuilds
function checkPresenceEnabledGuilds() {
presenceEnabledGuilds = new Set(select("guild_space", "guild_id", {presence: 1}).pluck().all())
}
checkPresenceEnabledGuilds()
/**
* @param {string} userID Discord user ID
* @param {string} guildID Discord guild ID that this presence applies to (really, the same presence applies to every single guild, but is delivered separately)
* @param {string} status status field from Discord's PRESENCE_UPDATE event
*/
function setPresence(userID, status) {
function setPresence(userID, guildID, status) {
// check if we care about this guild
if (!presenceEnabledGuilds.has(guildID)) return
// cancel existing timer if one is already set
if (presenceDelayMap.has(userID)) {
clearTimeout(presenceDelayMap.get(userID))
@ -43,3 +54,4 @@ function setPresenceCallback(user_id, status) {
}
module.exports.setPresence = setPresence
module.exports.checkPresenceEnabledGuilds = checkPresenceEnabledGuilds

View file

@ -198,7 +198,7 @@ const utils = {
await interactions.dispatchInteraction(message.d)
} else if (message.t === "PRESENCE_UPDATE") {
eventDispatcher.onPresenceUpdate(message.d.user.id, message.d.status)
eventDispatcher.onPresenceUpdate(client, message.d)
}
} catch (e) {

View file

@ -374,11 +374,12 @@ module.exports = {
},
/**
* @param {string} userID
* @param {string} [status]
* @param {import("./discord-client")} client
* @param {DiscordTypes.GatewayPresenceUpdateDispatchData} data
*/
async onPresenceUpdate(userID, status) {
async onPresenceUpdate(client, data) {
const status = data.status
if (!status) return
setPresence.setPresence(userID, status)
setPresence.setPresence(data.user.id, data.guild_id, status)
}
}

View file

@ -0,0 +1,5 @@
BEGIN TRANSACTION;
ALTER TABLE guild_space ADD COLUMN presence INTEGER NOT NULL DEFAULT 1;
COMMIT;

View file

@ -33,6 +33,7 @@ export type Models = {
guild_id: string
space_id: string
privacy_level: number
presence: 0 | 1
}
guild_active: {

View file

@ -102,6 +102,17 @@ block body
#autocreate-loading
if space_id
h3.mt32.fs-category Presence
.s-card
form.d-flex.ai-center.g8
label.s-label.fl-grow1(for="presence")
| Show online statuses on Matrix
p.s-description This might cause lag on really big Discord servers.
- let value = !!select("guild_space", "presence", {guild_id}).pluck().get()
input(type="hidden" name="guild_id" value=guild_id)
input.s-toggle-switch.order-last#autocreate(name="presence" type="checkbox" hx-post="/api/presence" hx-indicator="#presence-loading" hx-disabled-elt="this" checked=value autocomplete="off")
#presence-loading
h3.mt32.fs-category Privacy level
.s-card
form(hx-post="/api/privacy-level" hx-trigger="change" hx-indicator="#privacy-level-loading" hx-disabled-elt="input")

View file

@ -8,6 +8,8 @@ const {as, db, sync, select} = require("../../passthrough")
/** @type {import("../auth")} */
const auth = sync.require("../auth")
/** @type {import("../../d2m/actions/set-presence")} */
const setPresence = sync.require("../../d2m/actions/set-presence")
/**
* @param {H3Event} event
@ -25,6 +27,10 @@ const schema = {
guild_id: z.string(),
autocreate: z.string().optional()
}),
presence: z.object({
guild_id: z.string(),
presence: z.string().optional()
}),
privacyLevel: z.object({
guild_id: z.string(),
level: z.enum(levels)
@ -51,6 +57,17 @@ as.router.post("/api/autocreate", defineEventHandler(async event => {
return null // 204
}))
as.router.post("/api/presence", defineEventHandler(async event => {
const parsedBody = await readValidatedBody(event, schema.presence.parse)
const managed = await auth.getManagedGuilds(event)
if (!managed.has(parsedBody.guild_id)) throw createError({status: 403, message: "Forbidden", data: "Can't change settings for a guild you don't have Manage Server permissions in"})
db.prepare("UPDATE guild_space SET presence = ? WHERE guild_id = ?").run(+!!parsedBody.presence, parsedBody.guild_id)
setPresence.checkPresenceEnabledGuilds()
return null // 204
}))
as.router.post("/api/privacy-level", defineEventHandler(async event => {
const parsedBody = await readValidatedBody(event, schema.privacyLevel.parse)
const managed = await auth.getManagedGuilds(event)