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2 commits

Author SHA1 Message Date
Bea
16b63e2f2f
feat: make sims leave rooms when Discord user leaves guild
Listen for GUILD_MEMBER_REMOVE events to remove sim users from
bridged Matrix rooms when their corresponding Discord user leaves
(or is kicked/banned from) the guild. Also removes PluralKit proxy
sims owned by the departing user.

Includes a backfill check on GUILD_CREATE to clean up sims for
users who left while the bridge was offline.

Closes #58
2026-03-09 00:24:09 +00:00
Bea
ada3933d9c Backfill: Create new rooms when needed
This updates the backfill script to attempt to create rooms for unbridged rooms, rather than bombing out that the room isn't already bridged.

Co-authored-by: Cadence Ember <cadence@disroot.org>
Reviewed-on: cadence/out-of-your-element#75
Co-authored-by: Bea <beanie@theargo.space>
Co-committed-by: Bea <beanie@theargo.space>
2026-03-09 00:22:41 +00:00

View file

@ -10,7 +10,6 @@ if (!channelID) {
process.exit(1) process.exit(1)
} }
const assert = require("assert/strict")
const sqlite = require("better-sqlite3") const sqlite = require("better-sqlite3")
const backfill = new sqlite("scripts/backfill.db") const backfill = new sqlite("scripts/backfill.db")
backfill.prepare("CREATE TABLE IF NOT EXISTS backfill (channel_id TEXT NOT NULL, message_id INTEGER NOT NULL, PRIMARY KEY (channel_id, message_id))").run() backfill.prepare("CREATE TABLE IF NOT EXISTS backfill (channel_id TEXT NOT NULL, message_id INTEGER NOT NULL, PRIMARY KEY (channel_id, message_id))").run()
@ -56,18 +55,8 @@ async function event(event) {
if (!channel) return if (!channel) return
const guild_id = event.d.id const guild_id = event.d.id
let roomID = passthrough.select("channel_room", "room_id", {channel_id: channelID}).pluck().get()
if (!roomID) {
console.log(`Channel #${channel.name} is not bridged yet. Attempting to auto-create...`)
try { try {
roomID = await createRoom.syncRoom(channelID) await createRoom.syncRoom(channelID)
console.log(`Successfully bridged to new room: ${roomID}`)
} catch (e) {
console.error(`Failed to auto-create room: ${e.message}`)
process.exit(1)
}
}
let last = backfill.prepare("SELECT cast(max(message_id) as TEXT) FROM backfill WHERE channel_id = ?").pluck().get(channelID) || "0" let last = backfill.prepare("SELECT cast(max(message_id) as TEXT) FROM backfill WHERE channel_id = ?").pluck().get(channelID) || "0"
console.log(`OK, processing messages for #${channel.name}, continuing from ${last}`) console.log(`OK, processing messages for #${channel.name}, continuing from ${last}`)
@ -87,4 +76,8 @@ async function event(event) {
} }
process.exit() process.exit()
} catch (e) {
console.error(e)
process.exit(1) // won't exit automatically on thrown error due to living discord connection, so manual exit is necessary
}
} }