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Author SHA1 Message Date
Bea
16b63e2f2f
feat: make sims leave rooms when Discord user leaves guild
Listen for GUILD_MEMBER_REMOVE events to remove sim users from
bridged Matrix rooms when their corresponding Discord user leaves
(or is kicked/banned from) the guild. Also removes PluralKit proxy
sims owned by the departing user.

Includes a backfill check on GUILD_CREATE to clean up sims for
users who left while the bridge was offline.

Closes #58
2026-03-09 00:24:09 +00:00
Bea
ada3933d9c Backfill: Create new rooms when needed
This updates the backfill script to attempt to create rooms for unbridged rooms, rather than bombing out that the room isn't already bridged.

Co-authored-by: Cadence Ember <cadence@disroot.org>
Reviewed-on: cadence/out-of-your-element#75
Co-authored-by: Bea <beanie@theargo.space>
Co-committed-by: Bea <beanie@theargo.space>
2026-03-09 00:22:41 +00:00
7 changed files with 373 additions and 23 deletions

View file

@ -10,7 +10,6 @@ if (!channelID) {
process.exit(1)
}
const assert = require("assert/strict")
const sqlite = require("better-sqlite3")
const backfill = new sqlite("scripts/backfill.db")
backfill.prepare("CREATE TABLE IF NOT EXISTS backfill (channel_id TEXT NOT NULL, message_id INTEGER NOT NULL, PRIMARY KEY (channel_id, message_id))").run()
@ -38,12 +37,8 @@ passthrough.select = orm.select
/** @type {import("../src/d2m/event-dispatcher")}*/
const eventDispatcher = sync.require("../src/d2m/event-dispatcher")
const roomID = passthrough.select("channel_room", "room_id", {channel_id: channelID}).pluck().get()
if (!roomID) {
console.error("Please choose a channel that's already bridged.")
process.exit(1)
}
/** @type {import("../src/d2m/actions/create-room")} */
const createRoom = sync.require("../src/d2m/actions/create-room")
;(async () => {
await discord.cloud.connect()
@ -60,23 +55,29 @@ async function event(event) {
if (!channel) return
const guild_id = event.d.id
let last = backfill.prepare("SELECT cast(max(message_id) as TEXT) FROM backfill WHERE channel_id = ?").pluck().get(channelID) || "0"
console.log(`OK, processing messages for #${channel.name}, continuing from ${last}`)
try {
await createRoom.syncRoom(channelID)
let last = backfill.prepare("SELECT cast(max(message_id) as TEXT) FROM backfill WHERE channel_id = ?").pluck().get(channelID) || "0"
console.log(`OK, processing messages for #${channel.name}, continuing from ${last}`)
while (last) {
const messages = await discord.snow.channel.getChannelMessages(channelID, {limit: 50, after: String(last)})
messages.reverse() // More recent messages come first -> More recent messages come last
for (const message of messages) {
const simulatedGatewayDispatchData = {
guild_id,
backfill: true,
...message
while (last) {
const messages = await discord.snow.channel.getChannelMessages(channelID, {limit: 50, after: String(last)})
messages.reverse() // More recent messages come first -> More recent messages come last
for (const message of messages) {
const simulatedGatewayDispatchData = {
guild_id,
backfill: true,
...message
}
await eventDispatcher.MESSAGE_CREATE(discord, simulatedGatewayDispatchData)
preparedInsert.run(channelID, message.id)
}
await eventDispatcher.MESSAGE_CREATE(discord, simulatedGatewayDispatchData)
preparedInsert.run(channelID, message.id)
last = messages.at(-1)?.id
}
last = messages.at(-1)?.id
}
process.exit()
process.exit()
} catch (e) {
console.error(e)
process.exit(1) // won't exit automatically on thrown error due to living discord connection, so manual exit is necessary
}
}

View file

@ -0,0 +1,124 @@
// @ts-check
const DiscordTypes = require("discord-api-types/v10")
const passthrough = require("../../passthrough")
const {discord, sync, db, select, from} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
/**
* Make a specific sim leave all rooms in a guild and clean up the database.
* @param {string} mxid
* @param {string} guildID
* @returns {Promise<number>} number of rooms left
*/
async function removeSimFromGuild(mxid, guildID) {
const rooms = from("sim_member")
.join("channel_room", "room_id")
.where({mxid, guild_id: guildID})
.pluck("room_id")
.all()
for (const roomID of rooms) {
try {
await api.leaveRoom(roomID, mxid)
} catch (e) {
// Room may no longer exist or sim may already have left
console.log(`[remove member] failed to leave room ${roomID}: ${e}`)
}
db.prepare("DELETE FROM sim_member WHERE mxid = ? AND room_id = ?").run(mxid, roomID)
}
return rooms.length
}
/**
* Remove a user's sim and their PluralKit proxy sims from all rooms in a guild.
* Called when a Discord user leaves a guild.
* @param {string} userID Discord user ID
* @param {string} guildID Discord guild ID
*/
async function removeMember(userID, guildID) {
// Remove the user's own sim
const mxid = select("sim", "mxid", {user_id: userID}).pluck().get()
if (mxid) {
const count = await removeSimFromGuild(mxid, guildID)
if (count) console.log(`[remove member] removed sim for ${userID} from ${count} rooms in guild ${guildID}`)
}
// Remove PluralKit proxy sims owned by this user
const pkUserIDs = select("sim_proxy", "user_id", {proxy_owner_id: userID}).pluck().all()
for (const pkUserID of pkUserIDs) {
const pkMxid = select("sim", "mxid", {user_id: pkUserID}).pluck().get()
if (!pkMxid) continue
const count = await removeSimFromGuild(pkMxid, guildID)
if (count) console.log(`[remove member] removed pk sim for ${pkUserID} (owner: ${userID}) from ${count} rooms in guild ${guildID}`)
}
}
/**
* Backfill: check all sims in guild rooms and remove those whose Discord users have left the guild.
* Called on GUILD_CREATE to catch removals that happened while the bridge was offline.
* @param {DiscordTypes.GatewayGuildCreateDispatchData} guild
*/
async function checkMissedMembers(guild) {
if (guild.unavailable) return
// Find all distinct regular Discord user IDs with sims in this guild's rooms
// Exclude PK sims (UUIDs with dashes) and webhook sims (with underscores)
const rows = from("sim_member")
.join("channel_room", "room_id")
.join("sim", "mxid")
.where({guild_id: guild.id})
.and("AND user_id NOT LIKE '%-%' AND user_id NOT LIKE '%\\_%' ESCAPE '\\'")
.pluck("user_id")
.all()
const userIDs = [...new Set(rows)]
for (const userID of userIDs) {
try {
await discord.snow.guild.getGuildMember(guild.id, userID)
} catch (e) {
if (String(e).includes("10007") || String(e).includes("Unknown Member")) {
console.log(`[remove member] backfill: user ${userID} is no longer in guild ${guild.id}`)
await removeMember(userID, guild.id)
}
// Other errors (rate limits, network issues) - skip this user
}
}
// Also check PK proxy owners who may not have a regular sim but whose PK sims are in guild rooms
const pkRows = from("sim_member")
.join("channel_room", "room_id")
.join("sim", "mxid")
.join("sim_proxy", "user_id")
.where({guild_id: guild.id})
.pluck("proxy_owner_id")
.all()
const pkOwnerIDs = [...new Set(pkRows)].filter(id => !userIDs.includes(id))
for (const ownerID of pkOwnerIDs) {
try {
await discord.snow.guild.getGuildMember(guild.id, ownerID)
} catch (e) {
if (String(e).includes("10007") || String(e).includes("Unknown Member")) {
console.log(`[remove member] backfill: pk owner ${ownerID} is no longer in guild ${guild.id}`)
// Only remove PK sims for this owner, not their own sim (they don't have one in this guild)
const pkUserIDs = select("sim_proxy", "user_id", {proxy_owner_id: ownerID}).pluck().all()
for (const pkUserID of pkUserIDs) {
const pkMxid = select("sim", "mxid", {user_id: pkUserID}).pluck().get()
if (!pkMxid) continue
const count = await removeSimFromGuild(pkMxid, guild.id)
if (count) console.log(`[remove member] backfill: removed pk sim for ${pkUserID} (owner: ${ownerID}) from ${count} rooms in guild ${guild.id}`)
}
}
}
}
}
module.exports.removeSimFromGuild = removeSimFromGuild
module.exports.removeMember = removeMember
module.exports.checkMissedMembers = checkMissedMembers

View file

@ -0,0 +1,202 @@
// @ts-check
const {test} = require("supertape")
const {removeSimFromGuild, removeMember, checkMissedMembers} = require("./remove-member")
const passthrough = require("../../passthrough")
const {db, sync, discord} = passthrough
/** @type {import("../../matrix/api")} */
const api = sync.require("../../matrix/api")
function setupTestSim(userID, simName, mxid) {
db.prepare("INSERT OR IGNORE INTO sim (user_id, username, sim_name, mxid) VALUES (?, ?, ?, ?)").run(userID, simName, simName, mxid)
}
function setupTestSimMember(mxid, roomID) {
db.prepare("INSERT OR IGNORE INTO sim_member (mxid, room_id, hashed_profile_content) VALUES (?, ?, NULL)").run(mxid, roomID)
}
function cleanupTestSim(userID) {
const mxid = db.prepare("SELECT mxid FROM sim WHERE user_id = ?").pluck().get(userID)
if (mxid) {
db.prepare("DELETE FROM sim_member WHERE mxid = ?").run(mxid)
}
db.prepare("DELETE FROM sim WHERE user_id = ?").run(userID)
}
test("remove-member: removeSimFromGuild removes sim from all guild rooms", async t => {
const mxid = "@_ooye_testrm1:cadence.moe"
const guildID = "112760669178241024"
const roomID1 = "!kLRqKKUQXcibIMtOpl:cadence.moe"
const roomID2 = "!fGgIymcYWOqjbSRUdV:cadence.moe"
setupTestSim("999999990", "testrm1", mxid)
setupTestSimMember(mxid, roomID1)
setupTestSimMember(mxid, roomID2)
const leftRooms = []
const originalLeaveRoom = api.leaveRoom
api.leaveRoom = async (roomID, userMxid) => { leftRooms.push({roomID, mxid: userMxid}) }
try {
const count = await removeSimFromGuild(mxid, guildID)
t.equal(count, 2)
t.equal(leftRooms.length, 2)
t.ok(leftRooms.some(r => r.roomID === roomID1))
t.ok(leftRooms.some(r => r.roomID === roomID2))
const remaining = db.prepare("SELECT COUNT(*) FROM sim_member WHERE mxid = ?").pluck().get(mxid)
t.equal(remaining, 0)
} finally {
api.leaveRoom = originalLeaveRoom
cleanupTestSim("999999990")
}
})
test("remove-member: removeSimFromGuild only affects rooms in the specified guild", async t => {
const mxid = "@_ooye_testrm2:cadence.moe"
const guildID = "112760669178241024"
const guildRoom = "!kLRqKKUQXcibIMtOpl:cadence.moe" // guild 112760669178241024
const otherGuildRoom = "!BnKuBPCvyfOkhcUjEu:cadence.moe" // guild 66192955777486848
setupTestSim("999999991", "testrm2", mxid)
setupTestSimMember(mxid, guildRoom)
setupTestSimMember(mxid, otherGuildRoom)
const leftRooms = []
const originalLeaveRoom = api.leaveRoom
api.leaveRoom = async (roomID, userMxid) => { leftRooms.push({roomID, mxid: userMxid}) }
try {
const count = await removeSimFromGuild(mxid, guildID)
t.equal(count, 1)
t.equal(leftRooms[0].roomID, guildRoom)
const otherRemaining = db.prepare("SELECT COUNT(*) FROM sim_member WHERE mxid = ? AND room_id = ?").pluck().get(mxid, otherGuildRoom)
t.equal(otherRemaining, 1, "other guild's room should be untouched")
} finally {
api.leaveRoom = originalLeaveRoom
cleanupTestSim("999999991")
}
})
test("remove-member: removeSimFromGuild handles leaveRoom errors gracefully", async t => {
const mxid = "@_ooye_testrm3:cadence.moe"
const guildID = "112760669178241024"
const roomID = "!kLRqKKUQXcibIMtOpl:cadence.moe"
setupTestSim("999999992", "testrm3", mxid)
setupTestSimMember(mxid, roomID)
const originalLeaveRoom = api.leaveRoom
api.leaveRoom = async () => { throw new Error("not in room") }
try {
const count = await removeSimFromGuild(mxid, guildID)
t.equal(count, 1)
const remaining = db.prepare("SELECT COUNT(*) FROM sim_member WHERE mxid = ?").pluck().get(mxid)
t.equal(remaining, 0, "sim_member should be deleted even if leaveRoom fails")
} finally {
api.leaveRoom = originalLeaveRoom
cleanupTestSim("999999992")
}
})
test("remove-member: removeMember removes user sim and their PK proxy sims", async t => {
const userID = "999999993"
const mxid = "@_ooye_testrm4:cadence.moe"
const pkUserID = "aaaaaaaa-bbbb-cccc-dddd-eeeeeeeeeeee"
const pkMxid = "@_ooye__pk_testrmpk:cadence.moe"
const guildID = "112760669178241024"
const roomID = "!kLRqKKUQXcibIMtOpl:cadence.moe"
setupTestSim(userID, "testrm4", mxid)
setupTestSimMember(mxid, roomID)
setupTestSim(pkUserID, "_pk_testrmpk", pkMxid)
setupTestSimMember(pkMxid, roomID)
db.prepare("INSERT OR IGNORE INTO sim_proxy (user_id, proxy_owner_id, displayname) VALUES (?, ?, ?)").run(pkUserID, userID, "Test PK")
const leftRooms = []
const originalLeaveRoom = api.leaveRoom
api.leaveRoom = async (roomID, userMxid) => { leftRooms.push({roomID, mxid: userMxid}) }
try {
await removeMember(userID, guildID)
t.equal(leftRooms.length, 2)
t.ok(leftRooms.some(r => r.mxid === mxid), "user sim should leave")
t.ok(leftRooms.some(r => r.mxid === pkMxid), "pk sim should leave")
t.equal(db.prepare("SELECT COUNT(*) FROM sim_member WHERE mxid = ?").pluck().get(mxid), 0)
t.equal(db.prepare("SELECT COUNT(*) FROM sim_member WHERE mxid = ?").pluck().get(pkMxid), 0)
} finally {
api.leaveRoom = originalLeaveRoom
db.prepare("DELETE FROM sim_proxy WHERE user_id = ?").run(pkUserID)
cleanupTestSim(userID)
cleanupTestSim(pkUserID)
}
})
test("remove-member: removeMember does nothing for unknown user", async t => {
const leftRooms = []
const originalLeaveRoom = api.leaveRoom
api.leaveRoom = async (roomID, userMxid) => { leftRooms.push({roomID, mxid: userMxid}) }
try {
await removeMember("000000000000000000", "112760669178241024")
t.equal(leftRooms.length, 0)
} finally {
api.leaveRoom = originalLeaveRoom
}
})
test("remove-member: checkMissedMembers removes sims for departed users", async t => {
const userID = "999999994"
const mxid = "@_ooye_testrm5:cadence.moe"
const guildID = "112760669178241024"
const roomID = "!kLRqKKUQXcibIMtOpl:cadence.moe"
setupTestSim(userID, "testrm5", mxid)
setupTestSimMember(mxid, roomID)
const leftRooms = []
const originalLeaveRoom = api.leaveRoom
api.leaveRoom = async (roomID, userMxid) => { leftRooms.push({roomID, mxid: userMxid}) }
const originalSnow = discord.snow
discord.snow = {
guild: {
getGuildMember: async (gid, uid) => {
if (uid === userID) throw new Error('{"message": "Unknown Member", "code": 10007}')
return {}
}
}
}
try {
await checkMissedMembers({id: guildID})
t.ok(leftRooms.some(r => r.mxid === mxid), "departed user's sim should be removed")
t.equal(db.prepare("SELECT COUNT(*) FROM sim_member WHERE mxid = ?").pluck().get(mxid), 0)
} finally {
api.leaveRoom = originalLeaveRoom
discord.snow = originalSnow
cleanupTestSim(userID)
}
})
test("remove-member: checkMissedMembers skips unavailable guilds", async t => {
const leftRooms = []
const originalLeaveRoom = api.leaveRoom
api.leaveRoom = async (roomID, userMxid) => { leftRooms.push({roomID, mxid: userMxid}) }
try {
await checkMissedMembers({id: "112760669178241024", unavailable: true})
t.equal(leftRooms.length, 0, "should not process unavailable guilds")
} finally {
api.leaveRoom = originalLeaveRoom
}
})

View file

@ -23,7 +23,7 @@ class DiscordClient {
/** @type {import("cloudstorm").IClientOptions["intents"]} */
const intents = [
"DIRECT_MESSAGES", "DIRECT_MESSAGE_REACTIONS", "DIRECT_MESSAGE_TYPING",
"GUILDS", "GUILD_EMOJIS_AND_STICKERS", "GUILD_MESSAGES", "GUILD_MESSAGE_REACTIONS", "GUILD_MESSAGE_TYPING", "GUILD_WEBHOOKS", "GUILD_MESSAGE_POLLS",
"GUILDS", "GUILD_EMOJIS_AND_STICKERS", "GUILD_MEMBERS", "GUILD_MESSAGES", "GUILD_MESSAGE_REACTIONS", "GUILD_MESSAGE_TYPING", "GUILD_WEBHOOKS", "GUILD_MESSAGE_POLLS",
"MESSAGE_CONTENT"
]
if (reg.ooye.receive_presences !== false) intents.push("GUILD_PRESENCES")

View file

@ -51,6 +51,7 @@ const utils = {
await eventDispatcher.checkMissedExpressions(message.d)
await eventDispatcher.checkMissedPins(client, message.d)
await eventDispatcher.checkMissedMessages(client, message.d)
await eventDispatcher.checkMissedMembers(message.d)
} catch (e) {
console.error("Failed to sync missed events. To retry, please fix this error and restart OOYE:")
console.error(e)

View file

@ -38,6 +38,8 @@ const vote = sync.require("./actions/poll-vote")
const matrixEventDispatcher = sync.require("../m2d/event-dispatcher")
/** @type {import("../discord/interactions/matrix-info")} */
const matrixInfoInteraction = sync.require("../discord/interactions/matrix-info")
/** @type {import("./actions/remove-member")} */
const removeMember = sync.require("./actions/remove-member")
const {Semaphore} = require("@chriscdn/promise-semaphore")
const checkMissedPinsSema = new Semaphore()
@ -413,5 +415,24 @@ module.exports = {
const status = data.status
if (!status) return
setPresence.presenceTracker.incomingPresence(data.user.id, data.guild_id, status)
},
/**
* When a Discord user leaves (or is kicked/banned from) the guild, make their sims leave the bridged Matrix rooms.
* Also removes PluralKit proxy sims owned by the departing user.
* @param {import("./discord-client")} client
* @param {DiscordTypes.GatewayGuildMemberRemoveDispatchData} data
*/
async GUILD_MEMBER_REMOVE(client, data) {
if (data.user.id === client.user.id) return // Don't process if the bot itself is removed
await removeMember.removeMember(data.user.id, data.guild_id)
},
/**
* When logging back in, check for sims whose Discord users have left the guild while the bridge was offline.
* @param {DiscordTypes.GatewayGuildCreateDispatchData} guild
*/
async checkMissedMembers(guild) {
await removeMember.checkMissedMembers(guild)
}
}

View file

@ -143,6 +143,7 @@ file._actuallyUploadDiscordFileToMxc = function(url, res) { throw new Error(`Not
require("../src/d2m/actions/create-room.test")
require("../src/d2m/actions/create-space.test")
require("../src/d2m/actions/register-user.test")
require("../src/d2m/actions/remove-member.test")
require("../src/d2m/converters/edit-to-changes.test")
require("../src/d2m/converters/emoji-to-key.test")
require("../src/d2m/converters/find-mentions.test")