..
ab_glyph_rasterizer
git lib added
2026-02-18 10:04:26 +01:00
adler2
First 2.0
2026-02-12 14:52:33 +01:00
ai
libs/ai: the step cost model per device, the cold-turn speculative path, and RIFE on Metal with its device-parity check
2026-08-26 08:49:46 +02:00
android_state
Restore overwritten change in internal makepad-android-state library ( #763 )
2025-05-29 17:38:43 +02:00
apple_sys
video: the sample-attachments call takes a CoreFoundation Boolean, so it builds on x86_64 macOS too
2026-08-25 06:03:00 +02:00
asset
libs/asset: batch publish in one transaction and its route with the hostile cases, hardware sha256 proved against the oracle, classic worlds stop being mirror images, sounds and sprites publish a picture, an interrupted model install can never load broken, ActorDef::scaled, and the asset-ai chat tells the truth
2026-08-26 08:49:46 +02:00
audio_decode
audio: a FLAC decoder from the specification
2026-08-26 08:49:46 +02:00
audio_encode
audio: a FLAC decoder from the specification
2026-08-26 08:49:46 +02:00
audio_lyrics
libs/audio_*: MP3, Vorbis and Ogg of our own, plus lyric alignment and audio imaging
2026-08-23 01:34:35 +02:00
audio_picture
libs/audio_*: MP3, Vorbis and Ogg of our own, plus lyric alignment and audio imaging
2026-08-23 01:34:35 +02:00
audio_sidechannels
libs/audio_*: MP3, Vorbis and Ogg of our own, plus lyric alignment and audio imaging
2026-08-23 01:34:35 +02:00
base64
fix(base64): handle single '=' padding in base64_decode ( #1027 )
2026-04-09 20:05:45 +02:00
bitflags
cleanup
2026-02-12 15:02:01 +01:00
box3d
Land the 3D renderer and leftover sim/math from rik2.
2026-08-18 14:23:59 +02:00
bytemuck
First 2.0
2026-02-12 14:52:33 +01:00
byteorder
cleanup
2026-02-12 15:02:01 +01:00
byteorder-lite
terminal work/ webp
2026-02-17 18:11:36 +01:00
cef
Clean the public tree for a checkout other people can use.
2026-08-18 15:23:19 +02:00
cfg-if
First 2.0
2026-02-12 14:52:33 +01:00
converse
chore: README, workspace, agent docs, and the box-driving scripts
2026-08-23 01:34:36 +02:00
crc32fast
cleanup
2026-02-12 15:02:01 +01:00
csg
csg: deterministic boolean bench + fuzz harnesses
2026-08-26 08:49:47 +02:00
diffusion
libs/ai: one AI stack, replacing libs/ggml, llama, mlx, cuda, tts, voice2 and pbr_paint
2026-08-23 01:34:35 +02:00
dual-contouring
Initial commit
2025-05-06 10:11:37 +02:00
error_log
chore: workspace members for the new crates, makepad.splash, the naming and loader check scripts, and error_log
2026-08-26 08:49:50 +02:00
fab
fab: a 3D creation shell and the viewer built on it — colour picker, material textures, dials that move the scene while they drag, the glTF loader, the tour, and the probes
2026-08-26 08:49:47 +02:00
fab_tour
fab: a 3D creation shell and the viewer built on it — colour picker, material textures, dials that move the scene while they drag, the glTF loader, the tour, and the probes
2026-08-26 08:49:47 +02:00
fast_inflate
Land glTF writers, remesh, PBR paint, and xatlas from rik2.
2026-08-18 14:23:58 +02:00
filesystem_watcher
aimgr
2026-04-27 14:51:24 +02:00
flate2
cleanup
2026-02-12 15:02:01 +01:00
futures
compile
2026-02-10 18:26:51 +01:00
futures_legacy
compile
2026-02-10 18:26:51 +01:00
fxhash
cleanup
2026-02-12 15:02:01 +01:00
geodata
Close the rik2 land: workspace, splash, and sandbox cleanup.
2026-08-18 14:24:00 +02:00
gif
Clean the public tree for a checkout other people can use.
2026-08-18 15:23:19 +02:00
git
xr otw
2026-03-12 15:51:30 +01:00
gltf
render+sim+gltf: a HUD, the receiver shader with sun and cascaded shadows, metered exposure and haze, two shaders that never compiled, map facing becomes heading, and the viewer hooks
2026-08-26 08:49:46 +02:00
html
ai manager otw
2026-04-28 12:24:40 +02:00
i_float
Vendor i_overlay polygon boolean crates into libs/
2026-07-31 00:10:52 +02:00
i_key_sort
Vendor i_overlay polygon boolean crates into libs/
2026-07-31 00:10:52 +02:00
i_overlay
Vendor i_overlay polygon boolean crates into libs/
2026-07-31 00:10:52 +02:00
i_shape
Vendor i_overlay polygon boolean crates into libs/
2026-07-31 00:10:52 +02:00
i_tree
Vendor i_overlay polygon boolean crates into libs/
2026-07-31 00:10:52 +02:00
jni-sys
vulkan vendoring completed
2026-02-16 09:10:27 +01:00
jpeg-encoder
vulkan vendoring completed
2026-02-16 09:10:27 +01:00
latex_math
First 2.0
2026-02-12 14:52:33 +01:00
linux
Clean unused workspace patch warnings
2026-07-08 12:48:33 +02:00
live_id
compile
2026-02-10 18:26:51 +01:00
live_reload_core
xr otw
2026-03-12 15:51:30 +01:00
lz4
otw
2026-04-01 12:19:02 +02:00
makepad_ai
Close the rik2 land: workspace, splash, and sandbox cleanup.
2026-08-18 14:24:00 +02:00
makepad_test
nigig: NIGIG test-mode forwarding, custom manifest hook, ortho camera support
2026-08-28 10:20:20 +03:00
map_nav
Search: fuzzy transcription correction — settlements beat literal typos
2026-08-02 17:48:41 +02:00
math
Land the 3D renderer and leftover sim/math from rik2.
2026-08-18 14:23:59 +02:00
mb3d
xr otw
2026-03-12 15:51:30 +01:00
mbtile_reader
chore: README, workspace, agent docs, and the box-driving scripts
2026-08-23 01:34:36 +02:00
memchr
cleanup
2026-02-12 15:02:01 +01:00
micro_proc_macro
id change
2026-02-07 16:53:33 +01:00
micro_serde
Land platform, studio, and widget infra from rik2.
2026-08-18 14:23:57 +02:00
objc-sys
fixup
2026-03-12 09:39:16 +01:00
openexr
mipmapping
2026-03-09 09:18:33 +01:00
pdf_parse
working emitters
2026-04-01 12:19:02 +02:00
pulldown-cmark
cleanup
2026-02-12 15:02:01 +01:00
rabin-karp
add studio proto
2026-03-02 12:46:52 +01:00
rapier
rapier bench: --stages/--probe diagnostic modes + live stage timers
2026-07-06 00:24:56 +02:00
raytrace
raytrace: the traced pane starts coarse and doubles to native, with the raster underneath
2026-08-26 08:49:47 +02:00
regex
compile
2026-02-10 18:26:51 +01:00
remesh
libs/render + xr: levels, player navigation, and Gaussian splats that sort on the GPU
2026-08-23 01:34:35 +02:00
render
render+sim+gltf: a HUD, the receiver shader with sun and cascaded shadows, metered exposure and haze, two shaders that never compiled, map facing becomes heading, and the viewer hooks
2026-08-26 08:49:46 +02:00
rust_tokenizer
windows rs strip
2026-02-14 11:32:16 +01:00
rustybuzz
vulkan vendoring completed
2026-02-16 09:10:27 +01:00
sdfer
vulkan vendoring completed
2026-02-16 09:10:27 +01:00
shared_bytes
fixup
2026-03-12 09:39:47 +01:00
shell
cargo_makepad: don't include resources/android/ios on every platform ( #1157 )
2026-08-01 10:26:31 +02:00
show_control
Land the house Art-Net/DMX desk from rik2.
2026-08-18 14:23:59 +02:00
sim
render+sim+gltf: a HUD, the receiver shader with sun and cascaded shadows, metered exposure and haze, two shaders that never compiled, map facing becomes heading, and the viewer hooks
2026-08-26 08:49:46 +02:00
simd-adler32
Arcade M6+M7: packaging/sharing with sandboxed installs, and the pretty pass
2026-08-03 03:27:09 +02:00
smallvec
cleanup
2026-02-12 15:16:31 +01:00
splat
libs/render + xr: levels, player navigation, and Gaussian splats that sort on the GPU
2026-08-23 01:34:35 +02:00
sqlite_query
sqlite_query: derived tables get their real names, their predicates, and all their arms
2026-08-26 08:49:45 +02:00
stitch
optimize inflate/deflate
2026-02-18 13:28:39 +01:00
svg
Tessellator: 5.8x fill tessellation + baked-strip fast path
2026-08-02 17:48:42 +02:00
terminal_core
aimgr
2026-04-27 14:51:24 +02:00
tesla
map: rain radar overlay, flying 3D markers, Europe routing, geodata crate
2026-07-28 18:00:27 +02:00
texcomp
texcomp: the block codec and the container every texture will travel in
2026-08-26 08:49:47 +02:00
toml_parser
Overhaul android tooling and platform layers to support Android 8 ( #1091 )
2026-05-22 01:40:29 +02:00
tsdf
fix
2026-04-10 21:14:32 +02:00
ttf-parser
First 2.0
2026-02-12 14:54:11 +01:00
unicase
First 2.0
2026-02-12 14:52:33 +01:00
unicode
vulkan vendoring completed
2026-02-16 09:10:27 +01:00
video_flow
vj: the transport becomes a platter — one clock per deck, the producer contract, GPU frame tweening with RIFE, NV12 end to end, AI3 adaptive subdivision, and bit-identical decks
2026-08-26 08:49:48 +02:00
voice
libs/audio_*: MP3, Vorbis and Ogg of our own, plus lyric alignment and audio imaging
2026-08-23 01:34:35 +02:00
vulkan
Clean unused workspace patch warnings
2026-07-08 12:48:33 +02:00
wasm_bridge
WASM Binary Optimization + Splitting ( #925 )
2026-03-09 18:52:49 +01:00
wasm_strip
xr otw
2026-03-12 15:51:30 +01:00
webp
fix
2026-02-17 19:25:31 +01:00
windows
chore: README, workspace, agent docs, and the box-driving scripts
2026-08-23 01:34:36 +02:00
xatlas
libs/render + xr: levels, player navigation, and Gaussian splats that sort on the GPU
2026-08-23 01:34:35 +02:00
zip_file
Arcade M6+M7: packaging/sharing with sandboxed installs, and the pretty pass
2026-08-03 03:27:09 +02:00
zune
Close the rik2 land: workspace, splash, and sandbox cleanup.
2026-08-18 14:24:00 +02:00