Reintroduce apps/arcade and the ten game crates that were ripped out of
the fork (assets, audio, blocks, coedit, gen, net, pkg, render, script,
session), from makepad-internal/dev. Reconcile against the fork's layout:
- makepad-game-sim/math come from the fork's existing libs/sim + sim/math;
the copied internal libs/game/{sim,math} are dropped and the kept game
crates plus arcade point at ../../sim and ../../sim/math.
- arcade AI is rewritten off the removed makepad-ai agent API onto the
makepad-ai-hub headless ChatProvider worker (example/cad pattern):
AiWorker{send,cancel,poll}, ai_worker_loop driving
ClaudeApiChatProvider(ClaudeCli), AiWorkerEvent availability/delta/
done/error mapped into the chat feed and authoring land_edit, with
main.rs send_message/cancel_request/event-drain rebuilt around it.
- the game-script sandbox is adapted to the fork's jailed splash storage:
every isolate gets mod.fs = splash_storage jail; splaes splash_storage
set_root_for_heap is now public so the ScriptHost (or Splash) can grant
a per-game jail root. ENT font: build.rs/dispatch.rs entities fill new
fork sim Entity/Part fields via ..Default::default(); world_raycast now
borrows mutably and returns the material id.
cargo check -p makepad-arcade and the game + arcade test suites pass.
38 lines
1.1 KiB
Rust
38 lines
1.1 KiB
Rust
//! Ad-hoc query probe: prints the top hits and their kind for a set of
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//! queries, so a ranking change can be judged against the queries it might
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//! regress rather than only the ones it fixes.
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use makepad_game_assets::AssetIndex;
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fn main() {
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let idx = AssetIndex::build(std::path::Path::new("apps/arcade/resources"));
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let queries: Vec<String> = std::env::args().skip(1).collect();
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let queries: Vec<&str> = if queries.is_empty() {
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vec![
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"spaceship",
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"glass smashing",
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"metal clang",
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"laser gun",
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"explosion",
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"footsteps on wood",
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"coins",
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"somewhere for my guy to stand",
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"spaceship engine",
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"a boat",
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"police car",
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]
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} else {
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queries.iter().map(|s| s.as_str()).collect()
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};
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for q in queries {
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println!("\"{q}\"");
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for h in idx.find(q).iter().take(4) {
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println!(
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" {:6} {:5} {}",
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h.score,
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format!("{:?}", h.entry.kind),
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h.entry.id
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);
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}
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}
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}
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