Remove the retired applications, asset-specific libraries and DJ pack tool from Makepad, together with their workspace and launcher entries. All 981 removed source paths are accounted for in the private Stage repository. Keep public AI chat generation through the AI Hub's generic job runner. Extract shared SHA-256 and UDP binding into core_util so the public hub and model crates no longer depend on the relocated asset libraries. Preserve the retained public coverage in the split wasm validation script. Validation on the exact cleanup tree in an isolated checkout: - Release checks: core_util, model, aichat, WM and Builder. - Release builds: aichat, WM and Builder. - Existing tests: core_util 5, model 30, aichat 7, Builder 2 passed. - Core/model checks: wasm32, Linux and Windows passed. - No warnings in the successful checks, builds or tests. Known baseline: WM library tests do not compile because the unchanged style-transition assertion compares seven expected weights with eight. The unrelated working-tree correction is intentionally outside this commit.
167 lines
5.9 KiB
Markdown
167 lines
5.9 KiB
Markdown
# Makepad
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## Socials
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- Discord: https://discord.gg/adqBRq7Ece
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- Rik Arends: https://twitter.com/rikarends
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Makepad is an AI-accelerated application and game development environment for Rust. It combines a high-performance UI runtime, a live-editable design language, and a fast iteration loop so you can build native and web apps with a tight feedback cycle.
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It also has a large set of AI backends integrated for embedding llms or generative AI models inside applications or run them easily on local hardware
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This repository contains the core engine, widgets, tools, and examples.
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## What Makepad Is
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- A cross-platform UI runtime for native and web targets.
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- A Rust-first framework with a scriptable UI DSL.
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- A studio app for running, inspecting, and iterating on examples and projects.
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- An AI-accelerated workflow: structure and tooling aimed at making code generation, refactoring, and iteration faster and safer.
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- Simple forward 3D renderer for making games on Quest and all other supported platforms
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## Features
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- Streaming Splash: fast, animated, streaming UI example.
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- Script Engine: live-editable UI DSL and runtime script integration.
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- 3D Rendering: glTF example with GPU rendering.
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- Maps: built-in map rendering with downloadable tiles.
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- Voice Analysis: built-in voice support with Whisper model downloads.
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- GPU-accelerated 2D and 3D rendering.
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- AI automation inside Studio to control and inspect UI.
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## Prerequisites
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- Rust toolchain (stable works for native).
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- For non-standard targets (iOS, tvOS, Android, wasm), install the Makepad build tool:
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```bash
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cargo install --path=./tools/cargo_makepad
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```
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Then install target toolchains as needed:
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```bash
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cargo makepad wasm install-toolchain
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cargo makepad apple ios install-toolchain
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cargo makepad apple tvos install-toolchain
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cargo makepad android --abi=all install-toolchain
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```
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## Linux Dependencies
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Linux build/runtime dependencies are listed in `./tools/linux_deps.sh`:
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Use the apt-get command below, or run the script on Ubuntu/WSL2:
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```bash
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sudo apt-get update && sudo apt-get install -y --no-install-recommends build-essential pkg-config clang ca-certificates libssl-dev libx11-dev libxcursor-dev libxkbcommon-dev libxrandr-dev libxi-dev libxinerama-dev libasound2-dev libpulse-dev libwayland-dev wayland-protocols libegl1-mesa-dev libgl1-mesa-dev libgles2-mesa-dev libglx-dev libdrm-dev libgbm-dev libgl1-mesa-dri mesa-vulkan-drivers mesa-utils mesa-utils-extra x11-apps gstreamer1.0-tools gstreamer1.0-plugins-base gstreamer1.0-plugins-good gstreamer1.0-plugins-bad gstreamer1.0-plugins-ugly gstreamer1.0-libav gstreamer1.0-gl gstreamer1.0-alsa gstreamer1.0-pipewire libgstreamer1.0-0 libgstreamer-plugins-base1.0-0 libgstreamer-gl1.0-0
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```
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## Build And Run Makepad Studio
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Makepad Studio is the main entry point for exploring examples and iterating on UI.
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```bash
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cargo run -p makepad-director --release
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```
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If you want a local install (note: may lag the repo):
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```bash
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cargo install makepad-director
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```
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## Examples
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Run a few representative apps directly from the repo:
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```bash
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# Splash (simple animated demo)
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cargo run -p makepad-example-splash --release
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# 3D rendering (glTF)
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cargo run -p makepad-example-gltf --release
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# Maps
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cargo run -p makepad-example-map --release
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```
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## Maps And Voice Assets
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For built-in maps and voice support, download the assets first:
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```bash
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./tools/download_map.sh
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./tools/download_voice.sh
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```
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## Run A WASM App
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1. Install toolchain:
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```bash
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cargo makepad wasm install-toolchain
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```
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2. Run an example:
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```bash
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cargo makepad wasm run -p makepad-example-splash --release
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```
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For smaller shipped wasm output, use the shipping-size optimization pass. It keeps the post-link size reduction behavior and pairs well with the existing `small` profile:
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```bash
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cargo makepad wasm build -p makepad-example-splash --profile=small --strip
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```
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To split the wasm payloads, add `--split`. Bare `--split` uses an automatic cold-first policy: it first moves defer-safe cold functions into a secondary wasm so startup can begin on the primary first, and if there are no useful cold candidates it falls back to the normal function split. To override the function-splitting threshold directly:
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```bash
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cargo makepad wasm build -p makepad-example-splash --release --strip --split=200
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```
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For maximum size reduction, combine `--wasm-opt` (Binaryen IR optimization) and `--brotli` (compression). Install Binaryen for `--wasm-opt` (e.g. `brew install binaryen` or `apt install binaryen`):
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```bash
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cargo makepad wasm build -p makepad-example-splash --release --wasm-opt --strip --split --brotli
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```
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Notes:
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- `--strip` strips custom sections (names, producers, etc.) for smaller binaries.
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- `--strip-custom-sections` preserves the old behavior when you only want to remove custom sections.
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- `--wasm-opt` runs Binaryen `wasm-opt -Os` for IR-level optimization (optional; requires [Binaryen](https://github.com/WebAssembly/binaryen)).
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- `--brotli` compresses `.wasm` and assets with Brotli for delivery.
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- `--profile=small` uses smaller fonts and pairs well with `--strip`.
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- `--no-threads` trims the web thread bridge and thread exports when threading is disabled.
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- The wasm linker packs relocations before the post-link size and split passes.
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- `--split` emits a primary wasm plus secondary payloads (`.secondary.wasm`, `.data.bin`) and implies function splitting.
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- Bare `--split` uses an automatic cold-first split policy.
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- Auto mode defers the secondary when it finds defer-safe cold functions, otherwise falls back to the normal startup-path split.
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- `--split=200` switches to an explicit function-body threshold (bytes).
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3. Open:
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```text
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http://127.0.0.1:8010
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```
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## Run An Android App
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Plug in a device with developer mode enabled, then:
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1. Install toolchain:
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```bash
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cargo run -p cargo-makepad --release -- android --target=all toolchain-install
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```
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2. Run an example:
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```bash
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cargo run -p cargo-makepad --release -- android run -p makepad-example-ironfish
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```
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## Notes
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- Studio uses `cargo-makepad` internally for non-standard targets.
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