makepad/tools/arcade_eval/Cargo.toml
Admin f35acc03e8 Fix HEAD: skin_to_packed call site + track tools/arcade_eval
Two ways HEAD failed to build for a fresh checkout, both from work landing
across concurrent streams:

- 623ee745e renamed skin_to_pbr -> skin_to_packed, but arcade_view.rs was
  being edited by another stream at the time, so its call site fix stayed
  uncommitted while the rename landed
- Cargo.toml listed tools/arcade_eval as a workspace member while the crate
  itself was untracked, so loading the workspace failed outright

Both verified: the crate builds, and a stash-everything check now leaves a
working tree that compiles.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-03 09:20:47 +02:00

17 lines
530 B
TOML

[package]
name = "makepad-arcade-eval"
version = "0.1.0"
edition = "2021"
description = "Automated one-shot game-generation eval for Makepad Arcade (see game.md)"
license = "MIT OR Apache-2.0"
[[bin]]
name = "arcade-eval"
path = "src/main.rs"
[dependencies]
makepad-widgets = { path = "../../widgets", version = "2.0.0" }
makepad-arcade = { path = "../../apps/arcade" }
makepad-ai = { path = "../../libs/makepad_ai" }
makepad-game-script = { path = "../../libs/game/script" }
makepad-game-sim = { path = "../../libs/game/sim" }