makepad/libs/flow/recipes/templates/image-to-mesh.splash

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use mod.flow.*
/** A short description retained on the generated mesh. */
let prompt = Input{ type: @text default: "a low-poly brass diving helmet" at: vec2(40, 80) }
/** The isolated object reference. */
let image = Input{ type: @image at: vec2(40, 240) }
let mesh = Mesh{
prompt: prompt.text()
image: image.image()
remesh_resolution: 512
texture: false
decimation_target: 12000
texture_size: 1024
model: "trellis-2"
at: vec2(360, 160)
}
let paint = Paint{
prompt: prompt.text()
mesh: mesh.out(@mesh)
reference_image: image.image()
texture_size: 1024
model: "hunyuan3d-paint-2.1"
at: vec2(680, 160)
}
/** The PBR-painted GLB. */
let model = Output{ type: @mesh value: paint.out(@mesh) at: vec2(1000, 160) }
Flow{
label: "Image to PBR mesh"
brief: "Reconstructs a supplied object image as a TRELLIS mesh and paints a PBR atlas from the same reference."
prompt, image, mesh, paint, model
}