use mod.flow.* /** A short description retained on the generated mesh. */ let prompt = Input{ type: @text default: "a low-poly brass diving helmet" at: vec2(40, 80) } /** The isolated object reference. */ let image = Input{ type: @image at: vec2(40, 240) } let mesh = Mesh{ prompt: prompt.text() image: image.image() remesh_resolution: 512 texture: false decimation_target: 12000 texture_size: 1024 model: "trellis-2" at: vec2(360, 160) } let paint = Paint{ prompt: prompt.text() mesh: mesh.out(@mesh) reference_image: image.image() texture_size: 1024 model: "hunyuan3d-paint-2.1" at: vec2(680, 160) } /** The PBR-painted GLB. */ let model = Output{ type: @mesh value: paint.out(@mesh) at: vec2(1000, 160) } Flow{ label: "Image to PBR mesh" brief: "Reconstructs a supplied object image as a TRELLIS mesh and paints a PBR atlas from the same reference." prompt, image, mesh, paint, model }