makepad/examples/godot/resources/template/tools/_selftest.tscn
2026-07-10 12:09:47 +02:00

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[gd_scene load_steps=4 format=3]
[ext_resource type="Script" path="res://tools/_selftest.gd" id="1"]
[sub_resource type="RectangleShape2D" id="player_shape"]
size = Vector2(32, 48)
[sub_resource type="RectangleShape2D" id="ground_shape"]
size = Vector2(1152, 40)
[node name="SelfTest" type="Node2D"]
[node name="BG" type="ColorRect" parent="."]
offset_right = 1152.0
offset_bottom = 648.0
color = Color(0.1, 0.15, 0.35, 1)
[node name="Player" type="CharacterBody2D" parent="."]
position = Vector2(120, 400)
script = ExtResource("1")
[node name="Vis" type="ColorRect" parent="Player"]
offset_left = -16.0
offset_top = -24.0
offset_right = 16.0
offset_bottom = 24.0
color = Color(1, 0.45, 0.1, 1)
[node name="Col" type="CollisionShape2D" parent="Player"]
shape = SubResource("player_shape")
[node name="Ground" type="StaticBody2D" parent="."]
position = Vector2(576, 520)
[node name="Vis" type="ColorRect" parent="Ground"]
offset_left = -576.0
offset_top = -20.0
offset_right = 576.0
offset_bottom = 20.0
color = Color(0.2, 0.7, 0.3, 1)
[node name="Col" type="CollisionShape2D" parent="Ground"]
shape = SubResource("ground_shape")