makepad/libs/zune/zune-png/Cargo.toml
Admin f0e1f83831 Close the rik2 land: workspace, splash, and sandbox cleanup.
Point the workspace at libs/asset and libs/render. Drop Arcade
frontend, gamemaker, rig, pack registry, physics, and the old
libs/game gameplay crates. Those live in the private sandbox repo.
2026-08-18 14:24:00 +02:00

24 lines
913 B
TOML

[package]
name = "makepad-zune-png"
version = "0.5.2"
authors = ["caleb <etemesicaleb@gmail.com>"]
edition = "2021"
rust-version = "1.87.0"
repository = "https://github.com/etemesi254/zune-image/tree/dev/zune-png"
license = "MIT OR Apache-2.0 OR Zlib"
keywords = ["png", "png-decoder", "decoder"]
categories = ["multimedia::images"]
exclude = ["/benches/images/*", "/tests/*", "/.idea/*", "/.gradle/*", "/test-images/*", "fuzz/*"]
description = "A fast, correct and safe png decoder"
[features]
sse = []
std = ["makepad-zune-core/std", "dep:makepad-fast-inflate"]
log = ["makepad-zune-core/log"]
portable-simd = []
default = ["sse", "std"]
[dependencies]
makepad-zune-core = { path = "../zune-core", version = "0.5.1" }
makepad-zune-inflate = { path = "../zune-inflate", version = "0.2.54", default-features = false, features = ["zlib"] }
makepad-fast-inflate = { path = "../../fast_inflate", optional = true }