makepad/libs/windows/windows-rs
Admin b408131172 video: hardware first-frame decode from RAM, one encoder-transform report, stills without an AVAssetWriter
Squashed from work:
- video: hardware first-frame decode straight from RAM — no temp files
- video: the encoder transform is reported once, not once per encoder
- video: a single still does not need a whole AVAssetWriter
2026-09-01 16:46:27 +02:00
..
src video: hardware first-frame decode from RAM, one encoder-transform report, stills without an AVAssetWriter 2026-09-01 16:46:27 +02:00
Cargo.toml windows terminal 2026-02-14 14:23:07 +01:00
license-apache-2.0 windowsrs vendored 2026-02-14 12:27:38 +01:00
license-mit windowsrs vendored 2026-02-14 12:27:38 +01:00
readme.md windowsrs vendored 2026-02-14 12:27:38 +01:00
rustfmt.toml windowsrs vendored 2026-02-14 12:27:38 +01:00

Rust for Windows

The windows and windows-sys crates let you call any Windows API past, present, and future using code generated on the fly directly from the metadata describing the API and right into your Rust package where you can call them as if they were just another Rust module. The Rust language projection follows in the tradition established by C++/WinRT of building language projections for Windows using standard languages and compilers, providing a natural and idiomatic way for Rust developers to call Windows APIs.

Start by adding the following to your Cargo.toml file:

[dependencies.windows]
version = ">=0.59, <=0.62"
features = [
    "Data_Xml_Dom",
    "Win32_Security",
    "Win32_System_Threading",
    "Win32_UI_WindowsAndMessaging",
]

Using a range instead of the default Caret requirements helps avoid duplicate versions in downstream graphs and improves resolver flexibility.

Make use of any Windows APIs as needed:

use windows::{
    core::*, Data::Xml::Dom::*, Win32::Foundation::*, Win32::System::Threading::*,
    Win32::UI::WindowsAndMessaging::*,
};

fn main() -> Result<()> {
    let doc = XmlDocument::new()?;
    doc.LoadXml(h!("<html>hello world</html>"))?;

    let root = doc.DocumentElement()?;
    assert!(root.NodeName()? == "html");
    assert!(root.InnerText()? == "hello world");

    unsafe {
        let event = CreateEventW(None, true, false, None)?;
        SetEvent(event)?;
        WaitForSingleObject(event, 0);
        CloseHandle(event)?;

        MessageBoxA(None, s!("Ansi"), s!("Caption"), MB_OK);
        MessageBoxW(None, w!("Wide"), w!("Caption"), MB_OK);
    }

    Ok(())
}