Squashed from work; the fine-grained history is under tag archive/work-2026-08-26: - fab: a 3D creation shell and the viewer built on it - raytrace: the traced pane starts coarse and doubles to native, with the raster underneath - texcomp: the block codec and the container every texture will travel in |
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| .. | ||
| src | ||
| Cargo.toml | ||
| README.md | ||
Makepad ray tracer
Reusable CPU/GPU scene packing, progressive tracing, sky lighting, and image output. It is independent of applications and file-format loaders.