forked from ReScrap/ScrapHacks
2 KiB
2 KiB
Infos
- Engine: ScrapEngine
- Ingame Scripting Language: Python 1.5.2
Ingame-Console (Ctrl+^ or right click on titlebar and select "switch console") (Handler@0x402190):
<Command>
: Try to evaluate Command as Python expression:<Var>
: Get Game Engine Global Variable:<Var> <Val>
: Set Game Engine Global Variable?
: Show all Global Variable?<String>
: Show all Global Variable matching/<command>
: Run Command defined in QuickConsole.py(c) 'import quickconsole;quickconsole.%s()'/<command> <arg>,<arg>
: Run function in QuickConsole.py(c) with argument(s) 'import quickconsole;quickconsole.%s(%s)'
External Console (Scenegraph Debugging?) (Handler@0x5f9520):
listar luces
listar
arbol
(Patch Scrap.exe@offset 0x314bc9 replace 0x20 with 0x00 (or just typearbol
with the space at the end))mem
ver uniones
- Easter Eggs:
imbecil
idiota
capullo
Python Stuff
- Modules List @ 0x79C698 (Module Name as
char*
followed by Pointer to Init Function) - InitPyMod @ 0x5A8FB0
- PyExec @ 0x5A8390
m3d.ini loader @ 0x05f7000
SM3 Scene Loader @ 0x650f80 (?)
M3D File Loader @ 0x6665a0 (??)
*.packed File Format:
Header:
"BFPK\0\0\0\0"
Int32ul: number of files
for each file:
Int32ul: path length
String: path
Int32ul: size
Int32ul: offset in file
Loading Custom Content (not really working)
- Create a folder
mods
- Drop a
*.packed
file into it
Interesting file:
- m3d.ini: Rendering Engine Configuration
- scripts/: Game Engine Scripts
How to enable External Console:
- exctract
Data.packed
- in m3d.ini uncomment (remove
;
) "ConsolaWnd" (GUI Console) or "ConsolaTxt" (Text Console) and set the value to "SI" - repack "Data.packed"
or right click on the title bar (in windowed mode) and click "Switch Console"
or Use a custom Content Pack (untested!)
Misc. Interesting things
- sys.path contains "./lib" so you can load your own Python Modules