ScrapModLoader/ScrapModLoader
Никонов Василий 1e25aa210a Method of loading data from archive moved to Utils class.
Re-write property supportedGameVersionsDisplay more shortly and optimized.
Used var declaration where type is  obvious.

Property initialized in declaration.
constructor ScrapMod change to private, but LoadFromFile change to public.
LoadIcon moved to Utils and renamed to LoadImage.
2022-02-14 01:15:13 +11:00
..
App.xaml Добавьте файлы проекта. 2022-01-20 00:06:54 +11:00
App.xaml.cs Code cleaner results 2022-02-06 23:51:12 +11:00
AssemblyInfo.cs Добавьте файлы проекта. 2022-01-20 00:06:54 +11:00
MainWindow.xaml Added support for different files for different versions in mod 2022-02-13 01:26:00 +11:00
MainWindow.xaml.cs Code cleaner results 2022-02-06 23:51:12 +11:00
ModsLauncher.cs Method of loading data from archive moved to Utils class. 2022-02-14 01:15:13 +11:00
ScrapMod.cs Method of loading data from archive moved to Utils class. 2022-02-14 01:15:13 +11:00
ScrapModLoader.csproj Changed config format from `xml` to `toml` 2022-02-13 00:09:27 +11:00
ScrapModsLoaderIcon.ico Added icon 2022-02-06 22:54:15 +11:00
Settings.Designer.cs Added functionality: 2022-02-06 14:29:03 +11:00
Settings.settings Added functionality: 2022-02-06 14:29:03 +11:00
SettingsWindow.xaml Added functionality: 2022-02-06 14:29:03 +11:00
SettingsWindow.xaml.cs Implemented choosing Scrapland version 2022-02-06 20:38:13 +11:00
Utils.cs Method of loading data from archive moved to Utils class. 2022-02-14 01:15:13 +11:00