Switch build system to CMake
This commit is contained in:
parent
aa1c8171b2
commit
7784f97820
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@ -260,4 +260,6 @@ paket-files/
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__pycache__/
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*.pyc
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ScrapHack/dx8/
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.history
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ScrapHacks/build/*
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37
NOTES.md
37
NOTES.md
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@ -46,8 +46,10 @@
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- m3d.ini loader @ 0x5f7000
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- SM3 Scene Loader @ 0x650f80 (?)
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- M3D Model Loader @ 0x6665a0 (??)
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- World_Init @ 0x479b20 (???)
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- World_Constructor @ 0x479b20 (???)
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- World_Init @ 0x479b40
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- World_DeInit @ 0x402510
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- Make_World @ 0x479870
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# Data Structures
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@ -56,7 +58,7 @@
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Points to World struct
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| Offset | Type | Description |
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|--------|------------|----------------------------------|
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| ------ | ------------------------ | -------------------------------------- |
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| 0x0000 | `void**` | Virtual Method Table |
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| 0x0004 | `uint32_t` | Size of Entity Hashtable |
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| 0x0008 | `void**` | Pointer to Entity Hashtable |
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@ -65,21 +67,21 @@ Points to World struct
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| 0x0330 | `float[3]` | Time (why 3 times?) |
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| 0x1C6C | `float` | Alarm level |
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| 0x1C68 | `float` | Alarm Grow Level |
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| 0x2158 | `???` | Used in `World_Init` |
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| 0x2158 | `float` | Used in `World_Init` |
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| 0x2170 | `???` | Used in `World_Init` |
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| 0x2180 | `???` | Used in `World_Init` |
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| 0x2188 | `???` | Used in `World_Init` |
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| 0x218C | `???` | Used in `World_Init` |
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| 0x2190 | `???` | Used in `World_Init` |
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| 0x2198 | `???` | Used in `World_Init` |
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| 0x219C | `???` | Used in `World_Init` |
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| 0x21A0 | `???` | Used in `World_Init` |
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| 0x21B4 | `???` | Used in `World_Init` |
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| 0x2180 | `float` | Used in `World_Init` |
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| 0x2188 | `void*` | Used in `World_Init` |
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| 0x218C | `void*` | Used in `World_Init` |
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| 0x2190 | `float` | Used in `World_Init` |
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| 0x2198 | `void*` | Used in `World_Init` |
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| 0x219C | `void*` | Used in `World_Init` |
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| 0x21A0 | `void**` | Used in `World_Init` (VTable pointer?) |
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| 0x21B4 | `void**` | Used in `World_Init` (VTable pointer?) |
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| 0x21C8 | `???` | Used in `World_Init` |
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| 0x2204 | `???` | Used in `World_Init` |
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| 0x2230 | `???` | Used in `World_Init` |
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| 0x2204 | `uint32_t` or `uint16_t` | Used in `World_Init` |
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| 0x2230 | `float` | Used in `World_Init` |
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| 0x2238 | `???` | Used in `World_Init` |
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| 0x2254 | `???` | Used in `World_Init` |
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| 0x2254 | `float` | Used in `World_Init` |
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## Entity Hash Table
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@ -89,7 +91,7 @@ Hash-function used: [PJW](https://en.wikipedia.org/wiki/PJW_hash_function) (Same
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Entry format:
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| Offset | Type | Description |
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|--------|---------------|--------------------------------|
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| ------ | ------------- | ------------------------------ |
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| 0x0 | `void*` | Pointer to data |
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| 0x4 | `const char*` | key as `char*` |
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| 0x8 | `void*` | Pointer to next entry in chain |
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@ -97,7 +99,7 @@ Entry format:
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Data format:
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| Offset | Type | Description |
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|--------|---------------|--------------------------|
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| ------ | ------------- | ------------------------ |
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| 0x0 | `void**` | Virtual Method Table (?) |
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| 0x4 | `const char*` | name as string |
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| 0x14 | `void*` | pointer to self (why?) |
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@ -106,12 +108,13 @@ Data format:
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## Game Window Object (?) Pointer @ `0x7fa380`
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| Offset | Type | Description |
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|--------|---------------|----------------------|
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| ------ | ------------- | -------------------- |
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| 0x0000 | `void**` | Virtual Method Table |
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| 0x0004 | `const char*` | Some Model Name (?) |
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| 0x0008 | `void*` | Pointer to something |
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| 0x000C | `void*` | Ditto |
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# File Formats
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## .packed File Format:
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@ -1,11 +0,0 @@
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{
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"spellright.language": [
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"de",
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"en"
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],
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"spellright.documentTypes": [
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"markdown",
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"latex",
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"plaintext"
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]
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}
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@ -0,0 +1,19 @@
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cmake_minimum_required (VERSION 2.6)
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project(ScrapHacks)
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SET(CMAKE_BUILD_TYPE "Release")
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SET(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}")
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if(WIN32)
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if(MSVC)
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# ensure we use minimal "windows.h" lib without the crazy min max macros
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"WIN32_LEAN_AND_MEAN\"")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"NOMINMAX\"")
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# disable SAFESEH - to avoid "LNK2026: module unsafe"
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"SAFESEH:NO\"")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
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SET(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
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SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
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endif(MSVC)
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endif(WIN32)
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add_subdirectory(Injector)
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add_subdirectory(ScrapHack)
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@ -0,0 +1,2 @@
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add_executable(Injector Injector.cpp)
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install(TARGETS Injector DESTINATION bin)
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@ -27,6 +27,11 @@ string GetLastErrorAsString()
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return message;
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}
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void fail(char* msg) {
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cerr << "[!] "<<msg<<": "<<GetLastErrorAsString()<<endl;
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exit(1);
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}
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string fromhex(string input)
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{
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transform(input.begin(), input.end(), input.begin(), ::toupper);
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@ -113,7 +118,6 @@ bool HasModule(int PID, const char *modname)
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bool ProcRunning(DWORD PID)
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{
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bool ret = false;
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HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE | TH32CS_SNAPMODULE32, PID);
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if (hSnap == INVALID_HANDLE_VALUE)
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{
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@ -130,14 +134,12 @@ bool adjustPrivs(HANDLE hProc)
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TOKEN_PRIVILEGES tkprivs;
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if (!OpenProcessToken(hProc, (TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY), &hToken))
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{
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cout << "[!] Could not Open Process Token: " << GetLastErrorAsString() << endl;
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return 0;
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fail("Could not open process token:");
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}
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if (!LookupPrivilegeValue(0, SE_DEBUG_NAME, &luid))
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{
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CloseHandle(hToken);
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cout << "[!] Error Looking up Privilege Value: " << GetLastErrorAsString() << endl;
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return 0;
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fail("Error looking up privilege value for SE_DEBUG_NAME");
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}
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tkprivs.PrivilegeCount = 1;
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tkprivs.Privileges[0].Luid = luid;
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@ -146,7 +148,7 @@ bool adjustPrivs(HANDLE hProc)
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CloseHandle(hToken);
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if (!bRet)
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{
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cout << "[!] Could Not Adjust Privileges: " << GetLastErrorAsString() << endl;
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fail("Could not adjust privileges");
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}
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return bRet;
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}
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@ -161,31 +163,32 @@ void InjectDll(DWORD PID)
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HANDLE hRemThread, hProc;
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const char *dll_name = DLL_NAME;
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char dll_full_path[MAX_PATH];
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char executable_dir[MAX_PATH];
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GetModuleFileNameA(NULL,executable_dir,MAX_PATH);
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if (!fexists(dll_name))
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{
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cout << "[!] DLL not found!" << endl;
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fail("DLL not found");
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return;
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}
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cout << "[*] Injecting DLL " << dll_name << " into PID " << PID << endl;
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cout << "[*] Opening Process Handle" << endl;
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cout << "[*] Opening process handle" << endl;
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hProc = OpenProcess(PROCESS_ALL_ACCESS, 0, PID);
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GetFullPathNameA(dll_name, MAX_PATH, dll_full_path, 0);
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cout << "[*] Adjusting Privileges of Process" << endl;
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cout << "[*] Adjusting privileges of process" << endl;
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adjustPrivs(hProc);
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if (HasModule(PID, dll_name))
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{
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cout << "[*] DLL already Loaded" << endl;
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cout << "[*] DLL already loaded" << endl;
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CloseHandle(hProc);
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return;
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};
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if (!fexists(dll_full_path))
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{
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cout << "[!] DLL file not found!" << endl;
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CloseHandle(hProc);
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return;
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fail("DLL file not found");
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}
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HINSTANCE hK32 = LoadLibraryA("kernel32");
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cout << "[*] Getting Address of LoadLibrary" << endl;
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cout << "[*] Getting address of LoadLibrary" << endl;
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LPVOID LoadLibrary_Address = (LPVOID)GetProcAddress(hK32, "LoadLibraryA");
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FreeLibrary(hK32);
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cout << "[+] LoadLibrary is at " << LoadLibrary_Address << endl;
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@ -193,7 +196,7 @@ void InjectDll(DWORD PID)
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LPVOID mem = VirtualAllocEx(hProc, NULL, strlen(dll_full_path), MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
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if (mem == NULL)
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{
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cout << "[!] Could not Allocate Memory: " << GetLastErrorAsString() << endl;
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fail("Could not allocate memory");
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return;
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}
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cout << "[*] Writing DLL Name to Process Memory at " << mem << endl;
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@ -228,37 +231,26 @@ int main(int argc, char *argv[])
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DWORD PID = 0;
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char s_PID[MAX_PATH];
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snprintf(s_PID, MAX_PATH, "%d", GetCurrentProcessId());
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SetEnvironmentVariable("Inj_PID", s_PID);
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cout << "[*] Injector PID: " << GetCurrentProcessId() << endl;
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SetEnvironmentVariableA("Inj_PID", s_PID);
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if ((argc>1)&&fexists(argv[1])) {
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cout << "[*] Injector PID: " << GetCurrentProcessId() << endl;
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cout << "[*] Spawning process for \"" << argv[1] << "\"" << endl;
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vector<HANDLE> handles = spawn(argv[1]);
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if (handles.empty()) {
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cout << "[!] Error: " << GetLastErrorAsString() << endl;
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return -1;
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fail("Failed to spawn process");
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}
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hProc = handles[0];
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hThread = handles[1];
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PID = GetProcessId(hProc);
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cout << "[+] Got PID: " << PID << endl;
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} else {
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GetWindowThreadProcessId(FindWindowA("ScrapClass", NULL), &PID);
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if (PID == 0)
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{
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cout << "[*] Waiting for Scrapland to Launch..." << endl;
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}
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while (PID == 0)
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{
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Sleep(100);
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GetWindowThreadProcessId(FindWindowA("ScrapClass", NULL), &PID);
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}
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cout << "[+] Found PID: " << PID << endl;
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cerr<<"Usage: " << argv[0] << " <Path to Scrap.exe>"<<endl;
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return 1;
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}
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InjectDll(PID);
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if (hThread != INVALID_HANDLE_VALUE) {
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while (ResumeThread(hThread));
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}
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SetEnvironmentVariable("Inj_PID", NULL);
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SetEnvironmentVariableA("Inj_PID", NULL);
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cout << "[*] Done!" << endl;
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return 0;
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}
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@ -1,31 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 15
|
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VisualStudioVersion = 15.0.27703.2042
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Injector", "Injector\Injector.vcxproj", "{7C91C225-D95C-4B7A-9251-0CE358BAF556}"
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||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|x64 = Debug|x64
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||||
Debug|x86 = Debug|x86
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.Build.0 = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.ActiveCfg = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.Build.0 = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8AE8D706-DEB4-42C3-AA4F-CEF2EB636A39}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
|
@ -1,164 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{7C91C225-D95C-4B7A-9251-0CE358BAF556}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>Injector</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Injector.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
|
@ -1,33 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Quelldateien">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Headerdateien">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Ressourcendateien">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Injector.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -1,20 +1,11 @@
|
|||
![Screenshot](img/Screenshot_1.png)
|
||||
|
||||
## Usage
|
||||
|
||||
0. Download `DirectX.8.0a.SDK.zip` from [here](https://archive.org/download/DirectX.8.0a.SDK_includes_libs_only)
|
||||
1. Extract `DirectX.SDK/8.0/include` and `DirectX.SDK/8.0/lib` to `ScrapHacks/ScrapHack/dx8/include` and `ScrapHacks/ScrapHack/dx8/lib`
|
||||
2. Add include and library dirs to project
|
||||
3. Build Project
|
||||
4. Run Injector `.\Injector.exe <Path to Scrap.exe>`
|
||||
5. Wait for game to crash
|
||||
6. Comment out `hook_d3d8()` call in `ScrapHack.cpp:DllPreInit()`
|
||||
7. Rebuild and run Injector again
|
||||
Open VS 2017 32-bit command prompt (`vcvars32.bat`)
|
||||
|
||||
```batch
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE="Release" -DCMAKE_INSTALL_PREFIX="" ..
|
||||
cmake --build .
|
||||
cmake --install .
|
||||
```
|
||||
[F3 ] Unload ScrapHacks
|
||||
[F7 ] Set Money to 0x7fffffff
|
||||
[F8 ] Dump python modules to console
|
||||
[F10] Enable python tracing
|
||||
[ F ] "Handbrake" (*Will* crash the game after some time!)
|
||||
```
|
||||
|
||||
this will drop the compiled files into `./build/bin`
|
|
@ -0,0 +1,17 @@
|
|||
include(ExternalProject)
|
||||
ExternalProject_Add(DirectX
|
||||
PREFIX ${CMAKE_CURRENT_BINARY_DIR}
|
||||
CONFIGURE_COMMAND ""
|
||||
BUILD_COMMAND ""
|
||||
INSTALL_COMMAND ""
|
||||
URL https://archive.org/download/DirectX.8.0a.SDK_includes_libs_only/DirectX.8.0a.SDK.zip
|
||||
URL_HASH SHA1=39f168336d0df92ff14d62d5e3aef1b9e3191312
|
||||
)
|
||||
ExternalProject_Get_Property(DirectX SOURCE_DIR)
|
||||
include_directories(AFTER ${SOURCE_DIR}/8.0/include/)
|
||||
link_directories(AFTER ${SOURCE_DIR}/8.0/lib/)
|
||||
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
|
||||
add_compile_definitions(POINTER_64=__ptr64)
|
||||
add_library(ScrapHack SHARED ScrapHack.cpp dllmain.cpp)
|
||||
target_link_libraries(ScrapHack d3d8 d3dx8 legacy_stdio_definitions)
|
||||
install(TARGETS ScrapHack DESTINATION bin)
|
|
@ -13,12 +13,23 @@ D3DCOLOR color = D3DCOLOR_ARGB(255,255, 0, 0);
|
|||
RECT Rect = { 0,0,0,0 };
|
||||
D3DRECT panel;
|
||||
|
||||
size_t size_ht(HashTable<EntityList>* ht);
|
||||
size_t size_ht(HashTable<Entity>* ht);
|
||||
|
||||
LPDIRECT3DDEVICE8 Render(LPDIRECT3DDEVICE8 dev) {
|
||||
if (!overlay) {
|
||||
return dev;
|
||||
}
|
||||
char text[1024];
|
||||
snprintf(text, 1024, "ScrapHack v0.1\nFrame: [%lld]", ++frame);
|
||||
char text[4096];
|
||||
int32_t money = 0;
|
||||
size_t num_ents = 0;
|
||||
size_t num_ent_lst = 0;
|
||||
if (ptr<void>(P_WORLD, 0)!=nullptr) {
|
||||
money = ptr<int32_t>(P_WORLD, O_MONEY)[0];
|
||||
num_ents= size_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS));
|
||||
num_ent_lst = size_ht(ptr<HashTable<EntityList>>(P_WORLD, O_ENTLISTS));
|
||||
}
|
||||
snprintf(text, 4096, "ScrapHack v0.1\nFrame: [%lld]\nMoney: [%d]\nEntities: [%ld]\nEntity Lists: [%ld]", ++frame, money, num_ents,num_ent_lst);
|
||||
if (m_pFont == nullptr) {
|
||||
D3DXCreateFont(dev, hFont, &m_pFont);
|
||||
CloseHandle(hFont);
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#define WIN32_LEAN_AND_MEAN
|
||||
#include "stdafx.h"
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
@ -11,10 +10,6 @@
|
|||
#include <Windows.h>
|
||||
#include <TlHelp32.h>
|
||||
|
||||
#pragma comment(lib, "d3d8.lib")
|
||||
#pragma comment(lib, "d3dx8.lib")
|
||||
#pragma comment(lib, "legacy_stdio_definitions.lib")
|
||||
|
||||
using namespace std;
|
||||
|
||||
#include "Scrapland.h"
|
||||
|
@ -34,16 +29,57 @@ HMODULE mod = 0;
|
|||
void DllUnload(HMODULE);
|
||||
void hook_exit();
|
||||
|
||||
size_t dump_ht(HashTable<EntityList>* ht) {
|
||||
size_t size_ht(HashTable<EntityList> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i) {
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<EntityList> *ent = ht->chains[i];
|
||||
if (ent) {
|
||||
if (ent)
|
||||
{
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
ent = ent->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
|
||||
size_t size_ht(HashTable<Entity> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<Entity> *ent = ht->chains[i];
|
||||
if (ent)
|
||||
{
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
ent = ent->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
|
||||
size_t dump_ht(HashTable<EntityList> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<EntityList> *ent = ht->chains[i];
|
||||
if (ent)
|
||||
{
|
||||
cout << i << ": ";
|
||||
while (ent) {
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
cout << "[ " << ent->name << ": " << ent->data << "]";
|
||||
if (ent->next) {
|
||||
if (ent->next)
|
||||
{
|
||||
cout << " -> ";
|
||||
};
|
||||
ent = ent->next;
|
||||
|
@ -55,16 +91,21 @@ size_t dump_ht(HashTable<EntityList>* ht) {
|
|||
return cnt;
|
||||
}
|
||||
|
||||
size_t dump_ht(HashTable<Entity>* ht) {
|
||||
size_t dump_ht(HashTable<Entity> *ht)
|
||||
{
|
||||
size_t cnt = 0;
|
||||
for (size_t i = 0; i < ht->size; ++i) {
|
||||
for (size_t i = 0; i < ht->size; ++i)
|
||||
{
|
||||
HashTableEntry<Entity> *ent = ht->chains[i];
|
||||
if (ent) {
|
||||
if (ent)
|
||||
{
|
||||
cout << i << ": ";
|
||||
while (ent) {
|
||||
while (ent)
|
||||
{
|
||||
++cnt;
|
||||
cout << "[ " << ent->name << ": " << ent->data << "]";
|
||||
if (ent->next) {
|
||||
if (ent->next)
|
||||
{
|
||||
cout << " -> ";
|
||||
};
|
||||
ent = ent->next;
|
||||
|
@ -131,7 +172,8 @@ void MainLoop(HMODULE mod)
|
|||
}
|
||||
}
|
||||
|
||||
if (key_down_norepeat(VK_F9)) {
|
||||
if (key_down_norepeat(VK_F9))
|
||||
{
|
||||
cout << "Entities:" << endl;
|
||||
dump_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS));
|
||||
cout << "Entity Lists:" << endl;
|
||||
|
@ -152,7 +194,8 @@ void InitConsole()
|
|||
SetupConsole(me);
|
||||
}
|
||||
|
||||
void handle_command(const char* cmd) {
|
||||
void handle_command(const char *cmd)
|
||||
{
|
||||
cout << "CMD: " << cmd << endl;
|
||||
scrap_log(0x00ff00, "HAXX: ");
|
||||
scrap_log(0x00ff00, cmd);
|
||||
|
@ -160,10 +203,12 @@ void handle_command(const char* cmd) {
|
|||
return;
|
||||
}
|
||||
|
||||
int hooked_console(const char* cmd) {
|
||||
int hooked_console(const char *cmd)
|
||||
{
|
||||
typedef int(_cdecl * t_func)(const char *);
|
||||
shared_ptr<Hook> hook = Hook::get(hooked_console);
|
||||
if (cmd[0] == '$') {
|
||||
if (cmd[0] == '$')
|
||||
{
|
||||
handle_command(++cmd);
|
||||
return 0;
|
||||
}
|
||||
|
@ -171,11 +216,13 @@ int hooked_console(const char* cmd) {
|
|||
return ret;
|
||||
}
|
||||
|
||||
void hook_console() {
|
||||
void hook_console()
|
||||
{
|
||||
Hook::addr(reinterpret_cast<void *>(P_CON_HANDLER), hooked_console);
|
||||
}
|
||||
|
||||
void H_Exit(){
|
||||
void H_Exit()
|
||||
{
|
||||
typedef void(_cdecl * t_func)(void);
|
||||
shared_ptr<Hook> hook = Hook::get(H_Exit);
|
||||
DllUnload(mod);
|
||||
|
@ -184,21 +231,27 @@ void H_Exit(){
|
|||
return;
|
||||
}
|
||||
|
||||
void hook_exit() {
|
||||
Hook::addr(reinterpret_cast<void*>(0x4010c0), H_Exit);
|
||||
void hook_exit()
|
||||
{
|
||||
Hook::addr(reinterpret_cast<void *>(P_SCRAP_EXIT), H_Exit);
|
||||
}
|
||||
|
||||
DWORD PPID() {
|
||||
DWORD PPID()
|
||||
{
|
||||
DWORD PID = GetCurrentProcessId();
|
||||
HANDLE hSnapShot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
|
||||
PROCESSENTRY32 procentry;
|
||||
if (hSnapShot == INVALID_HANDLE_VALUE) {
|
||||
if (hSnapShot == INVALID_HANDLE_VALUE)
|
||||
{
|
||||
cout << GetLastErrorAsString() << endl;
|
||||
return -1;
|
||||
}
|
||||
if (Process32First(hSnapShot, &procentry)) {
|
||||
do {
|
||||
if (procentry.th32ProcessID == PID) {
|
||||
if (Process32First(hSnapShot, &procentry))
|
||||
{
|
||||
do
|
||||
{
|
||||
if (procentry.th32ProcessID == PID)
|
||||
{
|
||||
CloseHandle(hSnapShot);
|
||||
return procentry.th32ParentProcessID;
|
||||
}
|
||||
|
@ -209,24 +262,27 @@ DWORD PPID() {
|
|||
return -1;
|
||||
}
|
||||
|
||||
void DllPreInit(HMODULE _mod) {
|
||||
void DllPreInit(HMODULE _mod)
|
||||
{
|
||||
char mfn[1024];
|
||||
char inj[MAX_PATH];
|
||||
DWORD INJ_PID = 0;
|
||||
InitConsole();
|
||||
GetModuleFileName(0, mfn, 1024);
|
||||
GetModuleFileNameA(0, mfn, 1024);
|
||||
Py = get_modules(P_PY_MODS);
|
||||
cout << "[+] ScrapHacks v0.1 Loaded in " << mfn << " (PID: " << std::hex << GetCurrentProcessId() << std::dec << ")" << endl;
|
||||
GetEnvironmentVariable("Inj_PID", inj, MAX_PATH);
|
||||
SetEnvironmentVariable("Inj_PID", NULL);
|
||||
GetEnvironmentVariableA("Inj_PID", inj, MAX_PATH);
|
||||
SetEnvironmentVariableA("Inj_PID", NULL);
|
||||
hook_console();
|
||||
sscanf(inj, "%d", &INJ_PID);
|
||||
sscanf_s(inj, "%d", &INJ_PID);
|
||||
cout << INJ_PID << "," << PPID() << endl;
|
||||
if (PPID() == INJ_PID) {
|
||||
if (PPID() == INJ_PID)
|
||||
{
|
||||
hook_d3d8();
|
||||
overlay = true;
|
||||
}
|
||||
else {
|
||||
else
|
||||
{
|
||||
cout << "[-] No launched by Injector, not hooking DX8" << endl;
|
||||
}
|
||||
}
|
||||
|
@ -251,7 +307,8 @@ void DllInit(HMODULE _mod)
|
|||
return;
|
||||
}
|
||||
|
||||
void DllUnload(HMODULE _mod) {
|
||||
void DllUnload(HMODULE _mod)
|
||||
{
|
||||
SetConsoleCtrlHandler(NULL, false);
|
||||
unhook_d3d8();
|
||||
Hook::clear();
|
||||
|
|
|
@ -1,178 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>15.0</VCProjectVersion>
|
||||
<ProjectGuid>{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>ScrapHack</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.17763.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)dx8\include;$(SolutionDir)include</IncludePath>
|
||||
<LibraryPath>$(ProjectDir)dx8\lib;$(SolutionDir)lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)dx8\include;$(SolutionDir)include</IncludePath>
|
||||
<LibraryPath>$(ProjectDir)dx8\lib;$(SolutionDir)lib;$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;_DEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_DEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS ;WIN32;NDEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;SCRAPHACK_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="D3D8_Hook.h" />
|
||||
<ClInclude Include="VMT_Hook.h" />
|
||||
<ClInclude Include="Hook.h" />
|
||||
<ClInclude Include="Py_Utils.h" />
|
||||
<ClInclude Include="Structures.h" />
|
||||
<ClInclude Include="Scrapland.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
<ClInclude Include="Util.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
<ClCompile Include="ScrapHack.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
</Project>
|
|
@ -1,57 +0,0 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Quelldateien">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Headerdateien">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Ressourcendateien">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="targetver.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Scrapland.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Util.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Structures.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Py_Utils.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Hook.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="D3D8_Hook.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="VMT_Hook.h">
|
||||
<Filter>Headerdateien</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="ScrapHack.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="dllmain.cpp">
|
||||
<Filter>Quelldateien</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -13,6 +13,7 @@
|
|||
#define P_CON_HANDLER 0x402190
|
||||
#define P_SCRAP_LOG 0x4134C0
|
||||
#define P_SCRAP_EXEC 0x5a8390
|
||||
#define P_SCRAP_EXIT 0x4010c0
|
||||
|
||||
//FUNCTION TYPES
|
||||
#define T_SCRAP_LOG int(_cdecl*)(unsigned int, const char*)
|
||||
|
|
|
@ -134,9 +134,9 @@ T* __ptr(uintptr_t addr)
|
|||
template<typename T>
|
||||
T* __ptr(uintptr_t addr, ptrdiff_t offset)
|
||||
{
|
||||
cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
//cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
addr = reinterpret_cast<uintptr_t*>(addr)[0] + offset;
|
||||
cout << (void*)addr << endl;;
|
||||
//cout << (void*)addr << endl;;
|
||||
auto ret = __ptr<T>(addr);
|
||||
return ret;
|
||||
}
|
||||
|
@ -144,9 +144,9 @@ T* __ptr(uintptr_t addr, ptrdiff_t offset)
|
|||
|
||||
template<typename T, typename... Offsets>
|
||||
T* __ptr(uintptr_t addr, ptrdiff_t offset, Offsets... offsets) {
|
||||
cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
//cout << "[" << (void*)addr << "] + " << (void*)offset << " = ";
|
||||
addr = reinterpret_cast<uintptr_t*>(addr)[0] + offset;
|
||||
cout << (void*)addr << endl;;
|
||||
//cout << (void*)addr << endl;;
|
||||
auto ret = __ptr<T>(addr, offsets...);
|
||||
return ret;
|
||||
}
|
||||
|
|
|
@ -4,7 +4,6 @@ void DllInit(HMODULE);
|
|||
void DllPreInit(HMODULE);
|
||||
void DllUnload(HMODULE);
|
||||
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule,
|
||||
DWORD ul_reason_for_call,
|
||||
LPVOID lpReserved)
|
||||
|
|
|
@ -7,8 +7,6 @@
|
|||
|
||||
#include "targetver.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Selten verwendete Komponenten aus Windows-Headern ausschließen
|
||||
// Windows-Headerdateien:
|
||||
#include <windows.h>
|
||||
|
||||
// TODO: Hier auf zusätzliche Header, die das Programm erfordert, verweisen.
|
||||
|
|
|
@ -1,47 +0,0 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio 15
|
||||
VisualStudioVersion = 15.0.27703.2042
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ScrapHack", "ScrapHack\ScrapHack.vcxproj", "{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Injector", "Injector\Injector\Injector.vcxproj", "{7C91C225-D95C-4B7A-9251-0CE358BAF556}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x64.Build.0 = Debug|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Debug|x86.Build.0 = Debug|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x64.ActiveCfg = Release|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x64.Build.0 = Release|x64
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x86.ActiveCfg = Release|Win32
|
||||
{72CB1B9E-50C7-4010-BEAD-82FACF87A87A}.Release|x86.Build.0 = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|Any CPU.ActiveCfg = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x64.Build.0 = Debug|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Debug|x86.Build.0 = Debug|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|Any CPU.ActiveCfg = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.ActiveCfg = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x64.Build.0 = Release|x64
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.ActiveCfg = Release|Win32
|
||||
{7C91C225-D95C-4B7A-9251-0CE358BAF556}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {663B3F14-E592-447F-8F03-3210FE04AA89}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
Binary file not shown.
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Loading…
Reference in New Issue