forked from embee/woomy
198 lines
5 KiB
JavaScript
198 lines
5 KiB
JavaScript
const ytdl = require('ytdl-core-discord')
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const fetch = require('node-fetch')
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const { MessageEmbed } = require('discord.js')
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module.exports = client => {
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client.music = { guilds: {} }
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// MUSIC - TIMESTAMP
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client.createTimestamp = function (duration) {
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var hrs = ~~(duration / 60 / 60)
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var min = ~~(duration / 60) % 60
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var sec = ~~(duration - min * 60)
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if (String(hrs).length < 2) {
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hrs = '0' + String(hrs) + ':'
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}
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if (String(min).length < 2) {
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min = '0' + String(min)
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}
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if (String(sec).length < 2) {
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sec = '0' + String(sec)
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}
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if (hrs === '00:') {
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hrs = ''
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}
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var time = hrs + min + ':' + sec
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return time
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}
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client.music.getGuild = function (id) {
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let guild = client.music.guilds[id]
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if (!guild) {
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guild = {}
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guild.dispatcher = null
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guild.playing = false
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guild.queue = []
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client.music.guilds[id] = guild
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}
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return guild
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}
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client.music.getLinkFromID = function (id) {
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return 'https://www.youtube.com/watch?v=' + id
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}
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client.music.getVideoByQuery = async function (query) {
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let response
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if (ytdl.validateURL(query)) {
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const id = await await ytdl.getURLVideoID(query)
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response = await fetch('https://invidio.us/api/v1/videos/' + id)
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} else {
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// TODO: replace this workaround
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response = await fetch('https://invidio.us/api/v1/search?q=' + encodeURIComponent(query) + '**')
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}
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const parsed = await response.json()
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if (parsed) {
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const videos = parsed
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if (videos) {
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return videos
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} else {
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return false
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}
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} else {
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return false
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}
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}
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client.music.play = async function (message, query, ignoreQueue) {
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const guild = client.music.getGuild(message.guild.id)
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if (!message.member.voice.channel && !guild.voiceChannel) {
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return message.reply('you are not in a voice channel!')
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}
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const vc = message.member.voice.channel
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let video
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let videos
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if (!ignoreQueue) {
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videos = await client.music.getVideoByQuery(query)
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}
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if (videos || ignoreQueue) {
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if (!ignoreQueue) {
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// Fix the bot if somehow broken
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// music "playing", nothing in queue
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if ((guild.playing || guild.dispatcher) && guild.queue.length === 0) {
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guild.playing = false
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guild.dispatcher = null
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// music not playing, something is in queue
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} else if (!guild.playing && !guild.dispatcher && guild.queue.length > 0) {
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guild.queue = []
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}
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if (videos[1]) {
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let output = ''
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let i = 0
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for (i = 0; i < 5; i++) {
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if (!videos[i]) break
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output += `\`${i + 1}:\` **[${videos[i].title}](https://www.youtube.com/watch?v=${videos[i].videoId})** \`[${client.createTimestamp(videos[i].lengthSeconds)}]\`\n`
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}
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const embed = new MessageEmbed()
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embed.setTitle('Please reply with a number `1-' + i + '` to select which song you want to add to the queue.')
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embed.setColor(client.embedColour(message.guild))
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embed.setDescription(output)
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const selection = await client.awaitReply(message, embed)
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for (i = 0; i < 4; i++) {
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if ([`${i + 1}`].includes(selection)) {
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if (!videos[i]) {
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return message.channel.send('Invalid selection')
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}
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video = videos[i]
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break
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}
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}
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}
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if (!video && videos[0]) {
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video = videos[0]
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} else if(!video) {
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video = videos
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}
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// Add video to queue
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guild.queue.push({ video: video, requestedBy: message.member.id })
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}
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// Figure out if the bot should add it to queue or play it right now
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if (guild.playing) {
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message.reply('added **' + video.title + '** to the queue')
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} else {
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guild.playing = true
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guild.voiceChannel = vc
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const connection = await vc.join()
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const v = guild.queue[0]
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guild.dispatcher = connection.play(await ytdl(client.music.getLinkFromID(v.video.videoId), { highWaterMark: 1024 * 1024 * 32 }), { type: 'opus' })
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guild.dispatcher.setVolume(0.25)
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message.channel.send('Playing **' + v.video.title + '**')
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// play next in queue on end
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guild.dispatcher.once('finish', () => {
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guild.queue.shift()
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guild.playing = false
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if (guild.queue.length > 0) {
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client.music.play(message, null, true)
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} else {
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guild.dispatcher = null
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connection.disconnect()
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}
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})
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}
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} else {
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return message.reply('failed to find the video!')
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}
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}
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client.music.setVolume = function (guild, target) {
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const g = client.music.getGuild(guild.id)
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if (g.dispatcher) {
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g.dispatcher.setVolume(target)
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}
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}
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client.music.skip = function (guild, reason) {
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const g = client.music.getGuild(guild.id)
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if (g.dispatcher) {
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g.dispatcher.end(reason)
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}
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}
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}
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