forked from embee/woomy
42 lines
1.6 KiB
JavaScript
42 lines
1.6 KiB
JavaScript
exports.run = async (client, message, args, level) => {
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const settings = message.settings;
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if (!client.settings.has(message.guild.id)) client.settings.set(message.guild.id, {});
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if (args[0]) {
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const joinedValue = args.join(" ");
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if (joinedValue === settings.welcomeMessage) return message.channel.send(
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"<:error:466995152976871434> The leave message is already set to that!"
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);
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if (!client.settings.has(message.guild.id)) client.settings.set(message.guild.id, {});
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if (joinedValue === "off") {
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if (!client.settings.has(message.guild.id)) client.settings.set(message.guild.id, {});
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client.settings.set(message.guild.id, "off", "leaveMessage");
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return message.channel.send(`<:success:466995111885144095> Leave messages have been disabled.`);
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}
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client.settings.set(message.guild.id, joinedValue, "leaveMessage");
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client.settings.set(message.guild.id, message.channel.id, "welcomeChannel")
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message.channel.send(`<:success:466995111885144095> Set the leave message to \`${joinedValue}\``);
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} else {
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if (settings.leaveMessage === "off") {
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message.channel.send(`Leave messages are off.`)
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} else {
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message.channel.send(`The current leave message is: \`${settings.leaveMessage}\``)
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}
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}
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};
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exports.conf = {
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enabled: true,
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guildOnly: true,
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aliases: [],
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permLevel: "Administrator",
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requiredPerms: []
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};
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exports.help = {
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name: "goodbye",
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category: "Configure",
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description: "Sets the leave message for this server. try using [[server]], [[user]] and [[members]] in your message!",
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usage: "goodbye <message> **OR** goodbye off"
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};
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