forked from GeyserMC/Geyser
8fdaf6a385
* Create and position Ender Dragon Bounding Box Currently allows the player to "kill aura" target the ender dragon. * Use an entity to handle attacks for each hitbox * Use the proper flag to make entities invisible * Clean up and add some comments * Ender dragon entity metadata improvements * Add doc to segment functions * Add changes Co-authored-by: DoctorMacc <toy.fighter1@gmail.com> |
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src/main | ||
pom.xml |