Geyser/connector/src/main/resources/bedrock/skin/geometry.humanoid.customsku...

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{
"format_version": "1.10.0",
"geometry.humanoid.customskull": {
"texturewidth": 64,
"textureheight": 64,
"visible_bounds_width": 2,
"visible_bounds_height": 1,
"visible_bounds_offset": [0, 0, 0],
"bones": [
{
"name": "head",
"pivot": [0, 24, 0],
"cubes": [
{"origin": [-4, 0, -4], "size": [8, 8, 8], "uv": [0, 0]}
]
},
{
"name": "hat",
"parent": "head",
"pivot": [0, 24, 0],
"cubes": [
{"origin": [-4, 0, -4], "size": [8, 8, 8], "uv": [32, 0], "inflate": 0.5}
]
}
]
}
}