RednedEpic
e504d0f467
Don't minimize the jar for plugin versions (Actually fixes #265 )
2020-04-04 18:00:30 -05:00
MrPowerGamerBR
3094fedd54
Remove unused map info request translator
...
This was used for debugging purposes, to check if the map was correctly remapped to the client because, if it wasn't, it would've returned -1 as the map ID
2020-04-04 17:28:59 -03:00
MrPowerGamerBR
de37046466
Add map item translators
2020-04-04 17:23:02 -03:00
rtm516
c1e00e3614
Moved to json file lang mapping
2020-04-04 19:39:14 +01:00
rtm516
7298e2ff3f
Added a few more lang string translations
2020-04-04 17:44:41 +01:00
rtm516
65277dc82a
Added java -> bedrock lang conversions
2020-04-04 17:25:38 +01:00
Redned
ad3ca436b9
Merge pull request #196 from AJ-Ferguson/chunk-fix
...
Chunk fixes
2020-04-04 02:12:23 -05:00
RednedEpic
54fe7989cf
Nitpicks
2020-04-04 02:08:50 -05:00
RednedEpic
b6c2592b5c
Add missing import
2020-04-04 02:08:23 -05:00
Redned
ddf2f471ea
Merge branch 'master' into chunk-fix
2020-04-04 02:00:18 -05:00
RednedEpic
786f137e28
Add support for team prefixes, suffixes, and colors ( Fixes #150 )
2020-04-04 01:27:34 -05:00
RednedEpic
9b487d7d03
Fix combat by sending the animate packet after damage ( Closes #260 )
2020-04-03 17:20:14 -05:00
RednedEpic
03e11df58b
Fix null potion type message in console (Addresses #227 )
2020-03-26 23:29:16 -05:00
RednedEpic
5222232e72
Add rest of fixes for operator bug
2020-03-26 23:00:52 -05:00
Redned
bb601daf26
Merge pull request #239 from e3ndr/master
...
Make translators annotation based.
2020-03-25 01:01:37 -05:00
Ender
f8407eeb5a
Add requested changes to PR
2020-03-25 00:55:09 -05:00
Ender
ac8d1bf295
Automatically add loopback exemption to Windows
2020-03-24 02:56:04 -05:00
Ender
bbf6683bd8
Make all translators annotation based
2020-03-23 23:24:17 -05:00
Ender
13a58dc825
Begin making translators annotation based
...
Also, rename TranslatorsInit to Translators; makes alot more sense.
2020-03-23 23:03:33 -05:00
Redned
ffa635d276
Merge pull request #236 from DoctorMacc/master
...
Add switch for dealing with ChatColor.NONE
2020-03-23 14:19:53 -05:00
DoctorMacc
a821312f7e
Add switch for dealing with ChatColor.NONE
...
In-game chat uses ChatColor.NONE for handling reset of text.
2020-03-23 15:13:45 -04:00
Redned
8ce0916827
Merge pull request #220 from Tim203/add-inputmode-vr
...
Added VR as InputMode
2020-03-19 11:53:31 -05:00
Tim203
8b824cccf7
Added VR as InputMode ( fixes #219 )
2020-03-19 12:51:14 +01:00
RednedEpic
0a3a4a9ee1
Merge remote-tracking branch 'origin/master'
2020-03-18 16:10:45 -05:00
Redned
62b183a387
Update bedrock protocol lib and remove trove
2020-03-18 16:10:28 -05:00
Redned
535aa55bed
Merge pull request #215 from e3ndr/master
...
Make the passthrough motd display correctly on clients
2020-03-17 19:45:54 -05:00
Ender
1f8a2c5765
Make the passthrough motd display correctly on clients
...
Before: https://i.e3ndr.xyz/?i=W63C
After: https://i.e3ndr.xyz/?i=SGKS
2020-03-17 17:55:11 -05:00
RednedEpic
51050e3868
Merge remote-tracking branch 'origin/master'
2020-03-17 11:43:28 -05:00
RednedEpic
21dc2e8362
Add Geyser reload command and commands for platforms ( Closes #141 )
2020-03-17 11:43:09 -05:00
RednedEpic
16c9317a36
Fix flickering sky if time is too high ( Closes #200 )
...
This was caused because the max int size is 2,147,483,647, which is what Minecraft: Bedrock Edition uses in the time packet. In Minecraft: Java Edition, a long is used which has a max length of 9,223,372,036,854,775,807, thus causing the sky to bug out.
This commit uses the modulus operator with the max time value per-day of 24,000 to retrieve the remainder.
2020-03-15 13:20:55 -05:00
RednedEpic
e203cfd4a7
Move back to XUID for Floodgate
...
The normal identity UUID caused problems and caused the bedrock client to crash when using Floodgate. This was likely because on bedrock edition, it's a version 3 UUID opposed to java edition which uses version 4.
2020-03-14 14:03:44 -05:00
Redned
7916492780
Update links to a few of what's left/needs adding to it's new location
2020-03-14 13:41:54 -05:00
EOT3000
358d5f444f
Merge pull request #203 from GeyserMC/feature/floodgate-xbox_one
...
Added the Xbox One as DeviceOS
2020-03-13 14:28:00 -04:00
Tim203
9f36ba14cd
Added the Xbox One as DeviceOS
2020-03-11 23:03:12 +01:00
RednedEpic
105ce2b3b5
Add effect translations
2020-03-10 19:40:51 -05:00
RednedEpic
49182da578
Merge remote-tracking branch 'origin/master'
2020-03-10 18:41:22 -05:00
RednedEpic
c7f1f0b71f
Shade in fastutil for Sponge and relocate to shaded package ( Fixes #198 )
2020-03-10 18:40:22 -05:00
Tim203
0d809e1866
Merge pull request #201 from GeyserMC/feature/floodgate-bedrock-identity-change
...
Floodgate now uses identity instead of xuid
2020-03-10 00:32:22 +01:00
Tim203
37d377b483
Floodgate now uses identity instead of xuid
2020-03-09 21:32:19 +01:00
RednedEpic
acc30f2432
Move DeviceOS to common module
2020-03-08 11:45:00 -05:00
RednedEpic
9e203d48aa
Fix running Geyser commands ingame
2020-03-06 19:37:35 -06:00
RednedEpic
0e355c1a95
Fix natural creeper explosion animation not showing up
2020-03-06 19:27:12 -06:00
RednedEpic
7bd53c95c3
Work on a lot more entity flags
2020-03-06 17:29:11 -06:00
RednedEpic
e4c2f79bc5
Fix a couple minor entity bugs
2020-03-06 15:56:48 -06:00
RednedEpic
119f35b690
Fix chat getting cut off ( Closes #188 )
2020-03-06 15:44:49 -06:00
AJ Ferguson
f71c70224b
Only translate full chunks
2020-03-05 17:55:22 -09:00
AJ Ferguson
eaf45ff6f7
Fix chunk view position bugs on some servers
2020-03-05 16:26:36 -09:00
AJ Ferguson
223e94a31d
Revert non-full chunk fix
...
This fix causes far too much lag on big non-full chunk updates
2020-03-05 10:45:50 -09:00
Redned
3863cdb58f
Merge pull request #195 from LegacyGamerHD/patch-1
...
Archive all artifacts when building pull requests
2020-03-05 07:55:18 -06:00
LegacyGamerHD
4d765cb69c
add all artifacts
2020-03-05 09:21:23 +01:00