Only show login form if AuthType is Online

This commit is contained in:
AJ Ferguson 2020-04-11 10:53:27 -08:00
parent 95bcc04177
commit f04a267d98
2 changed files with 3 additions and 2 deletions

View File

@ -27,6 +27,7 @@ package org.geysermc.connector.network;
import com.nukkitx.protocol.bedrock.BedrockPacket;
import com.nukkitx.protocol.bedrock.packet.*;
import org.geysermc.common.AuthType;
import org.geysermc.common.IGeyserConfiguration;
import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.network.session.GeyserSession;
@ -107,7 +108,7 @@ public class UpstreamPacketHandler extends LoggingPacketHandler {
@Override
public boolean handle(MovePlayerPacket packet) {
if (!session.isLoggedIn() && !session.isLoggingIn()) {
if (!session.isLoggedIn() && !session.isLoggingIn() && session.getConnector().getAuthType() == AuthType.ONLINE) {
// TODO it is safer to key authentication on something that won't change (UUID, not username)
if (!couldLoginUserByName(session.getAuthData().getName())) {
LoginEncryptionUtils.showLoginWindow(session);

View File

@ -187,7 +187,7 @@ public class GeyserSession implements CommandSender {
return;
}
loggedIn = true;
loggingIn = true;
// new thread so clients don't timeout
new Thread(() -> {
try {