forked from GeyserMC/Geyser
Add ServerPlayerListDataPacket to ignored packets (#755)
This packet handles the header and footer of the scoreboard, therefore this does not exist in bedrock.
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1 changed files with 2 additions and 0 deletions
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@ -26,6 +26,7 @@
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package org.geysermc.connector.network.translators;
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package org.geysermc.connector.network.translators;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerKeepAlivePacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.ServerPlayerListDataPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUpdateLightPacket;
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import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUpdateLightPacket;
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import com.github.steveice10.packetlib.packet.Packet;
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import com.github.steveice10.packetlib.packet.Packet;
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import com.nukkitx.protocol.bedrock.BedrockPacket;
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import com.nukkitx.protocol.bedrock.BedrockPacket;
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@ -74,6 +75,7 @@ public class PacketTranslatorRegistry<T> {
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IGNORED_PACKETS.add(ServerKeepAlivePacket.class); // Handled by MCProtocolLib
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IGNORED_PACKETS.add(ServerKeepAlivePacket.class); // Handled by MCProtocolLib
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IGNORED_PACKETS.add(ServerUpdateLightPacket.class); // Light is handled on Bedrock for us
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IGNORED_PACKETS.add(ServerUpdateLightPacket.class); // Light is handled on Bedrock for us
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IGNORED_PACKETS.add(ServerPlayerListDataPacket.class); // Cant be implemented in bedrock
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}
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}
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private PacketTranslatorRegistry() {
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private PacketTranslatorRegistry() {
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