Add ServerPlayerListDataPacket to ignored packets (#755)

This packet handles the header and footer of the scoreboard, therefore this does not exist in bedrock.
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rtm516 2020-06-10 23:52:07 +01:00 committed by GitHub
parent 6e127edfd6
commit a5eba85880
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@ -26,6 +26,7 @@
package org.geysermc.connector.network.translators; package org.geysermc.connector.network.translators;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerKeepAlivePacket; import com.github.steveice10.mc.protocol.packet.ingame.server.ServerKeepAlivePacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerPlayerListDataPacket;
import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUpdateLightPacket; import com.github.steveice10.mc.protocol.packet.ingame.server.world.ServerUpdateLightPacket;
import com.github.steveice10.packetlib.packet.Packet; import com.github.steveice10.packetlib.packet.Packet;
import com.nukkitx.protocol.bedrock.BedrockPacket; import com.nukkitx.protocol.bedrock.BedrockPacket;
@ -74,6 +75,7 @@ public class PacketTranslatorRegistry<T> {
IGNORED_PACKETS.add(ServerKeepAlivePacket.class); // Handled by MCProtocolLib IGNORED_PACKETS.add(ServerKeepAlivePacket.class); // Handled by MCProtocolLib
IGNORED_PACKETS.add(ServerUpdateLightPacket.class); // Light is handled on Bedrock for us IGNORED_PACKETS.add(ServerUpdateLightPacket.class); // Light is handled on Bedrock for us
IGNORED_PACKETS.add(ServerPlayerListDataPacket.class); // Cant be implemented in bedrock
} }
private PacketTranslatorRegistry() { private PacketTranslatorRegistry() {