Fix crash on login

This commit is contained in:
AJ Ferguson 2019-11-13 17:26:45 -09:00
parent a0c4d59314
commit 7d4cb06fbe

View file

@ -40,6 +40,7 @@ import com.nukkitx.math.vector.Vector2f;
import com.nukkitx.math.vector.Vector2i; import com.nukkitx.math.vector.Vector2i;
import com.nukkitx.math.vector.Vector3f; import com.nukkitx.math.vector.Vector3f;
import com.nukkitx.math.vector.Vector3i; import com.nukkitx.math.vector.Vector3i;
import com.nukkitx.nbt.tag.CompoundTag;
import com.nukkitx.protocol.bedrock.BedrockServerSession; import com.nukkitx.protocol.bedrock.BedrockServerSession;
import com.nukkitx.protocol.bedrock.data.GamePublishSetting; import com.nukkitx.protocol.bedrock.data.GamePublishSetting;
import com.nukkitx.protocol.bedrock.data.GameRule; import com.nukkitx.protocol.bedrock.data.GameRule;
@ -150,8 +151,12 @@ public class GeyserSession implements Player {
} }
} }
upstream.sendPacket(new BiomeDefinitionListPacket()); BiomeDefinitionListPacket biomePacket = new BiomeDefinitionListPacket();
upstream.sendPacket(new AvailableEntityIdentifiersPacket()); biomePacket.setTag(CompoundTag.EMPTY);
upstream.sendPacket(biomePacket);
AvailableEntityIdentifiersPacket entityPacket = new AvailableEntityIdentifiersPacket();
entityPacket.setTag(CompoundTag.EMPTY);
upstream.sendPacket(entityPacket);
PlayStatusPacket playStatusPacket = new PlayStatusPacket(); PlayStatusPacket playStatusPacket = new PlayStatusPacket();
playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN); playStatusPacket.setStatus(PlayStatusPacket.Status.PLAYER_SPAWN);