Finish ping-passthrough option

This commit is contained in:
RednedEpic 2019-07-21 18:52:30 -05:00
parent 464e9cbd2a
commit 58819ea9ce
3 changed files with 66 additions and 4 deletions

View file

@ -46,12 +46,14 @@ import org.geysermc.connector.network.remote.RemoteJavaServer;
import org.geysermc.connector.network.translators.TranslatorsInit;
import org.geysermc.connector.plugin.GeyserPluginLoader;
import org.geysermc.connector.plugin.GeyserPluginManager;
import org.geysermc.connector.thread.PingPassthroughThread;
import org.geysermc.connector.utils.Toolbox;
import java.io.*;
import java.net.InetSocketAddress;
import java.util.concurrent.Executors;
import java.util.concurrent.ScheduledExecutorService;
import java.util.concurrent.TimeUnit;
public class GeyserConnector implements Connector {
@ -83,6 +85,9 @@ public class GeyserConnector implements Connector {
@Getter
private final ScheduledExecutorService generalThreadPool;
@Getter
private PingPassthroughThread passthroughThread;
public static void main(String[] args) {
instance = new GeyserConnector();
}
@ -138,6 +143,10 @@ public class GeyserConnector implements Connector {
pluginManager = new GeyserPluginManager(new GeyserPluginLoader(this));
pluginManager.getLoader().loadPlugins();
passthroughThread = new PingPassthroughThread(this);
if (config.isPingPassthrough())
generalThreadPool.scheduleAtFixedRate(passthroughThread, 1, 1, TimeUnit.SECONDS);
BedrockServer bedrockServer = new BedrockServer(new InetSocketAddress(config.getBedrock().getAddress(), config.getBedrock().getPort()));
bedrockServer.setHandler(new ConnectorServerEventHandler(this));
bedrockServer.bind().whenComplete((avoid, throwable) -> {

View file

@ -25,6 +25,7 @@
package org.geysermc.connector.network;
import com.github.steveice10.mc.protocol.data.status.ServerStatusInfo;
import com.nukkitx.protocol.bedrock.BedrockPong;
import com.nukkitx.protocol.bedrock.BedrockServerEventHandler;
import com.nukkitx.protocol.bedrock.BedrockServerSession;
@ -33,6 +34,7 @@ import org.geysermc.connector.GeyserConnector;
import org.geysermc.connector.configuration.GeyserConfiguration;
import org.geysermc.connector.console.GeyserLogger;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.utils.MessageUtils;
import java.net.InetSocketAddress;
@ -56,16 +58,27 @@ public class ConnectorServerEventHandler implements BedrockServerEventHandler {
GeyserConfiguration config = connector.getConfig();
BedrockPong pong = new BedrockPong();
pong.setEdition("MCPE");
pong.setMotd(config.getBedrock().getMotd1());
pong.setSubMotd(config.getBedrock().getMotd2());
pong.setPlayerCount(2);
pong.setMaximumPlayerCount(config.getMaxPlayers());
pong.setGameType("Default");
pong.setNintendoLimited(false);
pong.setProtocolVersion(GeyserConnector.BEDROCK_PACKET_CODEC.getProtocolVersion());
pong.setVersion("1.12.0");
pong.setIpv4Port(19132);
if (connector.getConfig().isPingPassthrough()) {
ServerStatusInfo serverInfo = connector.getPassthroughThread().getInfo();
if (serverInfo != null) {
pong.setMotd(MessageUtils.getBedrockMessage(serverInfo.getDescription()));
pong.setSubMotd(config.getBedrock().getMotd2());
pong.setPlayerCount(serverInfo.getPlayerInfo().getOnlinePlayers());
pong.setMaximumPlayerCount(serverInfo.getPlayerInfo().getMaxPlayers());
}
} else {
pong.setPlayerCount(1);
pong.setMaximumPlayerCount(config.getMaxPlayers());
pong.setMotd(config.getBedrock().getMotd1());
pong.setSubMotd(config.getBedrock().getMotd2());
}
return pong;
}

View file

@ -0,0 +1,40 @@
package org.geysermc.connector.thread;
import com.github.steveice10.mc.protocol.MinecraftConstants;
import com.github.steveice10.mc.protocol.MinecraftProtocol;
import com.github.steveice10.mc.protocol.data.SubProtocol;
import com.github.steveice10.mc.protocol.data.status.ServerStatusInfo;
import com.github.steveice10.mc.protocol.data.status.handler.ServerInfoHandler;
import com.github.steveice10.packetlib.Client;
import com.github.steveice10.packetlib.tcp.TcpSessionFactory;
import lombok.Getter;
import org.geysermc.connector.GeyserConnector;
public class PingPassthroughThread implements Runnable {
private GeyserConnector connector;
public PingPassthroughThread(GeyserConnector connector) {
this.connector = connector;
}
@Getter
private ServerStatusInfo info;
private Client client;
@Override
public void run() {
try {
this.client = new Client(connector.getConfig().getRemote().getAddress(), connector.getConfig().getRemote().getPort(), new MinecraftProtocol(SubProtocol.STATUS), new TcpSessionFactory());
this.client.getSession().setFlag(MinecraftConstants.SERVER_INFO_HANDLER_KEY, (ServerInfoHandler) (session, info) -> {
this.info = info;
this.client.getSession().disconnect(null);
});
client.getSession().connect();
} catch (Exception ex) {
ex.printStackTrace();
}
}
}