Update MCProtocolLib to fix #836

This commit is contained in:
DoctorMacc 2020-07-07 20:14:50 -04:00
parent 40032987fa
commit 21ea1f2408
2 changed files with 8 additions and 10 deletions

View File

@ -105,7 +105,7 @@
<dependency>
<groupId>com.github.steveice10</groupId>
<artifactId>mcprotocollib</artifactId>
<version>7545884a2d</version>
<version>ed6e845095</version>
<scope>compile</scope>
<exclusions>
<exclusion>

View File

@ -25,23 +25,21 @@
package org.geysermc.connector.network.translators.java;
import com.github.steveice10.mc.protocol.data.game.entity.player.Hand;
import com.github.steveice10.mc.protocol.data.game.entity.player.HandPreference;
import com.github.steveice10.mc.protocol.data.game.setting.ChatVisibility;
import com.github.steveice10.mc.protocol.data.game.setting.SkinPart;
import com.github.steveice10.mc.protocol.packet.ingame.client.ClientSettingsPacket;
import org.geysermc.connector.entity.PlayerEntity;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.session.cache.ScoreboardCache;
import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.Translator;
import org.geysermc.connector.utils.DimensionUtils;
import com.github.steveice10.mc.protocol.packet.ingame.server.ServerJoinGamePacket;
import com.nukkitx.protocol.bedrock.data.PlayerPermission;
import com.nukkitx.protocol.bedrock.packet.AdventureSettingsPacket;
import com.nukkitx.protocol.bedrock.packet.PlayStatusPacket;
import com.nukkitx.protocol.bedrock.packet.SetEntityDataPacket;
import com.nukkitx.protocol.bedrock.packet.SetPlayerGameTypePacket;
import org.geysermc.connector.entity.PlayerEntity;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
import org.geysermc.connector.network.translators.Translator;
import org.geysermc.connector.utils.DimensionUtils;
import java.util.Arrays;
import java.util.List;
@ -87,7 +85,7 @@ public class JavaJoinGameTranslator extends PacketTranslator<ServerJoinGamePacke
// We need to send our skin parts to the server otherwise java sees us with no hat, jacket etc
String locale = session.getClientData().getLanguageCode();
List<SkinPart> skinParts = Arrays.asList(SkinPart.values());
ClientSettingsPacket clientSettingsPacket = new ClientSettingsPacket(locale, (byte) session.getRenderDistance(), ChatVisibility.FULL, true, skinParts, Hand.MAIN_HAND);
ClientSettingsPacket clientSettingsPacket = new ClientSettingsPacket(locale, (byte) session.getRenderDistance(), ChatVisibility.FULL, true, skinParts, HandPreference.RIGHT_HAND);
session.sendDownstreamPacket(clientSettingsPacket);
if (!packet.getDimension().equals(entity.getDimension())) {