Implement more player actions

This commit is contained in:
RednedEpic 2019-09-13 20:12:36 -05:00 committed by RednedEpic
parent 664723a768
commit 1bf4e5289a
2 changed files with 66 additions and 0 deletions

View File

@ -25,7 +25,14 @@
package org.geysermc.connector.network.translators.bedrock;
import com.github.steveice10.mc.protocol.data.game.entity.metadata.Position;
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerAction;
import com.github.steveice10.mc.protocol.data.game.entity.player.PlayerState;
import com.github.steveice10.mc.protocol.data.game.world.block.BlockFace;
import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerActionPacket;
import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerStatePacket;
import com.nukkitx.protocol.bedrock.packet.PlayerActionPacket;
import org.geysermc.connector.entity.Entity;
import org.geysermc.connector.network.session.GeyserSession;
import org.geysermc.connector.network.translators.PacketTranslator;
@ -33,11 +40,45 @@ public class BedrockActionTranslator extends PacketTranslator<PlayerActionPacket
@Override
public void translate(PlayerActionPacket packet, GeyserSession session) {
Entity entity = session.getPlayerEntity();
if (entity == null)
return;
switch (packet.getAction()) {
case RESPAWN:
// Don't put anything here as respawn is already handled
// in JavaPlayerSetHealthTranslator
break;
case START_GLIDE:
case STOP_GLIDE:
ClientPlayerStatePacket glidePacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.START_ELYTRA_FLYING);
session.getDownstream().getSession().send(glidePacket);
break;
case START_SNEAK:
ClientPlayerStatePacket startSneakPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.START_SNEAKING);
session.getDownstream().getSession().send(startSneakPacket);
break;
case STOP_SNEAK:
ClientPlayerStatePacket stopSneakPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.STOP_SNEAKING);
session.getDownstream().getSession().send(stopSneakPacket);
break;
case START_SPRINT:
ClientPlayerStatePacket startSprintPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.START_SPRINTING);
session.getDownstream().getSession().send(startSprintPacket);
break;
case STOP_SPRINT:
ClientPlayerStatePacket stopSprintPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.STOP_SPRINTING);
session.getDownstream().getSession().send(stopSprintPacket);
break;
case DROP_ITEM:
ClientPlayerActionPacket dropItemPacket = new ClientPlayerActionPacket(PlayerAction.DROP_ITEM, new Position(packet.getBlockPosition().getX(), packet.getBlockPosition().getY(),
packet.getBlockPosition().getZ()), BlockFace.values()[packet.getFace()]);
session.getDownstream().getSession().send(dropItemPacket);
break;
case STOP_SLEEP:
ClientPlayerStatePacket stopSleepingPacket = new ClientPlayerStatePacket((int) session.getPlayerEntity().getGeyserId(), PlayerState.LEAVE_BED);
session.getDownstream().getSession().send(stopSleepingPacket);
break;
}
}
}

View File

@ -1,3 +1,28 @@
/*
* Copyright (c) 2019 GeyserMC. http://geysermc.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
* @author GeyserMC
* @link https://github.com/GeyserMC/Geyser
*/
package org.geysermc.connector.network.translators.bedrock;
import com.github.steveice10.mc.protocol.packet.ingame.client.player.ClientPlayerPositionRotationPacket;