A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock edition. https://geysermc.org
Find a file
2019-08-05 15:16:45 -05:00
api Start work on inventory/item translators 2019-07-29 17:20:48 -05:00
common Add authentication/online mode support 2019-07-24 01:29:54 -05:00
connector Implement support for changing held item 2019-08-05 15:16:45 -05:00
plugin Remove revision 2019-07-17 12:51:05 -05:00
screenshots Add screenshot 2019-07-20 20:23:22 -05:00
.gitignore move boilerplate event stuff 2019-08-01 18:38:21 -07:00
Jenkinsfile Notify discord 2019-07-24 21:35:55 +01:00
LICENSE Switch to MIT license 2019-07-11 16:30:35 -05:00
licenseheader.txt Switch to MIT license 2019-07-11 16:30:35 -05:00
pom.xml Jenkins support 2019-07-24 19:50:51 +01:00
README.md Fix NBT translations (for the most part) 2019-08-04 17:23:19 -05:00

Geyser

License: MIT Build Status Discord HitCount

A bridge between Minecraft: Bedrock Edition and Minecraft: Java Edition, closing the gap from those wanting to play together.

What is Geyser?

Geyser is a (heavy work in progress) connector (or proxy), bridging the gap between Minecraft: Bedrock Edition and Minecraft: Java Edition servers. The ultimate goal for this project is to allow those to join Minecraft: Java Edition servers using the Bedrock Edition.

Please note, this project is still a work in progress and probably won't be complete any time soon.

Links:

What's Completed

  • Server recognized in server list
  • Join detection from remote
  • Online mode/auth support
  • Chat/command support
  • Scoreboard
    • Objective-based scoreboards
    • Team-based scoreboards
  • Inventory support
    • Inventory viewing
    • NBT data (experimental)
    • Inventory movement (transactions)
  • Player movement support
  • Entity support (experimental)
  • Chunks
  • Block break/place support

Compiling

Clone the repo to your computer, and run mvn clean install.

Contributing

As a project that is still nowhere near completion, any contributions are appreciated. Please feel free to reach out to us on Discord if you're interested in helping this project come along.

Libraries Used: